So I looked at the spells that oscuro used to summon his new creatures, I saw he did scripts for that so I copied them, created a new spell identically with the script effect that oscuro used just changin the name of the creature (to LichKingsummon, the one I created for this spell) and the sound.
I dont know anything about scripting btw 8D
scn 2MagicSpawnLichLich; Created: Me [i][Here it said Oscuro][/i]ref refCasterref refNamefloat alphaBegin ScriptEffectStart set refCaster to GetSelf set refName to refCaster.PlaceAtMe [b]LichKingsummon[/b], 1, 64, 0 refName.PlayMagicShaderVisuals effectSummonMythicDawn 3 PlaySound3D [b]NPCWraithAttack[/b] set Alpha to 1endBegin ScriptEffectUpdate if refName.GetDead == 1 return endif; if refName.GetDead == 1; if GetDisabled == 0; refName.PlayMagicShaderVisuals effectSummonMythicDawn 3; refName.SetRestrained 1; if Alpha > 0; set Alpha to ( Alpha - GetSecondsPassed ); refName.saa Alpha; else; refName.Disable; endif; else; return; endif; endifendBegin ScriptEffectFinish if refName.GetIsCreature refName.Kill else return endif; refName.PlayMagicShaderVisuals effectSummonMythicDawn 3; refName.SetRestrained 1; if Alpha > 0; set Alpha to ( Alpha - GetSecondsPassed ); refName.saa Alpha; else; refName.Disable; endifend
I saved the script but when I tryed to make the spell it didn't appear in the list! (It does appear in the normal script list, but not in the "script effect spell" one D:
http://img121.imageshack.us/img121/3131/summoninglich.jpg
Sorry for my bad english
If you help me I'll share my mod!
I'll do a staff that summons Lich King and place it inside some hard dungeon... yeah I'm making a mod that adds things to Fcom/OOO (already made a lot of the named NPC more unique and stronger, making them wear fran's and ooo items (and usually better ones than original) and made some special new weapons using FCOM meshes ^^)