Singleplayer Free Roam?

Post » Sun Oct 31, 2010 2:31 pm

I was just wondering if there is Free Roam in Singleplayer?
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x_JeNnY_x
 
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Post » Sun Oct 31, 2010 5:13 am

Free roam as in 'open world game'? No.
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Cash n Class
 
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Post » Sun Oct 31, 2010 7:11 am

It's going to be as free, as the first game ( Segmented ).
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Tracy Byworth
 
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Post » Sun Oct 31, 2010 9:31 am

Well, technically, open world games are like GTA, Fallout, Red Dead Redemption etc. It is simply having the freedom to go wherever you want.

Crysis and Crysis 2 are open-ended. It means that it will feel like a sandbox game, giving you the freedom to explore and decide the best COA (Course Of Action), but it will have an ending, which leads you to the next level. This is also known as choreographed sandbox gameplay, giving you the freedom, but keeping it intense like a linear shooter.

I do hope one day we get an open world mode for MP, similar to Red Dead Redemption, exploring the NYC wasteland would be amazing.
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Amy Gibson
 
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Post » Sun Oct 31, 2010 9:36 am

Do you mean that i can roam where i want on one single place, or an entire place like NYC?
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Alycia Leann grace
 
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Post » Sun Oct 31, 2010 1:11 pm

If this is similar to the original game, then it will be "free roam" to a point, I think. It would be difficult to make a true free roam game, as the player may miss all the action bubbles, plus the fact that this will be a narrative story, which means it will be linear in game play, but with the option to chose your course of action to complete the objective. If the New AI has been improved as suggested, then it should make for a very interesting game, I can't wait for this game!
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Timara White
 
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Post » Sun Oct 31, 2010 5:39 pm

I expect the largest areas you will be able to roam around freely will be Central and Battery park
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Oyuki Manson Lavey
 
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Post » Sun Oct 31, 2010 12:02 pm

Veni Vidi Vici
I'm sure they won't forget that.
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Janette Segura
 
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Post » Sun Oct 31, 2010 10:26 am

Well, technically, open world games are like GTA, Fallout, Red Dead Redemption etc. It is simply having the freedom to go wherever you want.

Crysis and Crysis 2 are open-ended. It means that it will feel like a sandbox game, giving you the freedom to explore and decide the best COA (Course Of Action), but it will have an ending, which leads you to the next level. This is also known as choreographed sandbox gameplay, giving you the freedom, but keeping it intense like a linear shooter.

I do hope one day we get an open world mode for MP, similar to Red Dead Redemption, exploring the NYC wasteland would be amazing.

Talk about being a smartass...
Check your info before posting it, don't post your half-true facts and opinions to sound smart.
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Isabella X
 
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Post » Sun Oct 31, 2010 6:34 pm

Talk about being a smartass...
Check your info before posting it, don't post your half-true facts and opinions to sound smart.
What part of that did you interpret as being a smart ass? I thought it was a great post :)
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Jhenna lee Lizama
 
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Post » Sun Oct 31, 2010 5:09 pm

Don't forget the sandbox editor. We'll be able to mod this game, we'll be able to make a huge map with lots of buildings, and respawning enemies. Looking for weapons through the city. Storyline is storyline.
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Everardo Montano
 
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Post » Sun Oct 31, 2010 11:57 am

Talk about being a smartass...
Check your info before posting it, don't post your half-true facts and opinions to sound smart.
What part of that did you interpret as being a smart ass? I thought it was a great post :)

Thanks Adam (Or should I call you Shin?). :)


To TomtomWolfwolf, I don't know what you mean by "Smart Ass". I actually stated facts from my knowledge of open world to linear games. What you're soon going to be playing is a choreographed sandbox game. It is indeed another word for open-ended since it's going to give you the freedom to decide what you want to do and how to achieve it, but will have an ending, which will lead you to the next level. That's exactly what Crysis is.

Even Bad Company 2 is an open-ended game. If any of you played the SP of it (Which although wasn't as fab as MP) you could decide what sort of weapons you wanted. You could also do different tasks, but there was always an ending to it and to the level.

My very last paragraph is simply a wish of mine. A wish to have a huge map of NYC for us to explore, with some side missions like gang hideouts from RDR, only based around Crysis. Although It may never be granted, I do hope SB3 comes by.

Hopefully this clears some things up.
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Nicholas C
 
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Post » Sun Oct 31, 2010 4:59 pm

Talk about being a smartass...
Check your info before posting it, don't post your half-true facts and opinions to sound smart.

loool.. funny

i hope its not too open-world. that might change the whole experience, but if its not open enough it will be boring (opinion)
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Iain Lamb
 
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Post » Sun Oct 31, 2010 4:40 am

Talk about being a smartass...
Check your info before posting it, don't post your half-true facts and opinions to sound smart.
What part of that did you interpret as being a smart ass? I thought it was a great post :)

Thanks Adam (Or should I call you Shin?). :)


To TomtomWolfwolf, I don't know what you mean by "Smart Ass". I actually stated facts from my knowledge of open world to linear games. What you're soon going to be playing is a choreographed sandbox game. It is indeed another word for open-ended since it's going to give you the freedom to decide what you want to do and how to achieve it, but will have an ending, which will lead you to the next level. That's exactly what Crysis is.

Even Bad Company 2 is an open-ended game. If any of you played the SP of it (Which although wasn't as fab as MP) you could decide what sort of weapons you wanted. You could also do different tasks, but there was always an ending to it and to the level.

My very last paragraph is simply a wish of mine. A wish to have a huge map of NYC for us to explore, with some side missions like gang hideouts from RDR, only based around Crysis. Although It may never be granted, I do hope SB3 comes by.

Hopefully this clears some things up.

Yeah maybe i was a little too voulgar, my point is, your defintion of a sandbox games is not very true, and if you tag Bad Company 2 as a sandbox game, then that label is so broad most FPS will fall into that catagory.

If you have played Crysis, you may remember the level "Assault", it's the one where you will take out sevral AA tanks and eventually a battleship.
That is a level that has the charcterisitics of a sandbox game, you have sevral objectives, some primary some secondary, freedom to do them in any order, at any time, and on top of all that the map is big, i'd say huge even.
Now all, excluding 1, the levels in Bad Company 2 are very linear, you have 1 objective, you need to do it at a spesific time frame, and the only freedome you may have is to choose a weapon and either go left or right for 50 meters.

Another problem i have with your statements is the phrase "open-ended".
Now from my understanding open-ended in games means sevral possibale endings or an ending that leaves the door open for a sequal. You state yourself the name "choreographed sandbox". Crytek, in every singel video, artical etc. regarding it have stated what that is, It's the possabilty to have scripted event X, Y, Z, whatever the player chooses, so you have a choice to which linear event(or mission) you want to play. But they all lead to the same end.

PS: No hate what so ever, just an argument of opinions.
Oh and sorry if i have any grammer issues or anything like that, english is not my native language.
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Noely Ulloa
 
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Post » Sun Oct 31, 2010 5:44 am

If I remember, there was one level in BC2, you could choose the objectives you want. Other than that, yes, it is linear, but the fact that you can decide how to play in some levels does give you the opportunity to play it differently.

Hmm, I always kept thinking open-ended was all about open world gameplay, tucked into one level. Well, come to think of it, your explanation of it seems right. Thanks for clearing it up. I kept hearing that word used to explain some games that are open but closed at the same time. :)

Also, your English isn't bad at all. :)
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jenny goodwin
 
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Post » Sun Oct 31, 2010 9:14 am

Well, technically, open world games are like GTA, Fallout, Red Dead Redemption etc. It is simply having the freedom to go wherever you want.

Crysis and Crysis 2 are open-ended. It means that it will feel like a sandbox game, giving you the freedom to explore and decide the best COA (Course Of Action), but it will have an ending, which leads you to the next level. This is also known as choreographed sandbox gameplay, giving you the freedom, but keeping it intense like a linear shooter.

I do hope one day we get an open world mode for MP, similar to Red Dead Redemption, exploring the NYC wasteland would be amazing.

Talk about being a smartass...
Check your info before posting it, don't post your half-true facts and opinions to sound smart.
You Know.

TBH, that response sounds really smart ass to me, i can never understand an arrogant correction, be he right or wrong, isnt my problem here its how the point was made, it is one of the reasons why i dont frquent the site so often lately.

Cant you simply make your point in a polite fashion?? most of manage that here most of the time, it just seems so dumb to point out whom you think to be a smartass,
By Being A Smartass

Its desruptive, and solves nothing

Guss
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Nathan Maughan
 
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Post » Sun Oct 31, 2010 12:36 pm

Talk about being a smartass...
Check your info before posting it, don't post your half-true facts and opinions to sound smart.
What part of that did you interpret as being a smart ass? I thought it was a great post :)
TY Cry-Adam

^^

Guss
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Janine Rose
 
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Post » Sun Oct 31, 2010 4:50 am

Well, technically, open world games are like GTA, Fallout, Red Dead Redemption etc. It is simply having the freedom to go wherever you want.

Crysis and Crysis 2 are open-ended. It means that it will feel like a sandbox game, giving you the freedom to explore and decide the best COA (Course Of Action), but it will have an ending, which leads you to the next level. This is also known as choreographed sandbox gameplay, giving you the freedom, but keeping it intense like a linear shooter.

I do hope one day we get an open world mode for MP, similar to Red Dead Redemption, exploring the NYC wasteland would be amazing.

Talk about being a smartass...
Check your info before posting it, don't post your half-true facts and opinions to sound smart.
You Know.

TBH, that response sounds really smart ass to me, i can never understand an arrogant correction, be he right or wrong, isnt my problem here its how the point was made, it is one of the reasons why i dont frquent the site so often lately.

Cant you simply make your point in a polite fashion?? most of manage that here most of the time, it just seems so dumb to point out whom you think to be a smartass,
By Being A Smartass

Its desruptive, and solves nothing

Guss

I realize that my reaction was too voulgar and out of place, you should see my 2nd replay before judging, assuming you didn't allready.
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bimsy
 
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Post » Sun Oct 31, 2010 4:43 pm

Well, technically, open world games are like GTA, Fallout, Red Dead Redemption etc. It is simply having the freedom to go wherever you want.

Crysis and Crysis 2 are open-ended. It means that it will feel like a sandbox game, giving you the freedom to explore and decide the best COA (Course Of Action), but it will have an ending, which leads you to the next level. This is also known as choreographed sandbox gameplay, giving you the freedom, but keeping it intense like a linear shooter.

I do hope one day we get an open world mode for MP, similar to Red Dead Redemption, exploring the NYC wasteland would be amazing.

Impressively detailed, Sahdev_92, it commendable to find users that find this information here. But Crysis 2 is not completely open world to that other side of games as you mentioned. It may seem free world, but the events and game-play will judge it for each of us individually.

If you're reading this, then your part of this.
This is Black_Angel 6.66, fighting for a C2 demo.
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Rhi Edwards
 
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