Crysis to get above 90 in Metacritic - Camarillio

Post » Sun Dec 19, 2010 1:40 pm

http://www.vg247.com/2011/01/17/camarillio-crysis-2-must-and-will-score-above-90/

Crytek’s Nathan Camarillo has dismissed the prevailing opinion that review scores only matter to marketing types, six fanatical hold outs in Nowhere, Ohio and a cat with three lags who lives at the railways station by insisting that Crysis 2 must score 90 percent and above in reviews in order to “make an impact”.

Do you think it will? Discuss.
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KRistina Karlsson
 
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Post » Sun Dec 19, 2010 6:57 am

It all depends on how the developer is willing to take risks to try to improve the franchise. CoD4 got a 92, yet MW2 got a 86. Even though it's a different developer (I'll still mention it), BO got 81.

Seems like the story was one of the things that needed improving, and they got that under control. Of course, things could take a turn for the worse with other parts of the game...
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Sophie Morrell
 
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Post » Sun Dec 19, 2010 5:08 am

http://www.metacritic.com/game/xbox-360/call-of-duty-modern-warfare-2
This says otherwise.

The story is solved. I think its all fixed for the greater good IMO.
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Jessica Colville
 
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Post » Sun Dec 19, 2010 11:54 am

I was talking about the PC version. Sorry for the confusion.
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Sierra Ritsuka
 
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Post » Sun Dec 19, 2010 5:52 am

I was talking about PC version. Sorry bout the confusion.
Oh. Its fine.
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Misty lt
 
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Post » Sun Dec 19, 2010 7:21 am

I think it will go 90+ based on the videos and articles I've seen. Unless they did something pretty bad.
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Javaun Thompson
 
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Post » Sun Dec 19, 2010 11:40 am

I think it will go 90+ based on the videos and articles I've seen. Unless they did something pretty bad.
Wow. One of the first people to say that. God I thought everyone on this forums, even the advent ones, where all Debbie Downers when it came to this game just because there a bit anol about the MP.

Thank you.
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Reven Lord
 
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Post » Sun Dec 19, 2010 5:47 am

http://www.vg247.com/2011/01/17/camarillio-crysis-2-must-and-will-score-above-90/

Crytek’s Nathan Camarillo has dismissed the prevailing opinion that review scores only matter to marketing types, six fanatical hold outs in Nowhere, Ohio and a cat with three lags who lives at the railways station by insisting that Crysis 2 must score 90 percent and above in reviews in order to “make an impact”.

Do you think it will? Discuss.

From a PC perspective, no.
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Katie Samuel
 
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Post » Sun Dec 19, 2010 1:43 am

With the Pc version's support, not that important i guess?
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James Rhead
 
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Post » Sun Dec 19, 2010 3:04 am

I think it all comes down to the Singleplayer. If it can keep that linear but sandbox oriented gameplay design focused throughout the entire campaign, then I think it will get good reviews. I'm also hoping the campaign will be long too.
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tegan fiamengo
 
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Post » Sun Dec 19, 2010 5:10 am

I can foresee the Multiplayer having imbalance issues. Why? CE3. They're making the game on all three platforms at once. The thing is, PC needs a little more advanced attention. The developer needs to think very carefully about each aspect of the game. I'm not sure the Crytek UK guys are up to the task, seeing as they're only known for their console games.

Another issue with MP is networking. If any of you have played BFBC2 on the PC, you don't need me to tell you how terribly awful its networking is. Since, again, the Crytek UK guys are more into the whole console concept, I'm not so sure that they're going to have decent dedicated server support. I mean, if at all.

However, even if the MP portion of the game falls short in some areas, I just can't see how the SP could fail. It's quite simply, almost impossible to screw something like that up. From what I've seen, they would have to try really, really hard to screw it up somehow. Plus, they've had a crapload of time to fix any issues and whatnot. I'm pretty confident that the SP portion is already enough to reach 90+ easily. If the MP does fall short (at least on the PC) (which would be a terrible shame), then that's that.

But anyhow, Crytek has some very strong leadership. If the multiplayer has such aforementioned problems, I'm willing to bet that Cevat wouldn't sit on his arse and wait for people to trash talk the game for that.

Thanks
Iceman
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Miss K
 
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Post » Sun Dec 19, 2010 11:39 am

enough with the multi and what the hell about singles?
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carly mcdonough
 
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Post » Sun Dec 19, 2010 1:11 am

I can foresee the Multiplayer having imbalance issues. Why? CE3. They're making the game on all three platforms at once. The thing is, PC needs a little more advanced attention. The developer needs to think very carefully about each aspect of the game. I'm not sure the Crytek UK guys are up to the task, seeing as they're only known for their console games.

I agree 100%. In the most recent interview with the multiplayer head or designer (Hasit Zala or something?), the guy kept asking him if there was any special attention needed for the PC. His response was that they were making it simultaneously on all three platforms...yikes.
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Emmie Cate
 
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Post » Sun Dec 19, 2010 10:45 am

I can foresee the Multiplayer having imbalance issues. Why? CE3. They're making the game on all three platforms at once. The thing is, PC needs a little more advanced attention. The developer needs to think very carefully about each aspect of the game. I'm not sure the Crytek UK guys are up to the task, seeing as they're only known for their console games.

I agree 100%. In the most recent interview with the multiplayer head or designer (Hasit Zala or something?), the guy kept asking him if there was any special attention needed for the PC. His response was that they were making it simultaneously on all three platforms...yikes.

If its for the pc, then its a need to look into type. Im freakin spooked! by this.
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Sebrina Johnstone
 
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Post » Sun Dec 19, 2010 2:18 am

I can foresee the Multiplayer having imbalance issues. Why? CE3. They're making the game on all three platforms at once. The thing is, PC needs a little more advanced attention. The developer needs to think very carefully about each aspect of the game. I'm not sure the Crytek UK guys are up to the task, seeing as they're only known for their console games.

I agree 100%. In the most recent interview with the multiplayer head or designer (Hasit Zala or something?), the guy kept asking him if there was any special attention needed for the PC. His response was that they were making it simultaneously on all three platforms...yikes.
Well wait for the third game. I for one love it since I am buying it on the consoles. It will be like Battlefield 3 with PC separately made from the Consoles.
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Rik Douglas
 
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Post » Sun Dec 19, 2010 12:50 pm

I can foresee the Multiplayer having imbalance issues. Why? CE3. They're making the game on all three platforms at once. The thing is, PC needs a little more advanced attention. The developer needs to think very carefully about each aspect of the game. I'm not sure the Crytek UK guys are up to the task, seeing as they're only known for their console games.

I agree 100%. In the most recent interview with the multiplayer head or designer (Hasit Zala or something?), the guy kept asking him if there was any special attention needed for the PC. His response was that they were making it simultaneously on all three platforms...yikes.

Yeah, that commment from Hasit worried my ass of also. He did not even bother to mention the special attention that PC needs in regards to dedicated servers, modding support, and anti-cheat. Instead he just rambled on about how the buttons will be different? Do these Timesplitter dudes even know what the heck dedicated servers are?? Saying everything is the same aside from button control is implying that we don't get dedicated servers, no anti-cheat, and no modding suppport... I am pretty sure that is not how Crysis 2 is going to be, but these Timesplitters people need to say what they mean and not work circles around the community.
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Zualett
 
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Post » Sun Dec 19, 2010 4:19 am

I can foresee the Multiplayer having imbalance issues. Why? CE3. They're making the game on all three platforms at once. The thing is, PC needs a little more advanced attention. The developer needs to think very carefully about each aspect of the game. I'm not sure the Crytek UK guys are up to the task, seeing as they're only known for their console games.

I agree 100%. In the most recent interview with the multiplayer head or designer (Hasit Zala or something?), the guy kept asking him if there was any special attention needed for the PC. His response was that they were making it simultaneously on all three platforms...yikes.

Yeah, that commment from Hasit worried my ass of also. He did not even bother to mention the special attention that PC needs in regards to dedicated servers, modding support, and anti-cheat. Instead he just rambled on about how the buttons will be different? Do these Timesplitter dudes even know what the heck dedicated servers are?? Saying everything is the same aside from button control is implying that we don't get dedicated servers, no anti-cheat, and no modding suppport... I am pretty sure that is not how Crysis 2 is going to be, but these Timesplitters people need to say what they mean and not work circles around the community.
Crytek wouldnt of picked them up if they didnt know all of those.
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Kevin S
 
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Post » Sun Dec 19, 2010 1:45 pm

Yeah, that commment from Hasit worried my ass of also. He did not even bother to mention the special attention that PC needs in regards to dedicated servers, modding support, and anti-cheat. Instead he just rambled on about how the buttons will be different? Do these Timesplitter dudes even know what the heck dedicated servers are?? Saying everything is the same aside from button control is implying that we don't get dedicated servers, no anti-cheat, and no modding suppport... I am pretty sure that is not how Crysis 2 is going to be, but these Timesplitters people need to say what they mean and not work circles around the community.
Crytek wouldnt of picked them up if they didnt know all of those.

That is why they need to say what they mean... By them saying that only the control scheme will be different, is implying that there will be no of the extra features that a PC multiplayer platform absolutely needs to be successful.
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daniel royle
 
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Post » Sun Dec 19, 2010 3:06 am

Yeah, that commment from Hasit worried my ass of also. He did not even bother to mention the special attention that PC needs in regards to dedicated servers, modding support, and anti-cheat. Instead he just rambled on about how the buttons will be different? Do these Timesplitter dudes even know what the heck dedicated servers are?? Saying everything is the same aside from button control is implying that we don't get dedicated servers, no anti-cheat, and no modding suppport... I am pretty sure that is not how Crysis 2 is going to be, but these Timesplitters people need to say what they mean and not work circles around the community.
Crytek wouldnt of picked them up if they didnt know all of those.

That is why they need to say what they mean... By them saying that only the control scheme will be different, is implying that there will be no of the extra features that a PC multiplayer platform absolutely needs to be successful.
Maybe he is not the best public speaker lol. At least Peter Monoluex is not there, or he would promise Crysis 2 MP to be the most revolutionary thing ever.
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Cayal
 
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