Blood and gore

Post » Mon Dec 20, 2010 10:35 pm

Dont make it insanely bloody to the part where I dont know if I am playing a cheap Mortal Kombat Knock Off. Make it realistic tho.
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Mashystar
 
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Post » Tue Dec 21, 2010 3:36 am

Blood honestly doesn't fit in crysis, the nanosuit protects you...

I actually have blood off in the multiplayer, i just think it is in the way. If there is to much blood it will just be fun in the beginning, in the end you'd be tired of it and stop playing/turn it off. However, if there is blood in the singleplayer, it would be acceptable as long as it is on HUMAN enemies without nanosuits. Aliens may have their own type of blood, not necessarily red... (I have played games saying they are realistic, usually they include so much blood it doesn't matter what happens around you, because the blood is a red version of a flashbang.)
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NIloufar Emporio
 
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Post » Mon Dec 20, 2010 9:07 pm

I think blood should be a useful indicator if you've killed someone, like if it's pink then he's just damaged. C2-wise, turn it down a bit. It's like this once a high-tech suit fails, it becomes a bloodbag. Also seeing from the multiplayer footage, the deaths should be changed. Shooting someone in the head does not make them choke to death.
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Ymani Hood
 
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