Team instant action only?

Post » Tue Dec 28, 2010 8:43 pm

Why is it that no matter at what time i play nor for how long, the only game mode that has enough players on ps3 to even get ONE game started is team instant action.

This really annoys me, if i wanted to simply play Team deathmatch over and over again i'd go and play something like CoD or Battlefield.

Has anyone else encountered this problem?
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Hella Beast
 
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Post » Tue Dec 28, 2010 6:35 pm

Yeh I have and I have a great connection... but can still never find a game on relay or crash site without starting my own. It's becoming quite boring and a problem.
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luke trodden
 
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Post » Tue Dec 28, 2010 5:52 pm

I just tried TIA Fast Rounds. There were only2 & I gave up waiting after 10 minutes. Assault seemed a bit sparse too
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lisa nuttall
 
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Post » Tue Dec 28, 2010 3:57 pm

They need to get rid of the multiple modes within each playlist. Their current setup fragments the already small online community into tiny pockets. Within each game type, there's Recruit, Standard, Solo, Fast, Pro, Classic. Do we seriously need that many modes for just one game type? It only makes the community further fragmented.
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Ilona Neumann
 
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Post » Tue Dec 28, 2010 6:33 pm

This talk worries me slightly

Im looking to pick up a shooter and theres been a ton of them released recently on PS3 (Homefront, Killzone 3, Brink, Crysis 2, SOCOM) and I cant help thinking that not all of those will still have a decent population in a few months time, but I cant guess which ones will or wont be popular.

Is it really that bad on crysis already?
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Jake Easom
 
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Post » Tue Dec 28, 2010 11:04 pm

I find instant action to be the only game mode with any real amount of players, in my experience even TIA is really sparse and if you do get enough its usually 3 v 3 which is really crap tbh.
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saxon
 
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Post » Tue Dec 28, 2010 6:33 pm

This talk worries me slightly

Im looking to pick up a shooter and theres been a ton of them released recently on PS3 (Homefront, Killzone 3, Brink, Crysis 2, SOCOM) and I cant help thinking that not all of those will still have a decent population in a few months time, but I cant guess which ones will or wont be popular.

Is it really that bad on crysis already?

Well I would go for Brink or SOCOM, Both seem to have really large followings esp SOCOM.

The problem I think is in the network reliability (mine keeps dropping out) - which makes it harder for casual gamers to stay enthused (especially when there is so much choice)
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Nicole M
 
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Post » Tue Dec 28, 2010 7:07 pm

Wow, sounds bad

Thanks for the honest answers
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Alisia Lisha
 
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Post » Tue Dec 28, 2010 1:46 pm

This talk worries me slightly

Im looking to pick up a shooter and theres been a ton of them released recently on PS3 (Homefront, Killzone 3, Brink, Crysis 2, SOCOM) and I cant help thinking that not all of those will still have a decent population in a few months time, but I cant guess which ones will or wont be popular.

Is it really that bad on crysis already?

Homefront runs really well online, and the online community is still very much active... the games are always full. This will be active for a long time, that I am sure about.

Don't get Killzone 3. Its MP is a broken, unbalanced mess, and they made it the ultimate camping game (snipers are permenantly invisible, scramble radar, have a submachine gun, etc). Crap doesn't begin to describe it.

I have had my eye on Brink as well, but am waiting for a price drop. The issues bother me slightly, though.
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sarah simon-rogaume
 
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Post » Tue Dec 28, 2010 4:35 pm

This talk worries me slightly

Im looking to pick up a shooter and theres been a ton of them released recently on PS3 (Homefront, Killzone 3, Brink, Crysis 2, SOCOM) and I cant help thinking that not all of those will still have a decent population in a few months time, but I cant guess which ones will or wont be popular.

Is it really that bad on crysis already?

Homefront runs really well online, and the online community is still very much active... the games are always full. This will be active for a long time, that I am sure about.

Don't get Killzone 3. Its MP is a broken, unbalanced mess, and they made it the ultimate camping game (snipers are permenantly invisible, scramble radar, have a submachine gun, etc). Crap doesn't begin to describe it.

I have had my eye on Brink as well, but am waiting for a price drop. The issues bother me slightly, though.

Well I know this is not the place, but I really liked KZ3. The campers weren't that bad - any more so than usual anyway. his game has ruined for me, but the problem is this game could be fantastic if it wasn't for those seemingly small things that pee people off.

WHY, why why, don't the publishers let the dev's fully test it before release. Having a fully functional product at launch would instantly corner the market. The first one to do it will have a massive hold on the market. I reckon a couple of months later (when less FPS' appear to be scheduled) would have been all that is needed
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louise fortin
 
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Post » Tue Dec 28, 2010 4:39 pm

I must of played a different Killzone 3 then because pretty much every time I stuck my head out of cover it was blown off. The game frustrated me to the point that no other FPS has managed to achieve, and i'm a Killzone 2 vet. Aaargh, just thinking about it annoys me.

Guerilla can stick Killzone 4 up their arse if they pull that again.
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Rinceoir
 
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