SLI + Post processing issues

Post » Thu Jan 06, 2011 4:34 am

Here's the rundown for my situation.

I'm running this:

Gigabyte x58A-UD9 motherboard; i7 980x CPU; 12gb 3channel ddr3 2000cas 9 (3x4gb); 3x gtx480 SLI; 1x gts450 (physX and 4th display);1500W silverstone Strider PSU;Areca 1880i Raid adapter

(dxdiag https://docs.google.com/document/pub?id=1vf3MnF_QkaJmtanC8ZeqEEs_iV76xeYxj0pLXuzozgw )

I have 2 issues mainly. Both seem related to the way that the SLI is handling the post-processing, like it's not sharing the rendering properly.

The motion-Blur is an easy spot to see this in action. Here's 2 SS, one with SLI disabled and the second with it enabled. Note how odd the effect is with SLI.

Blur looking normal, SLI disabled
Image

Blur looking like a trailing ghost-image with SLI enabled. (not nice)
Image

The second issue involves shadows flickering on and off as my view moves. Here's a youtube vid showing it. (youtube conversion to 30 fps makes it appear a bit less flickery)
http://www.youtube.com/watch?v=DjpN5HoX8xA

Now I have tried every Nvidia driver in existance from the last 6 months as well as all the tweaks and tips in the thread in the forums. The only thing that fixes it is disabling my SLI which is not an option if I want to play this at 5760x1080 or in 3dVision.

I also tried dedicating one of the 480's to physX so the driver ran 2 way SLI instead of 3, and it did this :)
http://www.youtube.com/watch?v=40z5CUUvxsc

Please fix.
User avatar
Ludivine Dupuy
 
Posts: 3418
Joined: Tue Mar 27, 2007 6:51 pm

Post » Thu Jan 06, 2011 4:54 pm

Bump.

I hope I can play my 60$ game one day. Maybe if I'm lucky this will be fixed within a month.
User avatar
Colton Idonthavealastna
 
Posts: 3337
Joined: Sun Sep 30, 2007 2:13 am

Post » Thu Jan 06, 2011 4:51 pm

Will this be fixed in 1.2 or do I have to petition steam support for a refund? I didn't lend you 60$ so you'd have money to finally get the PC version out of the Public Paid Beta state.
User avatar
Neko Jenny
 
Posts: 3409
Joined: Thu Jun 22, 2006 4:29 am

Post » Thu Jan 06, 2011 2:17 pm

Bump.
User avatar
Lynette Wilson
 
Posts: 3424
Joined: Fri Jul 14, 2006 4:20 pm

Post » Thu Jan 06, 2011 10:46 am

Edited for Maturity :P

User avatar
Kayla Keizer
 
Posts: 3357
Joined: Tue Dec 12, 2006 4:31 pm

Post » Thu Jan 06, 2011 4:13 pm

1.2 did nothing for this :(

I'll keep my fingers crossed for 1.3 I guess. Please let me know if there's anything I can do to help.
User avatar
Michael Russ
 
Posts: 3380
Joined: Thu Jul 05, 2007 3:33 am


Return to Crysis