Only thing we are left with is simple objects to shoot up, but none of that awesome smashing of concrete with heavy caliber weapons, or real-time denting of metal from violent impacts.
And after Crysis and Crysis Warhead i was even shocked when my nades or even a rocket launcher wouldn't do squat against a tiny flimsy kiosk.
Not to mention how using explosives on wooden crates does nothing but throw them around.
Sadly while some things seem a step forward, other aspects that set the bar of quality and immersion have taken a huge leap back.