Thanks, I'll give that a shot.
Still wonder why my files will play in CS but not in game (files created the same way on my old, XP, computer worked).
Probably the 32 bit needs to be 16 on the .wav .
If you put your .wav's in the same format as what I put down before conversion, should be fine.
/edit
Doing a quick double check on the .wav file properties itself outside of the sound editing program will reveal everything, not sure if all the sound editing programs reveal the bit rate. Further more not sure if the bit rate is a big deal or not.. but these settings have always worked for me, and are on all my .wav files before conversion.
Also I know that the mp3 encoder program puts in the exact proper values on mp3's so that Oblivion can read them as well.