Ideas on new abilities for the game and discussion on what t

Post » Wed Dec 01, 2010 11:51 pm

Hi everyone just want to hear your ideas on new abilities for the game and your views on the discussion about the max leveling.

I think what would be cool is if you had more choice with grenades in all classes such as EMP's, Molotov's or even a grenade like a concussion grenade that slows players down. As well as this players should not only place turrets as an engineer class you should be able to place radars that would show all the enemy's on a map within a small distance.

When it comes to max leveling i think you should be able to continue to level 25 so you can get more of the high level perks and then when you get their you should be able to prestige therefore getting new skins for guns or new equipment or weapons but you would go back to level one again and loose all your abilities like in Call of Duty.

Anyway post what you think would love to hear from the Brink community.

Stay strong everyone.
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Ricky Meehan
 
Posts: 3364
Joined: Wed Jun 27, 2007 5:42 pm

Post » Thu Dec 02, 2010 3:53 am

Hi everyone just want to hear your ideas on new abilities for the game and your views on the discussion about the max leveling.

I think what would be cool is if you had more choice with grenades in all classes such as EMP's, Molotov's or even a grenade like a concussion grenade that slows players down. As well as this players should not only place turrets as an engineer class you should be able to place radars that would show all the enemy's on a map within a small distance.

When it comes to max leveling i think you should be able to continue to level 25 so you can get more of the high level perks and then when you get their you should be able to prestige therefore getting new skins for guns or new equipment or weapons but you would go back to level one again and loose all your abilities like in Call of Duty.

Anyway post what you think would love to hear from the Brink community.

Stay strong everyone.

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Amy Masters
 
Posts: 3277
Joined: Thu Jun 22, 2006 10:26 am

Post » Thu Dec 02, 2010 6:20 am

Hi everyone just want to hear your ideas on new abilities for the game and your views on the discussion about the max leveling.

I think what would be cool is if you had more choice with grenades in all classes such as EMP's, Molotov's or even a grenade like a concussion grenade that slows players down. As well as this players should not only place turrets as an engineer class you should be able to place radars that would show all the enemy's on a map within a small distance.

When it comes to max leveling i think you should be able to continue to level 25 so you can get more of the high level perks and then when you get their you should be able to prestige therefore getting new skins for guns or new equipment or weapons but you would go back to level one again and loose all your abilities like in Call of Duty.

Anyway post what you think would love to hear from the Brink community.

Stay strong everyone.


Fair warning: the highlighted text be dangerous in these parts.

Anyways, granting choice to pick and choose Abilities from a general pool, be those grenades or otherwise, defeats the purpose of classes, me thinks. Let alone the fact that the Soldier is basically constructed around explosives: giving molotovs and such to other builds completely negates his use.

The idea of prestige-ing has been tossed around a bit by those who felt a little disappointed by the rapid leveling in the game, but overall I don't think it matters. If you want to level up once more just make a new character, it's quite entertaining. Also, the free dlc coming up raises the cap to 25, so joy abounds!
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Patrick Gordon
 
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Joined: Thu May 31, 2007 5:38 am

Post » Thu Dec 02, 2010 6:39 am

I think what would be cool is if you had more choice with grenades in all classes such as EMP's, Molotov's or even a grenade like a concussion grenade that slows players down.


There's frag grenades, Molotovs, Sticky grenades, Grenade Launchers, Noobless-Noobtubes, Flashbangs, EMP grenades, Lazarus Grenades and I've probably forgotten one.

Every class has Frags and Noobless Tubes. You can then pick special grenades for individual classes. If all classes could multitask, then what would be the point of classes?


As well as this players should not only place turrets as an engineer class you should be able to place radars that would show all the enemy's on a map within a small distance.


Not a bad idea. Reminds me of that motion sensor thing from CoD though, and we don't want to be too derivative.

When it comes to max leveling i think you should be able to continue to level 25 so you can get more of the high level perks and then when you get their you should be able to prestige therefore getting new skins for guns or new equipment or weapons but you would go back to level one again and loose all your abilities like in Call of Duty.


I don't like the idea of "Prestige" mode. But that just might be me. I prefer to keep my classes and custom skins.

Splammage could make a special Archetype skin that gets unlocked for players who have a character at the level cap? Then you can create a whole new character with the cosmetic reward.
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Sakura Haruno
 
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Joined: Sat Aug 26, 2006 7:23 pm


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