yes I downloaded that one a few hours ago, and its nice but if you played fallout 3 and used that mod i posted you will see what the difference is of it. It pretty much gave you the map marker perk, but also the person added in all the places that you can discover that are not map markers in the game.
If someone can explain how I add map markers, I would be willing to do it, but I can not find any tutorials on how to add map makers.
Add a MapMarker object where you want the travel icon to be, then link to to an XMarkerHeading, where the XMarkerHeading will be the position and heading the player will spawn.
But unlike FO3, there aren't any unmarked areas worth exploring. Every dungeon or interesting location already has a map marker. My mod is just to reduce unnecessary load screens to get to areas you will be going to a lot for quests. Places like Crimson Caravan, Camp McClaren, and Aerotech that have the map marker place you outside the zone, forcing you to fast travel load, then door load immediately if you actually want to go to these places, as well as The Strip which can require up to 4 load areas from the nearest marker. The only completely new marker added was to the Old Mormon Fort, because it was it's own mini-cell and it's a place you must go frequently for quests.