» Wed Mar 11, 2009 10:01 am
Klingon Academy was great, but there is one thing that no one has done (that I am aware of), even in a Star Trek game, where it would seem quite obvious - a multiplayer co-op starship combat simulator.
Klingon Academy had a "verbal order system" so ships sytems could be managed via menus while piloting, etc... but I've been waiting for a space game where there are different ship stations that a real human can occupy such as weapons, navigation, engineering, science, communication, and command. Teams of co-op players in one starship could combat teams in other starships. If players were not available for all stations, several could be handled by one player, AI, or a command based system as in Klingon Academy.
It doesn't have to be a Star Trek game, I just wonder why this has not been attempted.
Cheers