As far as I know, except for Forsaken, Descent is the only game with full 360-degree freedom of movement. I’m curious what the developers have to say about why Descent was not the smash hit it should have been. For what it’s worth here’s my opinion and wishes for Descent 4.
I assume the biggest problem at the time was that to get state of the art graphics and movement at acceptable frame rates required a state of the art computer. Of course today even a moderate computer would easily do the job. There is no longer a need to push the state of the art to make a great game.
High-resolution graphics and more varied environments would make all the difference. The tunnel system was great but it got a bit monotonous. The outdoor environments of Descent 3 was a welcome addition but I found the open vistas was not conducive to compelling game play. In addition to tunnels I would like to fly and do battle in more familiar environments like cities. Think a flying version of Half-Life 2.
The other problem is the matter of controllers. I’ve played Descent with several game pads but they svck. For a visceral experience of flying there is nothing better than a joystick. My weapon of choice was the old Thrustmaster Mach-something. This joystick was not very well made but what I liked is that it is the only joystick I’ve seen that has buttons for every finger. Many joysticks have plenty of buttons but having to use a joystick with two hands is ergonomically unsound. With the Thrustmaster you had the combination of axis and hat switch, buttons for forward/reverse, and still have buttons for primary/secondary weapons, all easily actuated with one hand.
I’m not familiar with the Wii system. I certainly look forward to trying the new Descent at the video store. Ultimately I think Descent 4 will have to be a PC game. Sorry guys but you may be best off to package a custom Descent joystick with the game.
I also hope you stick to battling robot enemies. I’m all for violence in video games but not against people. Mechanical damage with spurting lubricants is just as satisfying as severed limbs and spurting blood. In fact there is more creative opportunities with robot destruction and targeting. The typical slasher stuff is getting to be a bore.
With respect to the above I’d like to see Descent 4 to maintain the same basic game play that made the earlier versions so compelling and fun to play.