Mutations/Game Sprites

Post » Sat May 09, 2009 4:55 pm

I was contemplating on getting Fallout 3. But then, I watch a couple of gameplay YouTube videos and I was turned off. The reason is, the player keeps blowing the same sprite's head off, which tends to get boring after a while.

Do you know what makes a game, like Street Fighter 2, great? It's because you're fighting a different sprite during each match.

When you look at all the games gamesas has put out in the past, you're just treading thru levels and levels killing off the same sprite. Wouldn't it be great to incorporate Street Fighter 2-type elements into future games?

What I'm proposing is a sprite mutation engine, which uses an algorithm to make each and every sprite unique in some way, and not just a clone of a generic model. No two people are alike, so why should two sprites be alike?
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noa zarfati
 
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