Information to help Interplay's legal situation

Post » Sun May 17, 2009 2:39 pm

Prior to filing the lawsuit, on several occassions, Bethesda personnel were quoted on various web sites as saying that they feel that Fallout is there IP, that they have grand plans for the IP, etc. They then filed a trademark of the IP for tv and other mediums. It might help gamesas at court to present some of the quotes various Bethesda personnel have been making in interviews in which Bethesda made it clear that they had grand intentions for Fallout, viewed Fallout as "their" special IP, etc. gamesas might be able to argue that Bethesda had no intention of ever living up to their end of the bargain with Fallout MMORPG and was all along trying to set up gamesas for failure by messing with them at every turn so that Bethesda could get the Fallout IP on the cheap. Anyways, I'm just trying to think of anything that I can for gamesas to utilize in their upcoming court battle. This seems to hold the key to gamesas's future.
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Lisha Boo
 
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Post » Sun May 17, 2009 1:26 pm

Yeah, clearly you are not a lawyer.

"Your honor, we submit that Bethesda was messing with us and stuff."

"Guilty, judgement for Bethesda. Court is adjourned."

:lol:

Would be funny to see, but seriously. It's hard to have any sympathy for gamesas here. They have done everything wrong (or not at all). They have breached a legal binding contract in more ways than one. It's pretty much a slam dunk case at this point.
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Lauren Denman
 
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Post » Mon May 18, 2009 12:18 am

I have an idea that may not go over so well with the hardcoe Fallout fans and the name-brand-appeal marketing types. gamesas should continue to develop the game. Actually call it "Vault 13". Too avoid Bethesda trying to get a "piece of the action" just change a few things about the setting and the character system so they can't say "Your Honor this is a Fallout game!" Maybe drop the nostalgic alternate timeline. I know many fans (and marketing people) will scream that this is what makes Fallout what it is. But is it really? Is it exploding heads like a blood sausage while roaming the post-apocalyptic wasteland? As far as marketing is concerned, there are some post-apocalyptic games and movies in the works right now, so the market will be primed for this type of game. "Borderlands" and "Rage" are two games I know of. And check out the previews for "The Road" and "The Book of Eli". If a game is good it will sell. Despite what marketing types say, it's not the name-brand that makes the game great; it's a great game that makes itself name-brand.
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Darren Chandler
 
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Post » Sun May 17, 2009 3:29 pm

Please be civil to each other. Thanks!
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Mandi Norton
 
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Post » Sun May 17, 2009 1:31 pm

sorry! hay, "OC" ..... i got something for ya right here! _|_ (^.^) _|_

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- damned things still svcked me in ...
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Lauren Graves
 
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Post » Sun May 17, 2009 7:59 pm

its not like if gamesas were to lose it would be over.

gamesas has a nice library of IP and:

2 games in production for the DS (T-Rex, and Prehistoric man)

Vault 13, which while potentially losing the Fallout license will not help it , it can not stop it.
In fact gamesas could capitalize on the media and promote V13 as a spiritual successor to Fallout much like the developer of System Shock 2 did with Bioshock.

Games on the Wii for download

Earthworm Jim

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Eve Booker
 
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Post » Sun May 17, 2009 11:27 am

good points Austin. The publicity might actually help gamesas if V13 needs to be renamed.

Prehistorik Man, I don't think, though, is in development. My understanding is that the game is a wii download for an old game.

But, gamesas does have the agreement with I2G to fund 4 games (MDK, Dark Alliance, Earthworm Jim, and Descent). Hopefully, I2g is succesful in this. gamesas's filings suggest that I2G has made some progress on this.
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Lyd
 
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Post » Sun May 17, 2009 10:48 pm

Talk to Fargo, Call it Wasteland Online :D
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Peetay
 
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