1.hardcoe servers are given 1.00x merit for killing a player, but you get all their stuff.
2.for the recreational player they get 1.75x or maybe even 2.00x merit, but they don't get their stuff.
I like that idea because it's sort of a trade off , like the original fallout games' traits and perks
I.E. I'll keep my stuff and my friends over here. You keep your stuff and your friends over there.
I hope that the devs consider this, it would probably bring more people to play since they have a choice between hardcoe or playing casual.