actually going back at mount and blade (a pretty graphically up to date game) could handle 75v75 and the likes but thats what the game was for. but yes im understanding it a bit much.
back to another part of the topic how long should a battle last? should it be those 2 seconds where u cast a flamebolt at a rat and it dies? or a attempt at a hit, block etc.
back to another part of the topic how long should a battle last? should it be those 2 seconds where u cast a flamebolt at a rat and it dies? or a attempt at a hit, block etc.
I could handle a 350 vs 350 player battle without lag on Mount and Blade...Skyrim should have no problems with 50 NPC's on a screen. The latest tech can support more npc's on a screen doing battle, just look at Kingdom Under Fire 2.