Here now i just want to clarify my idea for the PvP system , point by point.
Death and Respawning
In this topic my main problem is how to avoid the magic wand and being correct with the story of Fallout.
We know that in Fallout there are space stations out there and science was a very advance. Soo it could be a space station that do clones of the ones that signed for living in the vaults , as a vault tech feature. Them when you died from none natural causes , the spacestation would make a clone based on your actual stats ( which are sended by your pipboy, everyone that has a pip boy can have this clones ). The de vessel with the clone and a basic equipment based on your stats is sended back to earth in a near position where you died.
I think that solve the "magic wand" problem and is very Falloutish. The reason why there such space station is Vault tech and his idea that they would need to re populate this place at all cost.
Looting... You love it or Hate it
Looting people is a thing that is see for many as it would lead a bunch of gangtard trying to get all things that any noob had. My solution for that is explosives!!! You can attach to your items explosives that are very hard to detach ( you need a lot of repair and science and if you do it wrong they will explode ) and the attaching can be done by npc merchants in the wasteland or the cities. This would lead to a clear situation where you can try and risk your life and items or don't kill the poor guy because his body will explote with you near him.
Also the one that died and respawn can decide if explode it's items or try to getting back. Them looting would be a risky think even for the most hardcoe gangtard. Obviously there is some time to try to disarm the bombs while the vessel with the clone arrives, so it doesn't make looting impossible , but much harder.
That is falloutish and solve the problem given a new mechanic that no MMO have .
PVP : Fallout == Unrestricted PVP
As you know , War Never Change. Thats all , there is not something like "Defeat" system , you need to survive in any possible way or died in the intent. And the other two points that i made save the unrestricted pvp from being a noobs slaughter
Hiring troops to protects cities ( real players that do rounds in the surroundings and defend their place for money and exp , for some time) would solve the problem of NPC guards vs Players Gangs , because it would be a mix of players and npc , all of them with good equipment provided by the city. This is why take a city would be a very hard thing to do and will require great teams with very good strategies.
Well thats all for know , tell me what you think about the idea. And please if you don't like pvp , don't talk , do a pve topic a we disscuss that part .