Well (to help with the anti-cluttering thing), I have 3 thoughts here, depending on how they make the map system, if it's like old fallout (map traveling system) then creating bases for guilds wouldn't be a problem, not when it comes to space, but if it's more fallout3/generic mmo styled world system, then they could have pre-set areas to build bases on, areas that maybe can be conquered by rivaling guilds.
//I can expand that later idea a lot but I don't want to make a huge wall of text atm, ask me if you want me to explain more.
Pre-set areas would at least eliminate the cluttering problem.
quests and favors would have to be done for the people you are looking to build your area near just to be able to have enough influence with the people so they will start trade with you and allow you to hire some of them to guard your base.
Good idea, a city would hardly want an enemy to start building up big bases close to their city.
as well after you earn favors and are able to purchase land to start building your S.E.E.D.S on it will take a large mass of materials like ore, wood, and labor.
I do like to gather goods/do trading, but only if it serves a greater purpose, like this
but as in game time goes much faster then real life to start the basics should take only about a minute each and slowly increase in time, but as well being able to have others, such as hired labor, slaves, or robots to do the building for you as they can add to the amount that can be done at one time or simultaneity to increase the amount that can be done
what are the basics?
as well as building having them doing minor maintenance, harvesting, or mining to add to the players reserves,
Hmm, not sure about this one, since it's actually the same (to me) as using bots to gather materials.
but to have labor as such it would take much more time for the construction to be completed, but a experienced player would only take a fraction of the time a labor force needs to complete
What is an experienced player, just high lvl or could there be special skills you can invest in just to make you a good leader.
Like having special leadership skills, i.e:
Builder -> increase build speed of players by 10%->20%->30%->40%
Organizer -> increase build speed of slaves(non-playable characters) by 5%->10%->15%->20%
Property Owner -> lvl 1 - you are allowed to build a small base -> lvl 2 - you are allowed to expand your base with 2 buildings -> lvl 3 - you are allowed to expand your base with turrets and 2 buildings.
Military genius -> lvl 1 - you can hire 4 NPC guards for each base (if you can have more than 1) - lvl 2 - you can hire up to 7 NPC guards for each base -> lvl 3 - you can hire up to 10 guards for each base.
You get my drift, I think it would be nice if you would need to create characters just for organizing and leading a base. High charisma/intelligence, so we get a bit of diversity in players, so not everyone goes all out fightercharacters.
i rember its called the G.E.C.K. but being abe to get it from doing quests would be good thing for makin a place
Garden of Eden Creation Kit is made for creating build up big cities and such from scratch with the help of a kit with some amazing technology inside, your idea seems more like building a small guild base up using already existing materials in the wasteland and also asking already existing big cities if you have permission to build a base here, so I don't see the two as the same thing.
ALSO with this post!Fallouts?Chris
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