[Concept Art] Swamp

Post » Sat Aug 22, 2009 9:39 pm

Hello everyone,

Were going to post the images we used for the fallout-online.com starting with this one, why this one you ask? Its was the closest one to my mouse cursor.
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Prohibited
 
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Post » Sat Aug 22, 2009 9:44 pm

Like it! looks like a dirty old swamp or perhaps could have been a nice fishing hole back in the day turned mess.
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DAVId Bryant
 
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Post » Sat Aug 22, 2009 11:21 pm

Really atmospheric piece i like how the car parts the human creations have blended in with the nature with the trees!The swamp itself I can almost feel the vibe of the place calling me.Really nice tree overlaps in background,well done :)
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BEl J
 
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Post » Sun Aug 23, 2009 1:58 am

sweet, somehow feels like wanamingos would thrive there :)

many small places to hide in (cars, under tree roots), kinda dark, moist (it feels like they would thrive in moist places like the tanker ^^) and probably lots of smaller animals they can feed off. Image
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celebrity
 
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Post » Sat Aug 22, 2009 8:45 pm

That looks like my first car. Man I beat that thing to hell. Great look on this, I like it. Image
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Kate Murrell
 
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Post » Sat Aug 22, 2009 11:50 pm

Hmm, looks similar to point lookout. It's good that there will be lots of different environments instead of just cities and wasteland.
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DarkGypsy
 
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Post » Sun Aug 23, 2009 2:22 am

looks great !
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Javier Borjas
 
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Post » Sun Aug 23, 2009 3:49 am

Looks like the lights are being powered by the fusion cell inside the car. Very intuitive 8-) Image
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yermom
 
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Post » Sat Aug 22, 2009 7:20 pm

Nice bit o' swamp there. I too like how it looks like the partially submerged car is the powersource for the lights. The walkway made of junk is a nice touch as well. A good dark and gritty feel from this piece IMO. Image
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Pumpkin
 
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Post » Sat Aug 22, 2009 5:05 pm

It's your call, but I would think even an irraditated swamp would be a bit more green and not so brown. :geek: I can't see chlorophyll being replaced by something else just because of background radiation. Just my two cents :) Why do games studios have to fight and die? War, war never changes : (

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Nicholas
 
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Post » Sun Aug 23, 2009 4:51 am

When I read "Swamp" I was concerned... Surely a swamp has no place in a wasteland? But this looks outstanding. The trash everywhere really turns me on to it.
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Emilie M
 
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Post » Sat Aug 22, 2009 8:49 pm



Define wasteland. A lot of definitions just mean areas of no economic value/apparent value to humans. That could include swamps. Also, swamps are defined by water stagnation, not plant life. It's kind of been established that the water cycle still runs post-nukes, even if catchments and retention are modified by a lack of a vegetation. Why do games studios have to fight and die? War, war never changes : (

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Kit Marsden
 
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Post » Sat Aug 22, 2009 5:25 pm

Point Lookout comes to mind but not as creepy, seeing the walk way makes it look like like there is people or a civilization living there but either way its very Fallout which is always a plus! :)
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Sammykins
 
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