Concept Art Discussion

Post » Sun Aug 23, 2009 12:59 pm

Hey all, new guy here, been lurking for a while though. Made this topic to discuss in general the concept art seen for PV13. I wanted to say a few things in general about the 6 concepts uploaded, and I figured it would be best for it to go on its own thread instead of repeating the same old thing on each individual thread. Would be nice to leave your opinion on the matter aswell to see where we go with this. Let's not turn it into a flame war though please. Bethesda this or Bethesda that, or gamesas this or gamesas that. You know, the usual.

Anyways, been a long time fan of Fallout ever since I played the first iteration. Never got to play Wasteland though. Fallout 2 was great and Fallout Tactics was great in my eyes too. So It was nice to know that gamesas was down but wasn't out and is moving to make a comeback. PV13 just may be that comeback vehicle.

Now, about the concept art. Firstly I found them all interesting to look at, and that is a great start. Also being a developing artist myself, I understand what concept art truly is, so I guess I can more or less understand what you were all going for in these early designs. Concept Art always starts out very crude in most cases and then moves on to something alot more refined as you begin to know where you want to go. Now, after seeing the concepts shown, I more or less felt the same way some others felt in that they were not giving me that Fallout feel personally. They seem to work more as visualizations for a post-apocalytpic style game instead of a Fallout game. I guess its the lack of key characteristics inherent to Fallout itself. Retro-futuristic visuals, Art Deco and Googie styled architecture, Signage that was part of the era, Clothing style, etc. Now, I wasn't expecting to see the fallout boy anywhere or vault signs, however some key ingredients were missing from them and I kinda felt that its something that shouldn't be missing for a Fallout game. That said, being early conceptual art, I can understand also that perhaps you wanted something different, fresh and new to then add to what is already there.

To Serg, I personally liked the Factory and Desert concept art. And the Survivor one, it looks like that guy perhaps belongs to a well established town with access to nice weaponry. Maybe hiding a shelter or bunker of sorts beneath the town he comes from if any.
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Dalia
 
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Post » Sun Aug 23, 2009 11:05 am

Nice to meet someone that liked Fallout Tactics (just feels like many doesnt like it due to the strict storyline).

Really like that you put up a topic for all the concept arts ^^ I liked the desert and survivor, it felt like they belonged together :P the factory is also neat. And the graveyard somehow reminds me of Fallout Tactics, don't know why it just feels that way ^^ I just hope they put up some more, just so you can see what we could expect from V13. Image
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Rik Douglas
 
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Post » Sun Aug 23, 2009 9:46 am

i really enjoyed fallout tactics quite a bit. Its a good game.
I think some of the old die hards didnt like it b/c it deviated from the forumla.
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Russell Davies
 
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Post » Sun Aug 23, 2009 10:39 am

I think that Fallout Tactics was genius. 6 dudes firing away in a post-apocalytpic environment, everything set to CTB (Continuous Turn Based mode). The game was alot harder this way but was very fun aswell. Even though it lacked the free roaming of Fallout 1 & 2, it carried a part of its essence and was an enjoyable ride. I would have so bought a sequel if it ever came out. Today, I don't think it would have the same charm if it were to be First-Person. If it were Third-Person, maybe.

About the concept art, I think they all have potential visually. But some I think really stand out and could be fleshed out alot more in successive iterations.
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Margarita Diaz
 
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Post » Sun Aug 23, 2009 6:56 am

I liked Fallout Tactics also.

To me it was a nice change of pace in a setting that was really fun.

I would love to see more of the Fallout setting/background.

Hey gamesas (Chris) any chance of getting some books published?
Like
Novels
Short Stories
Graphic Novels/Comics
Background/history of the Fallout World

Maybe even a how gamesas made Fallout original series


Dave Chase
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Robert Bindley
 
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Post » Sun Aug 23, 2009 4:52 pm

Or a concept art book!
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Greg Swan
 
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Post » Sun Aug 23, 2009 4:59 pm

Hey gamesas (Chris) any chance of getting some books published?
Like
Novels
Short Stories
Graphic Novels/Comics
Background/history of the Fallout World

Maybe even a how gamesas made Fallout original series


Bethesda has the rights to all of these, not gamesas. The Vault - Fallout Wiki * Fallout Online * Fallout IRC Channel * Fallout: New Vegas
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Britney Lopez
 
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Post » Sun Aug 23, 2009 8:52 am



Bethesda has the rights to all of these, not gamesas.

At this time, you are right, but that does not mean it couldn't change.

Also, Bethesda does not have the right to stop gamesas from publishing the one.

Dave Chase
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Gaelle Courant
 
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Post » Sun Aug 23, 2009 7:06 pm

Bethesda has the right to all things fallout except selling fallout 1,2, tactics or brother hood of steel , fallout trilogy. gamesas also licensed the rights to Fallout online.

Now if bethesda loses its contract lawsuit (its trying trademark infringement but really its a contract suit)
then in theory the contract could revert back to the 1st of the 2 contracts in which case all rights will revert back to gamesas. IF they were to occur Bethesda would have the rights to sell fallout 3, 4, 5.

It would be interesting to see if the expansion packs would count as 4, 5, and even more as quite a few have been published.
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Ray
 
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Post » Sun Aug 23, 2009 3:52 pm

No, according to the agreement, they wouldn't. The Vault - Fallout Wiki * Fallout Online * Fallout IRC Channel * Fallout: New Vegas
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Alyesha Neufeld
 
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Post » Sun Aug 23, 2009 9:06 am

but if you guys haven't heard already it seems that bethesda will most likely lost their lawsuit because of the fine print now in their contract it was made to almost stop gamesas from selling anything more fallout but the contract clearly states the gamesas doesn't need the 30m to start the project it just needs to be on a full time scale in which gamesas can put it out but under bethesda timelime

on a concept art note the art looks more modern type fallout which is great since the timeline moved foward in time again but the technology in fallout tactics would be amazing to add in v13 the survivor specifically looks very badass and modern with all of the equipment but the equipment fits the character perfectly i hope the character amor and ect is in depth as the art shows because having several guns in the holster would be less ap in inventory and less time in general.
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Josee Leach
 
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Post » Sun Aug 23, 2009 5:00 pm

Maybe it's just me but i haven't seen any tribals. And Most of the characters are walking arsenals. I don't think that all the survivors in an postapocalyptic world are so well armed. and ammo shopuld be a problem. i would like to see more home made crossbows/bows or spears... maybe some black powder matchlock/flintlock muskets, easier to manufacture by a low tech settlement. Also some junkpatched armors made from traffic signs/garbage cans, old metal barrels or old wrecked car parts.
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Gemma Woods Illustration
 
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Post » Sun Aug 23, 2009 4:09 pm

I dont want to appear like a male pig here, but how about showcasing some of the females of the Fallout universe?

Tastefully, of course! :lol:

-Pharl Pirates, vampires, zombies, ninjas, ghouls, aliens, goblins, monsters, robots, sorcerers, undead, werewolves, demons, mutated dinosaur-cyborgs and those pesky phone salesmen! The shotgun is a one-size-fits-all solution!
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Verity Hurding
 
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Post » Sun Aug 23, 2009 8:06 am



Is that with or with out sauce?

Roasting over an open fire or electrified?

Main course or side dish?

:lol:

Dave Chase
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Lexy Corpsey
 
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Post » Sun Aug 23, 2009 7:26 pm

Hello everyone. Now back to the OP's post I really enjoyed Fallout Tactics too, yet only the turn-based gameplay - I think that it was one of the coolest elements of the Fallout series. I enjoyed more realism, but I think that I prefer F2's story.

Now if it comes to the concept art I really like a lot of it. There are minor elements like armor designs or these dark swamp designs that I'm not really feeling. I think that the original Fallout games delivered an awesome combination of post-apocalyptic world and realism combined with amazing dialogues, story and humor. Fallout 2 cities and many locations actually gave away a feeling of hope and even if they were inhabited by killers, thieves and drug addicts there was a fair balance between the depression and humor/joy. Even in the darkest location you could find an optimistic, open minded person that would bright the day, even New Reno had Casinos and Boxing(!) contests. Now things like Yakuza were amazing and original additions. I'd love to see things like these again. Fallout games developed by Bethesda failed to deliver that balance, combined with a totally different game engine they felt so different, that they barely resembled the original Fallout games. New Vegas was good with item names and stories, characters like Veronica with her humor appearing out of nowhere but still it was not enough to me, but I approved the effort.
I find some of that balance in some of these concept art pictures which is something that I really like. I would really love to see it happening in Fallout Online, I would love to see the Fallout (especially Fallout 2 vibe) in that game. A post-apocalyptic world doesn't have to mean entirely depressing. I would love the art of that game to not focus on dark and empty locations but Fallout-style locations with that bit of life and hope in them.
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Len swann
 
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Post » Sun Aug 23, 2009 6:21 pm

Been a long while since I posted here, good to see the thread is still going.

There are some nice new stuff I've seen around that I didn't see previously. Specifically the crab/shrimp creature that looks quite awesome and the concept art character dude.
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Cassie Boyle
 
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Post » Sun Aug 23, 2009 2:47 pm

It'd like see some REAL Pics or Conecpet art.. Atleast a Bush Of a Progress of engine or Concept art :).
But it's being a while...So No concept art :/. I would Like see Guns, Armor, Landscapes, Cities... Anything they can bring up to Get my attetion. If I gotta Pay it I would.. Since I played all fallouts (Beth and inter..) :P. Enclave Officer THE EPICOR


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JAY
 
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