
LIST OF ALL MODULE UPGRADES
Armour
Air Stomp (Perform a powerful downwards attack when in the air)
Upgrade II = No damage suffered from falling long distances
Upgrade III = Faster recovery after Air Stomp attacks
Proximity Alarm (Automatic warning when an enemy is nearby)
Upgrade II = Increased warning frequency when an enemy is nearby
Upgrade III = Maximum warning frequency when an enemy is nearby
Armor Enhance (Reduces drain speed of energy in Armor mode)
Upgrade II = Increases movement speed in armor mode
Upgrade III = Protects against the Nanosuit Jammer bonus
Threat Tracer (Highlights incoming bullet paths)
Upgrade II = Highlights incoming grenades
Upgrade III = Highlights nearby explosives
Nano Recharge (Faster health recharge)
Upgrade II = Faster suit energy recharge
Upgrade III = Shorter delay before health starts recharging
Detonation Delay (Delays the detonation of nearby enemy grenades)
Upgrade II = Delays the detonation of enemy explosives
Upgrade III = Provides an automatic defense against missile attacks
Energy Transfer (Restores 50% energy with each kill)
Upgrade II = Restores additional Nanosuit energy with each kill
Upgrade III = Restores full Nanosuit energy with each kill