This is my review of the SP from a story and campaign perspective (I could write 10 pages on everything that is wrong with Crysis 2 AKA Call of Duty: Nanosuit AKA Maximum Sellout)
The story was very lacking. The missions don't flow on to each other properly and feel disjointed. I'm just thrown on to a new map and some detached radio person gives me objectives to complete, lame!
The prerendered cutscenes were very disappointing. Cutscene>objective>cutscene>objective>repeat, lame!
On the bridge level after I painstakingly eliminated all enemies including the devastators, I was killed by a fvcking button prompt in the cutscene! I was stretching my fingers while the cutscene played and ended up having to redo the mission because of it. Cutscene button prompts>What is this Xbox? What do they add to the experience anyway? It doesn't add the slightest bit of interactivity. It detracts from the experience because instead of watching the cutscene you're wearily staring at the bottom waiting for a button prompt!
Where were the epic battles? Where was the tank level? The exoskeleton level? The inside the structure level?
Now the ending>shouldn't we have defeated some huge vehicle or beast? Just jump inside the thing and press a few buttons and that's it... really?
MAXIMUM DISAPPOINTMENT