Just Finished SP - Is that all? The ending = LAME!

Post » Tue Nov 02, 2010 6:30 pm

I just finished SP for the first time. I played on Post-Human Warrior and killed every enemy (everyone that appeared at least).

This is my review of the SP from a story and campaign perspective (I could write 10 pages on everything that is wrong with Crysis 2 AKA Call of Duty: Nanosuit AKA Maximum Sellout)

The story was very lacking. The missions don't flow on to each other properly and feel disjointed. I'm just thrown on to a new map and some detached radio person gives me objectives to complete, lame!

The prerendered cutscenes were very disappointing. Cutscene>objective>cutscene>objective>repeat, lame!

On the bridge level after I painstakingly eliminated all enemies including the devastators, I was killed by a fvcking button prompt in the cutscene! I was stretching my fingers while the cutscene played and ended up having to redo the mission because of it. Cutscene button prompts>What is this Xbox? What do they add to the experience anyway? It doesn't add the slightest bit of interactivity. It detracts from the experience because instead of watching the cutscene you're wearily staring at the bottom waiting for a button prompt!

Where were the epic battles? Where was the tank level? The exoskeleton level? The inside the structure level?

Now the ending>shouldn't we have defeated some huge vehicle or beast? Just jump inside the thing and press a few buttons and that's it... really?

MAXIMUM DISAPPOINTMENT
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Jay Baby
 
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Post » Tue Nov 02, 2010 9:48 pm

Well, you DID have a sort of bossfight, but instead of ONE BIG you got four medium-large ones, which are invisible. Qualifies for me as a Bossfight. Compared to things like CoD, where you don't get a damn thing, it clearly is.

And the overall-story is good. Not great or outstanding (mainly because you're just forced to go from A to B most of the time rather to do anything there and also because Alcatraz decided to be silent rather to talk like Nomad and espically Psycho did) but from the events, it was better done - you're not trying to figure out something, just fight back an invasion in NY - but you're no godgiven one-man-army being able to take out the entire Ceph-Fleet with his own bare hands. (Even the Trailer says so!)
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Danger Mouse
 
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Post » Wed Nov 03, 2010 1:44 am

Well, you DID have a sort of bossfight, but instead of ONE BIG you got four medium-large ones, which are invisible. Qualifies for me as a Bossfight. Compared to things like CoD, where you don't get a damn thing, it clearly is.

Was that really supposed to be a boss fight?

Tara's tone on the radio was out of place. "They're cloaking!"
Me: "Yeah ok, big deal."

I killed them each with one action in maybe about 2 min. 2 of them with one pulse from the microwave gun and the other 2 I stealth killed.

Nothing like the challenge of dodging fire from the alien battleship while taking out its turrets and then trying to get off a shot into its underbelly while I'm being attacked by enemies.
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Laura Cartwright
 
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Post » Wed Nov 03, 2010 7:52 am

Honestly, the fight against the Ceph Battleship was less of a bossfight to me. "There are four things - shoot them" *shots* "now shoot the other two" *shots* now the middle gound with a rocket *shots - win* even on Delta, it wasn't much of trouble as I got Gauss-Ammo up the a** and most things took only two hits to die or blow up - if I didn't need to use the TAC.

The Hunter before would have been one - if whe didn't had to fight a few more mid-game in Crysis and in Warhead. (Same problem have the Pinger - too often than they could qualify as boss anymore. Rather Mooks in Bossclothings.)
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Lavender Brown
 
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Post » Wed Nov 03, 2010 9:23 am

Did you have any trouble killing the four cloaking ceph?
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mike
 
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Post » Wed Nov 03, 2010 7:53 am

I stealth killed two of them and then Armor + melee spammed the other two to death. I was on Post Human Warrior. It was rather easy and nowhere near as epic as the ending in Crysis on the Aircraft Carrier.
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Catherine N
 
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Post » Tue Nov 02, 2010 8:35 pm

Bindal, you only fight one Hunter in Crysis, and that's at the end. The one in the canyon is invulnerable. Why exactly the ones in Warhead aren't, I'll never understand, but then again Warhead's storyline has plenty of issues with Crysis.
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x_JeNnY_x
 
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