Where is Direct x 11?

Post » Wed Nov 10, 2010 8:19 am

We want atleast some knowledge it exists
User avatar
Lilit Ager
 
Posts: 3444
Joined: Thu Nov 23, 2006 9:06 pm

Post » Tue Nov 09, 2010 6:05 pm

http://www.gamesforwindows.com/en-US/directx/


DX 11 exists. It is unlikely it will ever exist in some meaningful form for this game. move along...
User avatar
jesse villaneda
 
Posts: 3359
Joined: Wed Aug 08, 2007 1:37 pm

Post » Tue Nov 09, 2010 6:25 pm

The game and quite possibly the engine are incomplete. I urge you to please just be patient and wait just as I am for them to give us everything. They were pushed very hard and even the consoles have issues. EA set the release date and Crytek did the best they could with what they had. I would say be glad that it for the most part works. There have been 1 or 2 server updates so far so they are working on stuff but it may not just be something that we patch client side and it is server side instead. I know nothing of what has been in the server patches as Crytek has told nothing to my server provider Hypernia and probably hasn't told anyone what they put in them. All I know is that i dont have to babysit and restart the server every 2 hours like I did the first 2 days.
User avatar
Katie Pollard
 
Posts: 3460
Joined: Thu Nov 09, 2006 11:23 pm

Post » Wed Nov 10, 2010 12:26 am

Yer but its no difficult to say we ahve it in progress but dont have a release date, they needlessy putting loads of people on edge and damaging there rep
User avatar
Marion Geneste
 
Posts: 3566
Joined: Fri Mar 30, 2007 9:21 pm

Post » Tue Nov 09, 2010 6:58 pm

Have you ever worked with a publisher? It svcks but its true this game was pushed out the door much like Win Vista was and its suffering because of it. I think that both EA and Crytek can learn from this just as microsoft did. But most things the developer has been told to keep a lid on it by their publisher until its complete and ready to be released. World of tanks has this issue with the developers and the community but have been slightly more open but not much. This is the usual practice and it just svcks for community interaction and comment collection for constructive ideas.
User avatar
Nathan Maughan
 
Posts: 3405
Joined: Sun Jun 10, 2007 11:24 pm


Return to Crysis