list of all cvars for crysis 2

Post » Wed Nov 10, 2010 7:04 am

i got this from noobhunters. com

enjoy


http://www.noobhunters.org/index.php?page=Thread&threadID=3124

aa_maxDist = 10
ac_animErrorClamp = 1
ac_animErrorMaxAngle = 45
ac_animErrorMaxDistance = 0.5
ac_clampTimeAnimation = 0.3
ac_clampTimeEntity = 0.7
ac_ColliderModeAI = 0
ac_ColliderModePlayer = 0
ac_debugAnimEffects = 0
ac_debugAnimError = 0
ac_debugAnimTarget = 0
ac_debugCarryCorrection = 0
ac_debugColliderMode = 0
ac_debugEntityParams = 0
ac_DebugFilter = 0
ac_debugFutureAnimPath = 0
ac_debugLocations = 0
ac_debugLocationsGraphs = 0
ac_debugMotionParams = 0
ac_debugMovementControlMethods = 0
ac_debugPrediction = 0
ac_debugSelection = 0
ac_debugSelectionParams = 0
ac_debugText = 0
ac_debugTweakTrajectoryFit = 0
ac_debugXXXValues = 0
ac_disableFancyTransitions = 0
ac_disableSlidingContactEvents = 0
ac_enableExtraSolidCollider = 0
ac_enableProceduralLeaning = 1
ac_entityAnimClamp = 1
ac_forceSimpleMovement = 0
ac_frametime = 0
ac_movementControlMethodFilter = 0
ac_movementControlMethodHor = 0
ac_movementControlMethodVer = 0
ac_templateMCMs = 1
ag_action =
ag_adjustToCatchUp = 0
ag_averageTravelSpeed = 0
ag_breakmode = 0
ag_breakOnQuery =
ag_debug =
ag_debugAdditives = 0
ag_debugErrors = 0
ag_debugExactPos = 0
ag_debugLayer = 0
ag_debugMusic = 0
ag_defaultAIStance = combat
ag_drawActorPos = 0
ag_ep_correctMovement = 1
ag_ep_showPath = 0
ag_forceAdjust = 0
ag_forceInsideErrorDisc = 1
ag_fpAnimPop = 1 [DUMPTODISK]
ag_humanBlending = 0
ag_item =
ag_lockToEntity = 0
ag_log = 0
ag_logeffects = 0
ag_logselections = 0
ag_logsounds = 0
ag_logtransitions = 0
ag_log_entity =
ag_measureActualSpeeds = 0
ag_nonDecoupledLeaning = 1
ag_queue =
ag_reload_ag (Command)
ag_reload_xml (Command)
ag_safeExactPositioning = 1
ag_showmovement = 0
ag_showPhysSync = 0
ag_signal =
ag_stance =
ag_step (Command)
ag_testplanner (Command)
ag_variationInput (Command)
AICollisions.dmgFactorWhenCollidedByObject = 1
AICollisions.minMassForFallAndPlay = 5
AICollisions.minSpeedForFallAndPlay = 10
AICollisions.showInLog = 0
aim_altNormalization.enable = 0
aim_altNormalization.hud_ctrl_Coeff_Unified = 1
aim_altNormalization.hud_ctrl_Curve_Unified = 2.5
aim_assistGlidingMultiplier = 2
aim_assistMaxDistance = 75
aim_assistMaxDistanceTagged = 50
aim_assistMaxDistance_IronSight = 100
aim_assistMinDistance = 0
aim_assistMinTurnScale = 0.5
aim_assistMinTurnScale_IronSight = 0.6
aim_assistSlidingMultiplier = 8
aim_assistSlowDisableDistance = 100
aim_assistSlowDistanceModifier = 1
aim_assistSlowFalloffStartDistance = 40
aim_assistSlowStartFadeinDistance = 1
aim_assistSlowStopFadeinDistance = 3
aim_assistSlowThresholdOuter = 2.5
aim_assistSnapRadiusScale = 1
aim_assistSnapRadiusTaggedScale = 1
aim_assistSprintMultiplier = 2
aim_assistStrength = 0.7
aim_assistStrength_IronSight = 0.9
ai_AdjustPathsAroundDynamicObstacles = 1
ai_AgentStatsDist = 150
ai_AllowAccuracyDecrease = 1
ai_AllowAccuracyIncrease = 0
ai_AllowedToHit = 1
ai_AllowedToHitPlayer = 1
ai_AllTime = 0
ai_AmbientFireEnable = 1
ai_AmbientFireQuota = 3
ai_AmbientFireUpdateInterval = 0.5
ai_AttemptStraightPath = 1
ai_BannedNavSoTime = 15
ai_BeautifyPath = 1
ai_BigBrushCheckLimitSize = 15
ai_BurstWhileMovingDestinationRange = 2
ai_CheckGoalpipes (Command)
ai_CheckWalkabilityOptimalSectionLength = 1.75
ai_CloakIncrementMod = 1
ai_CloakingDelay = 0.55
ai_CloakMaxDist = 4
ai_CloakMinDist = 1
ai_CodeCoverageMode = 0
ai_CollisionAvoidanceAgentExtraFat = 0.025
ai_CollisionAvoidanceAgentTimeHorizon = 2.5
ai_CollisionAvoidanceObstacleTimeHorizon = 1.5
ai_CollisionAvoidancePathEndCutoffRange = 2
ai_CollisionAvoidanceRange = 10
ai_CollisionAvoidanceTargetCutoffRange = 3.5
ai_CollisionAvoidanceTimestep = 0.075
ai_commTest (Command)
ai_commTestStop (Command)
ai_CompatibilityMode =
ai_CompleteCloakDelay = 2
ai_CoolMissesBoxHeight = 2.5
ai_CoolMissesBoxSize = 10
ai_CoolMissesCooldown = 0.25
ai_CoolMissesMaxLightweightEntityMass = 20
ai_CoolMissesMinMissDistance = 7.5
ai_CoolMissesProbability = 0.35
ai_CoverExactPositioning = 0
ai_CoverMaxEyeCount = 2
ai_CoverPredictTarget = 1
ai_CoverSpacing = 0.5
ai_CoverSystem = 1
ai_CrouchVisibleRange = 15
ai_CrowdControlInPathfind = 0
ai_DebugAggressionSystem = 0 [DUMPTODISK]
ai_DebugBattleFront = 0 [DUMPTODISK]
ai_DebugBehaviorSelection =
ai_DebugCheckWalkability = 0
ai_DebugCheckWalkabilityRadius = 0.5
ai_DebugCollisionAvoidanceForceSpeed = 0
ai_DebugCollisionAvoidanceUpdateVelocities = 1
ai_DebugDeferredDeath = 0 [DUMPTODISK]
ai_DebugDraw = -1
ai_DebugDrawAdaptiveUrgency = 0
ai_DebugDrawAmbientFire = 0
ai_DebugDrawArrowLabelsVisibilityDistance = 0
ai_DebugDrawAStarOpenList = 0
ai_DebugDrawAStarOpenListTime = 10
ai_DebugDrawBannedNavsos = 0
ai_DebugDrawCollisionAvoidance = 0
ai_DebugDrawCollisionAvoidanceAgentName =
ai_DebugDrawCommunication = 0
ai_DebugDrawCommunicationHistoryDepth = 5
ai_DebugDrawCoolMisses = 0
ai_DebugDrawCoopReadabilities = none
ai_DebugDrawCoordination = 0
ai_DebugDrawCover = 0
ai_DebugDrawCoverLocations = 0
ai_DebugDrawCoverPlanes = 0
ai_DebugDrawCoverSampler = 0
ai_DebugDrawCrowdControl = 0
ai_DebugDrawDamageControl = 0
ai_DebugDrawDamageParts = 0
ai_DebugDrawDeadBodies = 0
ai_DebugDrawDynamicCoverSampler = 0
ai_DebugDrawDynamicHideObjectsRange = 0
ai_DebugDrawEnabledActors = 0
ai_DebugDrawEnabledPlayers = 0
ai_DebugDrawExpensiveAccessoryQuota = 0
ai_DebugDrawFireCommand = 0
ai_DebugDrawFlight2 = 0
ai_DebugDrawGroups = 0
ai_DebugDrawHashSpaceAround = 0
ai_DebugDrawHidespotRange = 0
ai_DebugDrawHideSpotSearchRays = 0
ai_DebugDrawLightLevel = 0
ai_DebugDrawPhysicsAccess = 0
ai_DebugDrawPlayerActions = 0
ai_DebugDrawReinforcements = -1
ai_DebugDrawStanceSize = 0
ai_DebugDrawVegetationCollisionDist = 0
ai_DebugDrawVisionMap = 0
ai_DebugDrawVolumeVoxels = 0
ai_DebugGroupCoordinationSelection = 0
ai_DebugHideSpotName = 0
ai_DebugInterestSystem = 0
ai_DebugPathfinding = 0
ai_DebugPerceptionManager = 0
ai_DebugPinger = 0 [DUMPTODISK]
ai_DebugPingerCollision = 0 [DUMPTODISK]
ai_DebugPlasma = 0 [DUMPTODISK]
ai_DebugPressureSystem = 0 [DUMPTODISK]
ai_DebugRangeSignaling = 0
ai_DebugSearch = 0 [DUMPTODISK]
ai_DebugSignalTimers = 0
ai_DebugSoftPing = 0 [DUMPTODISK]
ai_DebugStalkerJump = 0 [DUMPTODISK]
ai_DebugTacticalPoints = 0 [DUMPTODISK]
ai_DebugTacticalPointsBlocked = 0 [DUMPTODISK]
ai_DebugTargetSilhouette = 0
ai_DebugTargetTracksAgent = none
ai_DebugTargetTracksConfig = 0
ai_DebugTargetTracksConfig_Filter = none
ai_DebugTargetTracksTarget = 0
ai_DebugVisualScriptErrors = 0 [DUMPTODISK]
ai_DebugWalkabilityCache = 0
ai_DrawAgentFOV = 0
ai_DrawAgentStats = NkcBbtGgSf
ai_DrawAgentStatsGroupFilter =
ai_DrawAreas = 0
ai_DrawAttentionTargetPositions = 0
ai_DrawBadAnchors = -1
ai_DrawBulletEvents = 0
ai_DrawCollisionEvents = 0
ai_DrawDistanceLUT = 0
ai_DrawExplosions = 0
ai_DrawFakeDamageInd = 0
ai_DrawFakeHitEffects = 0
ai_DrawFakeTracers = 0
ai_DrawFireEffectDecayRange = 30
ai_DrawFireEffectEnabled = 1
ai_DrawFireEffectMaxAngle = 5
ai_DrawFireEffectMinDistance = 7.5
ai_DrawFireEffectMinTargetFOV = 7.5
ai_DrawFireEffectTimeScale = 1
ai_DrawFormations = 0
ai_DrawGetEnclosingFailures = 0
ai_DrawGoals = 0
ai_DrawGrenadeEvents = 0
ai_DrawGroupTactic = 0
ai_DrawHidespots = 0
ai_DrawModifiers = 0
ai_DrawNode = none
ai_DrawNodeLinkCutoff = 0
ai_DrawNodeLinkType = 0
ai_DrawOffset = 0.1
ai_DrawPath = none
ai_DrawPathAdjustment =
ai_DrawPathFollower = 0
ai_DrawPatterns = 0
ai_DrawPerceptionDebugging = 0
ai_DrawPerceptionHandlerModifiers = none
ai_DrawPerceptionIndicators = 0
ai_DrawPerceptionModifiers = 0
ai_DrawPlayerRanges = 0
ai_DrawProbableTarget = 0
ai_DrawRadar = 0
ai_DrawRadarDist = 20
ai_DrawReadibilities = 0
ai_DrawRefPoints =
ai_DrawShooting = none
ai_DrawSmartObjects = 0
ai_DrawSoundEvents = 0
ai_DrawStats = 0
ai_DrawTargets = 0
ai_DrawTrajectory = 0
ai_DrawType = -1
ai_DrawUpdate = 0
ai_dumpCheckpoints (Command)
ai_DynamicHidespotsEnabled = 0
ai_DynamicVolumeUpdateTime = 0.000175
ai_DynamicWaypointUpdateTime = 0.00035
ai_emo =
ai_EnableCoolMisses = 1
ai_EnableORCA = 1
ai_EnablePerceptionStanceVisibleRange = 0
ai_EnablePressureSystem = 1 [DUMPTODISK]
ai_EnableWarningsErrors = 1
ai_EnableWaterOcclusion = 1
ai_ExtraForbiddenRadiusDuringBeautification = 1
ai_ExtraRadiusDuringBeautification = 0.2
ai_ExtraVehicleAvoidanceRadiusBig = 4
ai_ExtraVehicleAvoidanceRadiusSmall = 0.5
ai_FlowNodeAlertnessCheck =
ai_ForceAGAction = 0
ai_ForceAGSignal = 0
ai_ForceAllowStrafing = -1
ai_ForceLookAimTarget = none
ai_ForcePosture = 0
ai_ForceSerializeAllObjects = 0
ai_ForceStance = -1
ai_IgnoreBulletRainStimulus = 0
ai_IgnoreDeadBodies = 0
ai_IgnorePlayer = 0
ai_IgnoreSoundStimulus = 0
ai_IgnoreVisibilityChecks = 0
ai_IgnoreVisualStimulus = 0
ai_IncludeNonColEntitiesInNavigation = 1
ai_InterestSystem = 1
ai_InterestSystemCastRays = 1
ai_IntersectionTesterQuota = 12
ai_LayerSwitchDynamicLinkBump = 8
ai_LayerSwitchDynamicLinkBumpDuration = 60
ai_lnmDebugDraw = 0
ai_lnmDrawAgentType = all
ai_lnmDynamics = 0
ai_lnmGetEnclosingExtraRange = 1
ai_Locate = none
ai_LogConsoleVerbosity = 0
ai_LogFileVerbosity = 1
ai_MovementSpeedDarkIllumMod = 0.6
ai_MovementSpeedMediumIllumMod = 0.8
ai_MovementSpeedSuperDarkIllumMod = 0.25
ai_NetworkDebug = 0
ai_NoUpdate = 0
ai_ObstacleSizeThreshold = 1.2
ai_OverlayMessageDuration = 5 [DUMPTODISK]
ai_PathfinderUpdateTime = 0.0005
ai_PathfindTimeLimit = 0.08
ai_perception.landed_baseRadius = 3
ai_perception.landed_speedMultiplier = 1
ai_perception.movement_crouchMovingMultiplier = 0
ai_perception.movement_crouchRadiusDefault = 0
ai_perception.movement_movingSurfaceDefault = 1
ai_perception.movement_standingMovingMultiplier = 5
ai_perception.movement_standingRadiusDefault = 5
ai_perception.movement_useSurfaceType = 0
ai_PlayerAffectedByLight = 1
ai_PredictivePathFollowing = 1
ai_ProfileGoals = 0
ai_ProneVisibleRange = 6
ai_PuppetDirSpeedControl = 1
ai_RadiusForAutoForbidden = 1
ai_RayCasterQuota = 12
ai_RecordCommunicationStats = 0
ai_Recorder = 0
ai_Recorder_Auto = 0
ai_Recorder_Buffer = 1024
ai_Recorder_Start (Command)
ai_Recorder_Stop (Command)
ai_RecordLog = 0
ai_reload (Command)
ai_reload_voicelib (Command)
ai_remoteRecorder_enabled = 0
ai_remoteRecorder_onlyBookmarked = 1
ai_remoteRecorder_serverDir =
ai_resetCommStats (Command)
ai_RODAliveTime = 2.5
ai_RODAmbientFireInc = 2
ai_RODCombatRangeMod = 0.6
ai_RODCoverFireTimeMod = 1.5
ai_RODDirInc = 1
ai_RODFakeHitChance = 0.2
ai_RODKillRangeMod = 0.2
ai_RODKillZoneInc = -2
ai_RODLowHealthMercyTime = 2.5
ai_RODMoveInc = 0.75
ai_RODReactionDarkIllumInc = 0.3
ai_RODReactionDirInc = 1
ai_RODReactionDistInc = 0.1
ai_RODReactionLeanInc = 0.2
ai_RODReactionMediumIllumInc = 0.2
ai_RODReactionSuperDarkIllumInc = 0.4
ai_RODReactionTime = 0.3
ai_RODStanceInc = 0.75
ai_ShowBehaviorCalls = 0
ai_SightRangeDarkIllumMod = 0.5
ai_SightRangeMediumIllumMod = 0.8
ai_SightRangeSuperDarkIllumMod = 0.25
ai_SimpleWayptPassability = 1
ai_SmartObjectUpdateTime = 0.00125
ai_SOMCloakMaxTimeCombat = 5
ai_SOMCloakMaxTimeRelaxed = 5
ai_SOMCrouchModifierCombat = 1
ai_SOMCrouchModifierRelaxed = 2
ai_SOMDebugName = none
ai_SOMDecayTime = 1
ai_SOMIgnoreVisualRatio = 0.35
ai_SOMMinimumCombat = 0.5
ai_SOMMinimumRelaxed = 0
ai_SOMMovementModifierCombat = 1
ai_SOMMovementModifierRelaxed = 10
ai_SOMSpeedCombat = 1
ai_SOMSpeedRelaxed = 12
ai_SOMUncloakMaxTimeCombat = 5
ai_SOMUncloakMaxTimeRelaxed = 5
ai_SOMUncloakMinTimeCombat = 1
ai_SOMUncloakMinTimeRelaxed = 1
ai_SOMWeaponFireModifierCombat = 0.01
ai_SOMWeaponFireModifierRelaxed = 0.01
ai_SoundPerception = 1
ai_StartupMode = default
ai_start_coordination (Command)
ai_StatsDisplayMode = 0
ai_StatsTarget = none
ai_SteepSlopeAcrossValue = http://www.mycrysis.com/forums/0.6
ai_SteepSlopeUpValue = http://www.mycrysis.com/forums/1
ai_SystemUpdate = 1
ai_TacticalPointsDebugDrawMode = 1 [DUMPTODISK]
ai_TacticalPointsDebugFadeMode = 2 [DUMPTODISK]
ai_TacticalPointsDebugScaling = 1 [DUMPTODISK]
ai_TacticalPointsDebugTime = 5 [DUMPTODISK]
ai_TacticalPointsWarnings = 1 [DUMPTODISK]
ai_TacticalPointUpdateTime = 0.0005
ai_TargetTracking = 2
ai_TargetTracks_DeadForgetTime = 5
ai_TargetTracks_GlobalTargetLimit = 0
ai_ThreadedVolumeNavPreprocess = 1
ai_UnCloakingTime = 0.75
ai_UpdateAllAlways = 0
ai_UpdateInterval = 0.13
ai_UpdateProxy = 1
ai_iamfromwww.noobhunters.org
ai_UseAlternativeReadability = 1
ai_UseCalculationStopperCounter = 0
ai_UseSimplePathfindingHeuristic = 0
ai_UseSmartPathFollower = 1
ai_UseSmartPathFollower_AABB_based = 1
ai_UseSmartPathFollower_LookAheadDistance = 10
ai_voiceTest (Command)
ai_voiceTestStop (Command)
ai_warn_signal_duration = 40
ai_WaterOcclusion = 0.5
ai_WIPCode = 0
ai_writeCommStats (Command)
aln_debug_filter =
aln_debug_movement = 0
armorModule_reload (Command)
arm_resetTest (Command)
arm_testHit (Command)
autotest_enabled = 0
autotest_quit_when_done = 0
autotest_state_setup =
autotest_verbose = 1
ban (Command)
ban_remove (Command)
ban_status (Command)
ban_timeout = 30 [DUMPTODISK]
bc_AreaClearedDistance = 20
bc_canSeeActorApprox_dot = 0.6
bc_canSeeActorApprox_rangeSq = 400
bc_pvssyr = 0
bc_pvssyrFreq = 0.005
bc_debug = 0
bc_maxTimeCanDitto = 1
bc_minTimeBetweenBattlepvssyr = 3.5
bc_NearEndOfGameScore = 20
bc_NearEndOfGameTime = 60
bc_play (Command)
bc_playForAllActors = 0
bc_signals = 0
bc_signalsDetail = -1
bc_thymanededForQuiet = 45
bc_visualHighLowAngle = 20
Bind (Command)
CacheAudioFile (Command)
capture_file_format = jpg
capture_file_name =
capture_file_prefix =
capture_folder = CaptureOutput
capture_frames = 0
capture_frame_once = 0
capture_image_scale = 0.25
capture_misc_render_buffers = 0
capture_use_scale = 0
ca_AllowMultipleEffectsOfSameName = 1
ca_AMC = 1
ca_AMC_SmoothTurn = 1
ca_AMC_TurnLeaning = 0.35
ca_AnimActionDebug = 0
ca_AnimWarningLevel = 3 [DUMPTODISK]
ca_ApplyJointVelocitiesMode = 2
ca_AttachmentCullingRation = 120
ca_CharEditModel = objects/characters/human/us/nanosuit_v2/nanosuit_v2.cdf
ca_cloth_air_resistance = 0
ca_cloth_damping = 0
ca_cloth_friction = 0
ca_cloth_max_safe_step = 0
ca_cloth_max_timestep = 0
ca_cloth_stiffness = 0
ca_cloth_stiffness_norm = 0
ca_cloth_stiffness_tang = 0
ca_cloth_thickness = 0
ca_cloth_vars_reset = 2
ca_DBAUnloadRemoveTime = 4
ca_DBAUnloadUnregisterTime = 2
ca_DeathBlendTime = 0.3
ca_DebugADIKTargets = 0
ca_DebugAnimationStreaming = 0 [DUMPTODISK]
ca_DebugAnimMemTracking = 0 [DUMPTODISK]
ca_DebugAnimUpdates = 0
ca_DebugAnimUsage = 0
ca_DebugAnimUsageOnFileAccess = 0
ca_DebugCaps = 0
ca_DebugCommandBuffer = 0 [DUMPTODISK]
ca_DebugCriticalErrors = 0
ca_DebugFacial = 0
ca_DebugFacialEyes = 0
ca_DebugFootPlants = 0 [DUMPTODISK]
ca_DebugModelCache = 0
ca_DebugSkeletonEffects = 0
ca_DebugSubstateTransitions = 0 [DUMPTODISK]
ca_DebugText = 0 [DUMPTODISK]
ca_DecalSizeMultiplier = 1
ca_disable_thread = 1 [DUMPTODISK]
ca_DrawAimIKVEGrid = 0
ca_DrawAimPoses = 0
ca_DrawAttachmentOBB = 0
ca_DrawAttachments = 1
ca_DrawBaseMesh = 1
ca_DrawBBox = 0
ca_DrawBinormals = 0
ca_DrawCC = 1
ca_DrawCGA = 1
ca_DrawCGAAsSkin = 0
ca_DrawCHR = 1
ca_DrawDecalsBBoxes = 0
ca_DrawEmptyAttachments = 0
ca_DrawFaceAttachments = 1
ca_DrawFootPlants = 0 [DUMPTODISK]
ca_DrawIdle2MoveDir = 0
ca_DrawLocator = 0
ca_DrawLookIK = 0
ca_DrawNormals = 0
ca_DrawPositionPost = 0
ca_DrawPositionPre = 0
ca_DrawSkeleton = 0
ca_DrawTangents = 0
ca_DrawVEGInfo = 0
ca_DrawWireframe = 0
ca_DumpUsedAnims = 0
ca_EnableAssetStrafing = 1
ca_EnableAssetTurning = 1
ca_eyes_procedural = 1
ca_FacialAnimationFramerate = 20
ca_FacialAnimationRadius = 30
ca_FootAnchoring = 0 [DUMPTODISK]
ca_ForceUpdateSkeletons = 0
ca_FPWeaponInCamSpace = 1
ca_fullAnimStatistics = 0
ca_GameControlledStrafing = 1
ca_GroundAlignment = 1 [DUMPTODISK]
ca_KeepModels = 0
ca_lipsync_debug = 0
ca_lipsync_phoneme_crossfade = 70
ca_lipsync_phoneme_offset = 20
ca_lipsync_phoneme_strength = 1
ca_lipsync_vertex_drag = 1.2
ca_LoadUncompressedChunks = 0
ca_LockFeetWithIK = 1
ca_lod_ratio = 6 [DUMPTODISK]
ca_MemoryUsageLog = 0
ca_MotionBlurMovementThreshold = 0.001
ca_NoAnim = 0
ca_NoDeform = 0
ca_ParametricPoolSize = 64
ca_physicsProcessImpact = 0 [DUMPTODISK]
ca_PrintDesiredSpeed = 0 [DUMPTODISK]
ca_RandomScaling = 0
ca_SaveAABB = 0
ca_SerializeSkeletonAnim = 0
ca_SkipLoadThinFat = 0
ca_SmoothStrafe = 1
ca_StoreAnimNamesOnLoad = 0
ca_thread = 1 [DUMPTODISK]
ca_thread0Affinity = 5 [DUMPTODISK]
ca_thread1Affinity = 3 [DUMPTODISK]
ca_travelSpeedScaleMax = 2
ca_travelSpeedScaleMin = 0.5
ca_UnloadAnimationCAF = 1 [DUMPTODISK]
ca_UnloadAnimationDBA = 1
ca_UseAimIK = 1
ca_UseAimIKRefPose = 0
ca_UseAllJoints = 1
ca_UseAnimationsCache = 0 [DUMPTODISK]
ca_UseAssetDefinedLod = 0
ca_UseDecals = 0
ca_UseFacialAnimation = 1
ca_UseIMG_AIM = 1
ca_UseIMG_CAF = 1
ca_UseJointMasking = 1 [DUMPTODISK]
ca_UseLookIK = 1
ca_UseMorph = 1
ca_UsePhysics = 1
ca_Validate = 0
cc_briast_gravity = -9
cc_briast_lowerDamper = 1
cc_briast_lowerRestRatio = 1
cc_briast_maxDist = 0.2
cc_briast_minDist = 0.05
cc_briast_simulation = 1
cc_briast_upperDamper = 0.05
cc_briast_upperRestRatio = 1
cc_cache = 0
cc_cacheall (Command)
cc_cleanupcache (Command)
cc_GroinMaxWeightAngle = 15
cc_GroinMinWeightAngle = 35
cc_groinSimulation = 1
cc_lod1GenMaxAngle = 15
cc_lod1GenSkinning = 0
cc_lod1GenTexSplits = 0
cc_lod2GenMaxAngle = 25
cc_lod2GenSkinning = 0
cc_lod2GenTexSplits = 0
cc_lod3GenMaxAngle = 60
cc_lod3GenSkinning = 1
cc_lod3GenTexSplits = 1
cc_lod4GenMaxAngle = 70
cc_lod4GenSkinning = 1
cc_lod4GenTexSplits = 1
cc_lod5GenMaxAngle = 90
cc_lod5GenSkinning = 1
cc_lod5GenTexSplits = 1
cc_lodGenNumLods = 3
cc_maxcachesize = 100
cc_mergerDisableAtlas = 0
cc_mergerUseDiffuseAtlas = 1
cc_neckAngleBias = -5
cc_neckAngleMultiplier = 2
cc_neckAngleMultiplier_LR = 1
cc_neckSimulation = 1
cc_neck_lowerDamper = 0.3
cc_neck_maxDist = 0.2
cc_neck_minDist = 0.05
cc_neck_upperDamper = 0.1
cc_profile = 0
cc_scale_head_factor = 0.1
cc_verbose = 0
cld_enable = 0
cld_error_percentage = 10
cld_max_delay_time = 5000
cld_min_delay_time = 2000
cl_actorsafemode = 0
cl_AISystem = 0 [REQUIRE_APP_RESTART]
cl_bandwidth = 50000
cl_bobHeight = 0.03
cl_bobHud = 1
cl_bobMaxHeight = 0.08
cl_bobSprintMultiplier = 1.5
cl_bobVerticalMultiplier = 4
cl_bobWidth = 0.025
cl_camera_nearz = 0.25
cl_camera_noise = -1
cl_camera_noise_freq = 2.53262
cl_comment (Command)
cl_crouchToggle = 1 [DUMPTODISK]
cl_debugSwimming = 0
cl_DisableCombatLog = 0
cl_DisableHUDText = 0
cl_ETColorOverrideB = 1 [DUMPTODISK]
cl_ETColorOverrideEnable = 0 [DUMPTODISK]
cl_ETColorOverrideG = 1 [DUMPTODISK]
cl_ETColorOverrideR = 1 [DUMPTODISK]
cl_ETFontSizeMultiplier = 1 [DUMPTODISK]
cl_ETHideAIDebug = 0 [DUMPTODISK]
cl_ETHideAll = 0 [DUMPTODISK]
cl_ETHideBehaviour = 0 [DUMPTODISK]
cl_ETHideFlowgraph = 0 [DUMPTODISK]
cl_ETHideReadability = 0 [DUMPTODISK]
cl_ETHideScriptBind = 0 [DUMPTODISK]
cl_ETLog = 0 [DUMPTODISK]
cl_ETMaxDisplayDistance = -2 [DUMPTODISK]
cl_fov = 55
cl_fpBody = 2
cl_gs_cdkey =
cl_gs_email =
cl_gs_nick =
cl_gs_password =
cl_idleBreaksDelayTime = 8
cl_invertController = 0 [DUMPTODISK]
cl_invertMouse = 0 [DUMPTODISK]
cl_logAsserts = 0
cl_motionBlurVectorScale = 1.5
cl_motionBlurVectorScaleSprint = 3
cl_mp_sensitivityControllerDefault = 1 [READONLY, DUMPTODISK]
cl_nickname = [DUMPTODISK]
cl_packetRate = 30
cl_postUpdateCamera = 2
cl_sensitivity = 17.5 [DUMPTODISK]
cl_sensitivityController = 0.8 [DUMPTODISK]
cl_sensitivityControllerMP = 0.5 [DUMPTODISK]
cl_serveraddr = localhost [DUMPTODISK]
cl_serverpassword = [DUMPTODISK]
cl_serverport = 64087 [DUMPTODISK]
cl_shallowWaterDepthHi = 1.2
cl_shallowWaterDepthLo = 0.5
cl_shallowWaterSpeedMulAI = 0.8
cl_shallowWaterSpeedMulPlayer = 0.6
cl_speedToBobFactor = 0.35
cl_strafeHorzScale = 0.05
cl_suitModeSpecificScreenFX = 1
cl_tokenid = 0
cl_tpvDist = 3.5
cl_tpvYaw = 0
cl_useCurrentUserNameAsDefault = 1
cl_ViewSystemDebug = 0
cl_visualLog = 0
cl_visualLogFolder = VisualLog
cl_visualLogImageFormat = bmp
cl_visualLogImageScale = 128
cl_voice_recording = 0
cl_voice_volume = 1
comment (Command)
connect (Command)
connect_repeatedly (Command)
connect_repeatedly_num_attempts = 5
connect_repeatedly_time_between_attempts = 10
ConsoleHide (Command)
ConsoleShow (Command)
controller_full_turn_multiplier_x = 1.8 [RESTRICTEDMODE]
controller_full_turn_multiplier_z = 2.35 [RESTRICTEDMODE]
controller_multiplier_x = 3 [RESTRICTEDMODE]
controller_multiplier_z = 4 [RESTRICTEDMODE]
controller_power_curve = 2.5
con_debug = 0
con_display_last_messages = 0
con_line_buffer_size = 1000
con_restricted = 0 [RESTRICTEDMODE]
con_showonload = 0
coop_respawn_time = 15
co_coopAnimDebug = 0
co_slideWhileStreaming = 0
co_usenewcoopanimsystem = 1
credits_acceleration = 5
credits_max_speed = 0.003
credits_shoot_delay = 0.1
credits_speed_decay = 3
ctrlr_acceleration_horizontal_down = 1600 [RESTRICTEDMODE]
ctrlr_acceleration_horizontal_up = 255 [RESTRICTEDMODE]
ctrlr_acceleration_vertical_down = 1500 [RESTRICTEDMODE]
ctrlr_acceleration_vertical_up = 275 [RESTRICTEDMODE]
ctrlr_exponent = 1.425 [RESTRICTEDMODE]
ctrlr_maxspeed_horizontal = 105 [RESTRICTEDMODE]
ctrlr_maxspeed_vertical = 75 [RESTRICTEDMODE]
ctrlr_OUTPUTDEBUGINFO = 0 [RESTRICTEDMODE]
ctrlr_smooth_angular_velocity = 1
ctrlr_timeaccel_base_multiplier_horizontal = 1.35 [RESTRICTEDMODE]
ctrlr_timeaccel_base_multiplier_vertical = 1.4 [RESTRICTEDMODE]
ctrlr_timeaccel_boost_time = 0.25 [RESTRICTEDMODE]
ctrlr_timeaccel_multiplier_horizontal = 5.5 [RESTRICTEDMODE]
ctrlr_timeaccel_multiplier_vertical = 4.5 [RESTRICTEDMODE]
cvDoVerboseWindowTitle = 0
cvGameName = Crysis 2 (TM) [DUMPTODISK]
c_shakeMult = 1
dd_maxRMIsPerFrame = 3
dd_waitPeriodBetweenRMIBatches = 0.1
demo (Command)
demo_ai = 1
demo_file = timedemo
demo_finish_memreplay_sizer = 0
demo_finish_memreplay_stop = 0
demo_fixed_timestep = 30
demo_game_state = 0
demo_max_frames = 100000
demo_noinfo = 0
demo_num_runs = 1
demo_panoramic = 0
demo_profile = 1
demo_quit = 0
demo_restart_level = 1
demo_savestats = 0
demo_save_every_frame = 0
demo_screenshot_frame = 0
demo_scroll_pause = 1
demo_StartDemoChain (Command)
demo_StartDemoLevel (Command)
demo_time_of_day = -1
demo_vtune = 0
designer_warning_enabled = 1
designer_warning_level_resources = 0
disconnect (Command)
disconnectchannel (Command)
dlc_directory = c:\users\revolutionx\saved games\crysis2\dlc
ds_AutoReloadScripts = 0
ds_Dump (Command)
ds_DumpSessions (Command)
ds_LevelNameOverride =
ds_LoadExcelScripts = 1
ds_LoadSoundsSync = 0
ds_LogLevel = 0
ds_PrecacheSounds = 0
ds_Reload (Command)
ds_WarnOnMissingLoc = 1
dtp_debug = 0
dtp_giveAwardDogtag (Command)
dtp_giveMedalDogtag (Command)
dtp_pickupDogtag (Command)
dtp_testDogtagInfoInt64 (Command)
dtp_testLongName = 0
DumpCommandsVars (Command)
DumpLoadingMessages (Command)
dumpnt (Command)
dumpss (Command)
dump_action_maps (Command)
dump_maps (Command)
dump_stats (Command)
echo (Command)
enable_memory_trace = 1
eqp_DumpPacks (Command)
es_activateEntity =
es_bboxes = 0
es_CharZOffsetSpeed = 2 [DUMPTODISK]
es_ClearPoolBookmarksOnLayerUnload = 1
es_compile_area_grid (Command)
es_deactivateEntity =
es_DebrisLifetimeScale = 0.6
es_debug = 0
es_debugEntityLifetime = 0
es_DebugEntityUsage = 0
es_DebugEntityUsageFilter =
es_DebugEvents = 0
es_DebugFindEntity = 0
es_DebugPool = 0
es_DebugPoolFilter =
es_DebugTimers = 0
es_debug_not_seen_timeout = 0 [DUMPTODISK]
es_DisableTriggers = 0
es_DrawAreaDebug = 0
es_DrawAreaGrid = 0
es_DrawAreas = 0
es_DrawSoundProxyZRay = 0
es_dump_bookmarks (Command)
es_dump_entities (Command)
es_dump_entity_classes_in_use (Command)
es_EnablePoolUse = -1
es_enable_full_script_save = 0 [DUMPTODISK]
es_FarPhysTimeout = 4
es_helpers = 0
es_HitCharacters = 1
es_HitDeadBodies = 1
es_ImpulseScale = 0
es_LayerDebugInfo = 0
es_LayerSaveLoadSerialization = 0
es_log_collisions = 0
es_MaxImpulseAdjMass = 2000
es_MaxPhysDist = 100
es_MaxPhysDistCloth = 300
es_MaxPhysDistInvisible = 15
es_MinImpulseVel = 0
es_not_seen_timeout = 30 [DUMPTODISK]
es_profileentities = 0
es_removeEntity =
es_SaveLoadUseLUANoSaveFlag = 0
es_SortUpdatesByClass = 0
es_SplashThreshold = 1
es_SplashTimeout = 3
es_TestPoolSignatures = 0
es_UpdateAI = 1
es_UpdateCollision = 1
es_UpdateCollisionScript = 1
es_UpdateContainer = 1
es_UpdateEntities = 1
es_UpdatePhysics = 1
es_UpdateScript = 1
es_UpdateTimer = 1
es_UsePhysVisibilityChecks = 1
es_VisCheckForUpdate = 1
exec (Command)
User avatar
Kitana Lucas
 
Posts: 3421
Joined: Sat Aug 12, 2006 1:24 pm

Post » Tue Nov 09, 2010 9:02 pm

ExitOnQuit = 0
e_3dEngineLogAlways = 0
e_3dEngineTempPoolSize = 1024
e_AutoPrecacheCameraJumpDist = 16
e_AutoPrecacheCgf = 1
e_AutoPrecacheCgfMaxTasks = 8
e_AutoPrecacheTerrainAndProcVeget = 0
e_AutoPrecacheTexturesAndShaders = 0
e_BBoxes = 0
e_Brushes = 1
e_CameraFreeze = 0
e_CameraGoto = 0
e_CameraRotationSpeed = 0
e_CharLodMin = 0
e_Clouds = 1
e_CoarseShadowMask = 0
e_CoarseShadowMgrDebug = 0
e_CoverageBuffer = 1
e_CoverageBufferAABBExpand = 0.1
e_CoverageBufferAccurateOBBTest = 0
e_CoverageBufferBias = 0.05
e_CoverageBufferCullIndividualBrushesMaxNodeSize = 0
e_CoverageBufferDebug = 0
e_CoverageBufferDebugDrawScale = 1
e_CoverageBufferDebugFreeze = 0
e_CoverageBufferDrawOccluders = 0
e_CoverageBufferLightsDebugSide = -1
e_CoverageBufferMaxAddRenderMeshTime = 2
e_CoverageBufferOccludersLodRatio = 0.25
e_CoverageBufferOccludersTestMinTrisNum = 0
e_CoverageBufferOccludersViewDistRatio = 1
e_CoverageBufferReproj = 0
e_CoverageBufferResolution = 128
e_CoverageBufferRotationSafeCheck = 0
e_CoverageBufferTerrain = 0
e_CoverageBufferTerrainLodShift = 2
e_CoverageBufferTestMode = 2
e_CoverageBufferTolerance = 0
e_CoverageBufferTreeDebug = 0
e_CoverageBufferVersion = 2
e_CoverCgfDebug = 0
e_CullerThread = 1
e_CullVegActivation = 30
e_DebugDraw = 0
e_DebugDrawShowOnlyCompound = 0
e_DebugDrawShowOnlyLod = -1
e_DebugLights = 0
e_Decals = 1
e_DecalsAllowGameDecals = 1
e_DecalsClip = 1
e_DecalsDefferedDynamic = 1
e_DecalsDefferedDynamicDepthScale = 0.2
e_DecalsDefferedDynamicMinSize = 0.35
e_DecalsDefferedStatic = 1
e_DecalsForceDeferred = 0
**** = 1
e_DecalsLifeTimeScale = 1
e_DecalsMaxTrisInObject = 8000
e_DecalsMaxUpdatesPerFrame = 4
e_DecalsMaxValidFrames = 600
e_DecalsMerge = 0
e_DecalsNeighborMaxLifeTime = 4
e_DecalsOverlapping = 0
e_DecalsPlacementTestAreaSize = 0.2
e_DecalsPreCreate = 1
e_DecalsRange = 20
e_DecalsScissor = 1
e_DefaultMaterial = 0
e_DeferredPhysicsEvents = 1
e_DeformableObjects = 1
e_DisplayMemoryUsageIcon = 1
e_Dissolve = 2
e_DissolveDist = 2
e_DissolveTime = 0.5
e_DynamicLights = 1
e_DynamicLightsConsistentSortOrder = 1
e_DynamicLightsForceDeferred = 1
e_DynamicLightsFrameIdVisTest = 1
e_DynamicLightsMaxCount = 512
e_DynamicLightsMaxEntityLights = 7
e_Entities = 1
e_EntitySuppressionLevel = 0
e_Fog = 1
e_FogVolumes = 1
e_FoliageBranchesDamping = 10
e_FoliageBranchesStiffness = 100
e_FoliageBranchesTimeout = 4
e_FoliageBrokenBranchesDamping = 15
e_FoliageStiffness = 3.2
e_FoliageWindActivationDist = 10
e_ForceDetailLevelForScreenRes = 0
e_GI = 1
e_GIAmount = 1
e_GIBlendRatio = 0.25
e_GICache = 7
e_GICascadesRatio = 2
e_GIGlossyReflections = 0
e_GIIterations = 10
e_GIMaxDistance = 50
e_GINumCascades = 1
e_GIOffset = 0.2
e_GIPropagationAmp = 3.3
e_GIRSMSize = 384
e_GISecondaryOcclusion = 0
e_GsmCache = 1
e_GsmCacheLodOffset = 3
e_GsmCacheLodOffsetExtended = 6
e_GsmCastFromTerrain = 0
e_GsmDepthBoundsDebug = 0
e_GsmExtendLastLod = 0
e_GsmExtendLastLodIncludeObjects = 0
e_GsmExtendLastLodUseAdditiveBlending = 0
e_GsmExtendLastLodUseVariance = 0
e_GsmLodsNum = 4
e_GsmRange = 3
e_GsmRangeStep = 3
e_GsmRangeStepExtended = 8
e_GsmScatterLodDist = 70
e_GsmStats = 0
e_GsmViewSpace = 0
e_HwOcclusionCullingObjects = 0
e_HwOcclusionCullingWater = 1
e_JointStrengthScale = 1
e_levelStartupFrameDelay = 0
e_levelStartupFrameNum = 0
e_LodCompMaxSize = 6
e_LodMax = 6
e_LodMin = 0
e_LodMinTtris = 300
e_LodRatio = 4
e_Lods = 1
e_LodsForceUse = 1
e_MaxViewDistance = -1
e_MaxViewDistFullDistCamHeight = 1000
e_MaxViewDistSpecLerp = 0.5
e_MtTest = 0
e_ObjectLayersActivation = 1
e_ObjectLayersActivationPhysics = 0
e_Objects = 1
e_ObjectsTreeBBoxes = 0
e_ObjFastRegister = 1
e_ObjQuality = 1
e_ObjStats = 0
e_OcclusionCullingViewDistRatio = 1
e_OcclusionLazyHideFrames = 0
e_OcclusionVolumes = 1
e_OcclusionVolumesViewDistRatio = 0.05
e_OnDemandMaxSize = 20
e_OnDemandPhysics = 1
e_Particles = 1
e_ParticlesCoarseShadowMask = 0
e_ParticlesDebug = 0
e_ParticlesDumpMemoryAfterMapLoad = 0
e_ParticlesEmitterPoolSize = 4096
e_ParticlesForceAnimBlend = 0
e_ParticlesHalfResCoverageTreshold = 3
e_ParticlesHalfResTreatAsForced = 0
e_ParticlesLights = 1
e_ParticlesLightsViewDistRatio = 256
e_ParticlesLod = 1
e_ParticlesMaxDrawScreen = 2
e_ParticlesMaxScreenFill = 32
e_ParticlesMinDrawAlpha = 0.025
e_ParticlesMinDrawPixels = 1.5
e_ParticlesObjectCollisions = 1
e_ParticlesPoolSize = 8192
e_ParticlesPreload = 1
e_ParticlesPreLoadExtentsInTask = 1
e_ParticlesQuality = 2
e_ParticlesSimpleWaterCollision = 0
e_ParticlesThread = 1
e_ParticlesUseLevelSpecificLibs = 0
e_PhysFoliage = 2
e_PhysMinCellSize = 2
e_PhysOceanCell = 1
e_PhysProxyTriLimit = 0
e_Portals = 1
e_PortalsBigEntitiesFix = 1
e_PrecacheLevel = 0
e_PreloadDecals = 1
e_PreloadMaterials = 1
e_PrepareDeformableObjectsAtLoadTime = 0
e_ProcVegetation = 1
e_ProcVegetationMaxObjectsInChunk = 512
e_ProcVegetationMaxSectorsInCache = 16
e_ProcVegetationMaxViewDistance = 128
e_Recursion = 1
e_RecursionOcclusionCulling = 0
e_RecursionViewDistRatio = 0.1
e_ReloadSurfaces (Command)
e_Render = 1
e_RenderMeshCollisionTolerance = 0.3
e_RNTmpDataPoolMaxFrames = 16
e_Roads = 1
e_Ropes = 1
e_ScissorDebug = 0
e_ScreenShot = 0
e_ScreenShotDebug = 0
e_ScreenShotFileFormat = tga
e_ScreenShotHeight = 1500
e_ScreenShotMapCamHeight = 4000
e_ScreenShotMapCenterX = 0
e_ScreenShotMapCenterY = 0
e_ScreenShotMapOrientation = 0
e_ScreenShotMapSizeX = 1024
e_ScreenShotMapSizeY = 1024
e_ScreenShotMinSlices = 4
e_ScreenShotQuality = 30
e_ScreenShotWidth = 2000
e_Shadows = 1
e_ShadowsAdaptScale = 2.72
e_ShadowsCastViewDistRatio = 0.45
e_ShadowsCastViewDistRatioLights = 1
e_ShadowsClouds = 1
e_ShadowsConstBias = 1
e_ShadowsDebug = 0
e_ShadowsFrustums = 0
e_ShadowsLodBiasFixed = 1
e_ShadowsLodBiasInvis = 0
e_ShadowsMasksLimit = 0
e_ShadowsMaxTexRes = 512
e_ShadowsOcclusionCulling = 0
e_ShadowsOcclusionCullingCaster = 0
e_ShadowsOnAlphaBlend = 0
e_ShadowsOnWater = 0
e_ShadowsResScale = 2.5
e_ShadowsSlopeBias = 4
e_sketch_mode = 0
e_SkyBox = 1
e_SkyQuality = 1
e_SkyType = 1
e_SkyUpdateRate = 0.5
e_Sleep = 0
e_SplitScreenTest = 0
e_SQTestBegin = 0
e_SQTestCount = 0
e_SQTestDelay = 5
e_SQTestDistance = 80
e_SQTestExitOnFinish = 0
e_SQTestMip = 1
e_SQTestMoveSpeed = 10
e_SQTestTextureName = strfrn_advrt_boards_screen
e_StatObjBufferRenderTasks = 0
e_StatObjMerge = 1
e_StatObjMergeMaxTrisPerDrawCall = 500
e_StatObjMergeUseThread = 1
e_StatObjPreload = 1
e_StatObjTestOBB = 0
e_StatObjValidate = 1
e_StreamAutoMipFactorMax = 1
e_StreamAutoMipFactorMaxDVD = 0.5
e_StreamAutoMipFactorMin = 0.5
e_StreamAutoMipFactorSpeedThreshold = 0
e_StreamCgf = 0 [REQUIRE_APP_RESTART]
e_StreamCgfDebug = 0
e_StreamCgfDebugFilter =
e_StreamCgfDebugHeatMap = 0
e_StreamCgfDebugMinObjSize = 100
e_StreamCgfFastUpdateMaxDistance = 16
e_StreamCgfGridUpdateDistance = 0
e_StreamCgfMaxTasksInProgress = 32
e_StreamCgfPoolSize = 28
e_StreamCgfUpdatePerNodeDistance = 1
e_StreamCgfVisObjPriority = 0.5
e_StreamPredictionAhead = 0.5
e_StreamPredictionAheadDebug = 0
e_StreamPredictionDistanceFar = 16
e_StreamPredictionDistanceNear = 0
e_StreamPredictionMaxVisAreaRecursion = 9
e_StreamPredictionMinFarZoneDistance = 16
e_StreamPredictionMinReportDistance = 0.75
e_StreamPredictionTexelDensity = 1
e_StreamPredictionUpdateTimeSlice = 0.4
e_StreamSaveStartupResultsIntoXML = 0
e_Sun = 1
e_SunAngleSnapDot = 0.999999
e_SunAngleSnapSec = 0.1
e_SunClipPlaneRange = 256
e_Terrain = 1
e_TerrainAo = 0
e_TerrainBBoxes = 0
e_TerrainDeformations = 0
e_TerrainDetailMaterials = 1
e_TerrainDetailMaterialsDebug = 0
e_TerrainDetailMaterialsViewDistXY = 2048
e_TerrainDetailMaterialsViewDistZ = 128
e_TerrainDrawThisSectorOnly = 0
e_TerrainLodRatio = 1
e_TerrainLodRatioHolesMin = 2
e_TerrainLog = 0
e_TerrainNormalMap = 0
e_TerrainOcclusionCulling = 1
e_TerrainOcclusionCullingDebug = 0
e_TerrainOcclusionCullingMaxDist = 130
e_TerrainOcclusionCullingMaxSteps = 50
e_TerrainOcclusionCullingPrecision = 0.25
e_TerrainOcclusionCullingPrecisionDistRatio = 3
e_TerrainOcclusionCullingStepSize = 4
e_TerrainOcclusionCullingStepSizeDelta = 1.05
e_TerrainOcclusionCullingVersion = 1
e_TerrainTextureDebug = 0
e_TerrainTextureLodRatio = 1
e_TerrainTextureStreamingDebug = 0
e_TerrainTextureStreamingPoolItemsNum = 64 [REQUIRE_LEVEL_RELOAD]
e_texeldensity = 0
e_TimeOfDay = 0
e_TimeOfDayDebug = 0
e_TimeOfDaySpeed = 0
e_Vegetation = 1
e_VegetationAlignToTerrainAmount = 1
e_VegetationAlphaBlend = 1
e_VegetationBending = 1
e_VegetationBoneInfo = 0
e_VegetationMinSize = 0.5 [REQUIRE_LEVEL_RELOAD]
e_VegetationSphericalSkinning = 1
e_VegetationSprites = 0
e_VegetationSpritesBatching = 0
e_VegetationSpritesDistanceCustomRatioMin = 0.6
e_VegetationSpritesDistanceRatio = 1
e_VegetationSpritesMinDistance = 8
e_VegetationUseTerrainColor = 1
e_ViewDistCompMaxSize = 64
e_ViewDistMin = 10
e_ViewDistRatio = 25
e_ViewDistRatioCustom = 60
e_ViewDistRatioDetail = 19
e_ViewDistRatioLights = 25
e_ViewDistRatioPortals = 60
e_ViewDistRatioVegetation = 21
e_VolObjShadowStrength = 0.4
e_Voxel = 1
e_VoxelAoRadius = 6
e_VoxelAoScale = 8
e_VoxelDebug = 0
e_VoxelGenerate = 0
e_VoxelLodsNum = 2
e_VoxelUpdatePhysics = 1
e_VoxTer = 0
e_VoxTerActivateAll = 0
e_VoxTerAddBrushes = 1
e_VoxTerAsyncPhysicalization = 1
e_VoxTerBorderLodPlus = 2
e_VoxTerDebug = 0
e_VoxTerDebugAreaSizeMax = 128
e_VoxTerDebugAreaSizeRatio = 160
e_VoxTerDebugBuildLeafs = 0
e_VoxTerDebugLodRatio = 35
e_VoxTerDebugNodesGenDepth = 3
e_VoxTerDebugX = 0
e_VoxTerDebugY = 0
e_VoxTerDiskUsageDebug = 0
e_VoxTerExportObjects = 0
e_VoxTerHeightmapEditing = 0 [REQUIRE_LEVEL_RELOAD]
e_VoxTerHeightmapEditingCustomLayerInfo = 0 [REQUIRE_LEVEL_RELOAD]
e_VoxTerHideIntegrated = 0
e_VoxTerInGameTextureStreaming = 1
e_VoxTerIntegrateBoxes = 0
e_VoxTerIntegrateVegetations = 0
e_VoxTerLog = 1
e_VoxTerMaxMeshBuildDepth = 5
e_VoxTerMaxMeshBuildDepthLimit = 5
e_VoxTerMaxMeshesInMem = 2000
e_VoxTerMaxMeshLods = 9
e_VoxTerMemoryUsageDebug = 0
e_VoxTerMemWarning = 10
e_VoxTerMeshSize = 2
e_VoxTerMeshUsageDebug = 0
e_VoxTerMixMask = 0
e_VoxTerOnTheFlyIntegration = 0
e_VoxTerOptimizeLods = 0
e_VoxTerOverlayBlend = 0
e_VoxTerPaintSleep = 10
e_VoxTerPlanarProjection = 0
e_VoxTerRelaxation = 0
e_VoxTerRoadsCheck = 1
e_VoxTerRoadsCullDist = 4
e_VoxTerShadows = 1
e_VoxTerShapeCheck = 0
e_VoxTerTexBuildOnCPU = 0
e_VoxTerTexBuildsPerFrame = 256
e_VoxTerTexDebug = 0
e_VoxTerTexFormat = 22
e_VoxTerTexPoolSizeForEditor = 128
e_VoxTerTexRangeScale = 1
e_VoxTerTexRebuildEveryFrame = 0
e_VoxTerTexResBumpDownscale = 1
e_VoxTerTexResixportDownscale = 1
e_VoxTerTexResFinal = 256
e_VoxTerTexResInternal = 256
e_VoxTerTexTiling = 1
e_VoxTerTexUsageDebug = 0
e_VoxTerThreads = 1
e_VoxTerTraceMessages = 0
e_VoxTerUpdateTextures = 0
e_VoxTerVegetationEx = 0
e_VoxTerViewDistRatio = 0.5
e_VoxTerViewDistRatioMeshActivate = 0.5
e_VoxTerViewDistRatioPrediction = 1
e_WaterOcean = 2
e_WaterOceanBottom = 1
e_WaterOceanFFT = 0
e_WaterTesselationAmount = 6
e_WaterTesselationAmountX = 10
e_WaterTesselationAmountY = 10
e_WaterTesselationSwathWidth = 10
e_WaterVolumes = 1
e_WaterWaves = 0
e_WaterWavesTesselationAmount = 5
e_Wind = 1
e_WindAreas = 1
e_WorldSegmentationTest = 0
fea_debug = 0
ffs_debug = 0
ffs_PlayEffect (Command)
ffs_Reload (Command)
ffs_StopAllEffects (Command)
fg_abortOnLoadError = 1
fg_default_preset = defaultMale
fg_iDebugNextStep = 0 [DUMPTODISK]
fg_iEnableFlowgraphNodeDebugging = 0 [DUMPTODISK]
fg_InspectAction (Command)
fg_InspectEntity (Command)
fg_Inspector (Command)
fg_inspectorLog = 0
fg_noDebugText = 0
fg_profile = 0
fg_SystemEnable = 1
FlyCamPlay (Command)
FlyCamSetPoint (Command)
FreeCamDisable (Command)
FreeCamEnable (Command)
FreeCamLockCamera (Command)
FreeCamUnlockCamera (Command)
ft_debug_ccoverage = 0
ft_debug_ccoverage_filter_maxcount = 0
ft_debug_ccoverage_filter_mincount = 0
ft_debug_ccoverage_maxlines = 10
ft_debug_ccoverage_rate = 0.05
ft_debug_checkpoint_search (Command)
ft_load (Command)
ft_map_forceRun (Command)
ft_map_runAll (Command)
ft_reload (Command)
ft_runAll (Command)
ft_saveScreenshotWhenFail = 0
ft_startTest (Command)
gamedata_playback (Command)
gamedata_record (Command)
gamedata_stop_record_or_playback (Command)
gamespy_accept_friend_request (Command)
gamespy_accept_invite (Command)
gamespy_block_profile_id (Command)
gamespy_find_user (Command)
gamespy_get_name (Command)
gamespy_get_profile_id (Command)
gamespy_is_profile_id_blocked (Command)
gamespy_is_user_friend (Command)
gamespy_list_friends (Command)
gamespy_log_friend_events (Command)
gamespy_log_invites (Command)
gamespy_revoke_friend_status (Command)
gamespy_search_ping_retry = 1000
gamespy_search_ping_timeout = 10000
gamespy_send_friend_request (Command)
gamespy_send_invite (Command)
gamespy_unblock_profile_id (Command)
giveAchievement (Command)
gl_advancePlaylist (Command)
gl_allowEnsureBestHostCalls = 1
gl_allowLobbyMerging = 1
gl_checkDLCBeforeStartTime = 20
gl_debug = 0
gl_debugBadServersList = 0
gl_iamfromwww.noobhunters.org
gl_debugBadServersTestPerc = 50
gl_debugForceLobbyMigrations = 0
gl_debugForceLobbyMigrationsTimer = 12.5
gl_debugLobbyBreaksGeneral = 0
gl_debugLobbyBreaksHMHints = 0
gl_debugLobbyBreaksHMShard = 0
gl_debugLobbyBreaksHMTasks = 0
gl_debugLobbyHMAttempts = 0
gl_debugLobbyHMTerminations = 0
gl_debugLobbyRejoin = 0
gl_debugLobbyRejoinRandomTimer = 2
gl_debugLobbyRejoinTimer = 25
gl_dummyUserlist = 0
gl_dummyUserlistNumTeams = 3
gl_enableOfflineCountdown = 0
gl_enableOfflinePlaylistVoting = 0
gl_enablePlaylistVoting = 1
gl_experimentalPlaylistRotationAdvance = 1
gl_findGameTimeoutBase = 3
gl_findGameTimeoutPerPlayer = 5
gl_findGameTimeoutRandomRange = 5
gl_GameRules (Command)
gl_gameTimeRemainingRestrictLoad = 30
gl_ignoreBadServers = 0
gl_initialTime = 10
gl_leaveGameTimeout = 10
gl_lobbyForceShowTeams = 0
gl_Map (Command)
gl_maxSessionNameTimeWithoutConnection = 5
gl_minPlaylistSizeToEnableVoting = 2
gl_say (Command)
gl_skillChangeUpdateDelayTime = 3
gl_skip = 0
gl_skipPreSearch = 0
gl_slotReservationTimeout = 5
gl_StartGame (Command)
gl_teamsay (Command)
gl_time = 45
gl_timeTillEndOfGameForNoMatchMaking = 120
gl_voip_debug = 0
gl_Vote (Command)
gl_voteDebug = 0
gl_votingCloseTimeBeforeStart = 5
goto (Command)
gotoe (Command)
gpu_particle_physics = 0 [REQUIRE_APP_RESTART]
gt_AddToDebugList (Command)
gt_RemoveFromDebugList (Command)
gt_show = 0
g_actorViewDistRatio = 255
g_ageLimit = 15
g_aimdebug = 0
g_alienPhysicsAnimRatio = 0
g_allowCustomLoadouts = 1
g_allowDisconnectIfUpdateFails =
g_allowExplosives = 1
g_allowFatalityBonus = 1
g_allowSaveLoadInEditor = 0
g_allowSuitPerks = 1
g_allowTeamPerks = 1
g_animateCameraOrientation = 0
g_animatorDebug = 0
g_assertWhenVisTableNotUpdatedForNumFrames = 255
g_autoAimManagerDebug = 0
g_autoAssignTeams = 1
g_autoReviveTime = 7
g_avmine_limit = 3
g_battleDust_debug = 0
g_battleDust_effect = misc.battledust.light
g_battleDust_enable = 0
g_battleDust_reload (Command)
g_blinding_flashbangRecoveryDelayFrac = 0.29
g_blinding_timeBetweenFlashbangAndKill = 5
g_blood = 1
g_bodyDamage_log = 0
g_bodyDamage_reload (Command)
g_bodyDestruction_debug = 0
g_bodyDestruction_debugFilter =
g_bodyDestruction_reload (Command)
g_breakageFadeDelay = 6
g_breakageFadeTime = 6
g_breakagelog = 0
g_breakageMinAxisInertia = 1
g_breakageNoDebrisCollisions = 0
g_breakageTreeDec = 0
g_breakageTreeInc = 0
g_breakageTreeIncGlass = 0
g_breakageTreeMax = 0
g_breakage_debug = 0
g_breakage_mem_limit = 0
g_breakage_particles_limit = 80
g_breakImpulseScale = 1 [REQUIRE_LEVEL_RELOAD]
g_breaktimeoutframes = 140
g_buddyMessagesIngame = 1 [DUMPTODISK]
g_bulletPenetrationDebug = 0
g_bulletPenetrationDebugTimeout = 8
g_bulletPenetrationEnable = 1
g_callEnsureBestHost (Command)
g_CarryObjective_watchLvl = 0
g_charactersDbaManagementDebug = 0
g_charactersDbaManagementEnable = 1
g_claymore_limit = 3
g_cloakBlendSpeedScale = 1
g_cloakRefractionScale = 1
g_CombiCaptureObjective_watchLvl = 0
g_CombiCaptureObjective_watchTerminalSignalPlayers = 0
g_combinedFire_maxTimeBetweenWeapons = 7
g_corpseManager_hologramToCorpseRatio = 2
g_corpseManager_maxNum = 6
g_corpseManager_thermalHeatFadeDuration = 20
g_corpseManager_thermalHeatMinValue = http://www.mycrysis.com/forums/0.22
g_corpseMinDistance = 20
g_corpseMinTime = 8
g_corpsePollTime = 1
g_corpseUnseenTime = 2
g_craigNetworkDebugLevel = 0 [REQUIRE_APP_RESTART]
g_CTFScoreElement_watchLvl = 0
g_data_centre_config = dallas [REQUIRE_APP_RESTART]
g_deathCam = 1
g_deathCamSP.dofDistanceSpeed = 75
g_deathCamSP.dofRange = 20
g_deathCamSP.dofRangeNoKiller = 5
g_deathCamSP.dofRangeSpeed = 10
g_deathCamSP.dof_enable = 1
g_deathCamSP.enable = 1
g_deathCamSP.updateFrequency = 0.1
g_deathReloadDelay = 10
g_debugaimlook = 0
g_debugCollectableEnergyPoints = 0
g_debugCollisionDamage = 0 [DUMPTODISK]
g_debugDirectMPMenu = 0
g_DebugDrawPhysicsAccess = 0 [DUMPTODISK]
g_debugFakeHits = 0 [DUMPTODISK]
g_debugHardwareMouse = 0
g_debugHitReacts = 0
g_debugHits = 0 [DUMPTODISK]
g_debugLongTermAwardDays = 182
g_debugMines = 0
g_debugNetPlayerInput = 0
g_debugOffsetCamera = 0
g_debugSaveLoadMemory = 0
g_debugSpawnPointsRegistration = 0
g_debug_entity_clustering = 0
g_debug_entity_clustering_radius = 10
g_debug_fscommand = 0
g_debug_spawning_visually = 0
g_debug_spawn_mode = 2
g_debug_stats = 0
g_dedicatedClientInput_commitSuicide = 0
g_dedicatedClientInput_showDebugText = 0
g_defaultItemRespawnTimer = 5
g_deferredviewsystemupdate = 0
g_defiant_lowHealthFraction = 0.25
g_defiant_timeAtLowHealth = 1
g_delayQuitTime = 5
g_demiGodRevivesAtCheckpoint = 1
g_detachCamera = 0
g_detachedCameraDebug = 0
g_detachedCameraMoveSpeed = 6
g_detachedCameraRotateSpeed = 1.5
g_detachedCameraTurboBoost = 4
g_difficultyHintSystem = 2 [READONLY]
g_difficultyLevel = 2 [READONLY]
g_difficultyLevelLowestPlayed = 2 [READONLY]
g_difficultyRadius = 300 [READONLY]
g_difficultyRadiusThreshold = 5 [READONLY]
g_difficultySaveThreshold = 5 [READONLY]
g_DisableCollisionDamage = 0
g_DisableScoring = 0
g_disable_OpponentsDisconnectedGameEnd = 0
g_displayCheckpointName = 0
g_displayDbgText_actorState = 0
g_displayDbgText_hud = 0
g_displayDbgText_perk = 0
g_displayDbgText_plugins = 0
g_displayDbgText_pmv = 0
g_displayDbgText_psGuns = 0
g_displayDbgText_silhouettes = 0
g_displayIgnoreList = 1 [DUMPTODISK]
g_displayPlayerDamageTaken = 0
g_distanceForceNoIk = 35
g_distanceForceNoLegRaycasts = 5
g_dlcPurchaseOverwrite = 0
g_droppedItemVanishTimer = 45
g_dummyPlayersFire = 0
g_dummyPlayersJump = 0.5
g_dummyPlayersMove = 0
g_dump_stats (Command)
g_EAWhiteBuild = 0
g_ec_enable = 1
g_ec_extent = 2
g_ec_radiusScale = 2
g_ec_removeThreshold = 20
g_ec_volume = 0.75
g_enableActorLuaCache = 1
g_EnableDevMenuOptions = 0 [REQUIRE_APP_RESTART]
g_enableFriendlyAIHits = 0
g_enableFriendlyFallAndPlay = 0
g_enableFriendlyPlayerHits = 1
g_enableInitialLoadoutScreen = 1
g_enableInitialLoginScreen = 1
g_enableitems = 1
g_enableLanguageSelectionMenu = 1 [READONLY]
g_enableloadingscreen = 0 [DUMPTODISK]
g_EnableLoadSave = 1
g_enablePoolCache = 1
g_enableSlimCheckpoints = 0
g_energy_scale_income = 1
g_energy_scale_price = 0
g_EPD = 0 [REQUIRE_APP_RESTART]
g_explosion_materialFX_raycastLength = 1
g_fallAndPlayThreshold = 50
g_fillReservationSlots (Command)
g_flashBangFriends = 0
g_flashBangMinFOVMultiplier = 0.75
g_flashBangMinSpeedMultiplier = 0.2
g_flashBangNotInFOVRadiusFraction = 0.66
g_flashBangSelf = 1
g_flashBangSpeedMultiplierFallOffEase = 5
g_flashrenderingduringloading = 0
g_flushed_minDistanceActorTravelledSquared = 25
g_flushed_timeBetweenGrenadeBounceAndSkillKill = 4
g_flyCamLoop = 0
g_footstepSoundMaxDistanceSq = 900
g_FootstepSoundsDebug = 0
g_FootstepSoundsFollowEntity = 1
g_forcedReviveTime = 14
g_forceFastUpdate = 0
g_forceItemRespawnTimer = 0
g_forceNetLimbo = 0
g_forceWeapon = -1
g_fovToRotationSpeedInfluence = 0
g_fpDbaManagementDebug = 0
g_fpDbaManagementEnable = 0
g_fraglead = 1
g_fraglimit = 0
g_friendlyfireratio = 0
g_friendlyLowerItemMaxDistance = 10
g_frontEndRequiredEPD = 3 [REQUIRE_APP_RESTART]
g_gameFXSystemDebug = 0
g_gameIntersectionTestQuota = 6
g_gameplayanolyst = 0 [REQUIRE_APP_RESTART]
g_gameRayCastQuota = 16
g_gameRules_minPlayerWarningTimerLength = 15000
g_gameRules_postGame_HUDMessageTime = 3
g_gameRules_postGame_ScoreboardTime = 4
g_gameRules_postGame_Top3Time = 4
g_gameRules_skipStartTimer = 0
g_gameRules_startTimerLength = 15
g_gameRules_startTimerMinPlayers = 2
g_gameRules_startTimerMinPlayersPerTeam = 1
g_gameRules_startTimerOverrideWait = 30
g_gameRules_startTimerPlayersRatio = 0.5
g_gamespy_email =
g_gamespy_loginUI = 1
g_gamespy_password =
g_gamespy_unique_nick =
g_generateAnimPairFile (Command)
g_giveCollectableEnergyPoints (Command)
g_glassAutoShatter = 0
g_glassAutoShatterMinArea = 0.5
g_glassAutoShatterOnExplosions = 0
g_glassForceTimeout = 0
g_glassForceTimeoutSpread = 0
g_glassMaxPanesToBreakPerFrame = 0
g_glassNoDecals = 0
g_godMode = 0
g_gotYourBackKill_FOVRange = 45
g_gotYourBackKill_targetDistFromFriendly = 5
g_grabLog = 0
g_groundAlignAll = 1
g_groundeffectsdebug = 0
g_guardian_maxTimeSinceLastDamage = 1
g_hasWindowFocus = 1
g_hideArms = 0
g_hitDeathReactions_debug = 0
g_hitDeathReactions_disableRagdoll = 0
g_hitDeathReactions_disable_ai = 1
g_hitDeathReactions_dumpAssetUsage (Command)
g_hitDeathReactions_enable = 1
g_hitDeathReactions_logReactionAnimsOnLoading = 0
g_hitDeathReactions_reload (Command)
g_hitDeathReactions_streaming = 2
g_hitDeathReactions_useLuaDefaultFunctions = 0
g_holdObjectiveDebug = 0
g_HoldObjective_secondsBeforeStartForSpawn = 8
g_hologram_initialNoMovementCheckTime = 0.2
g_hologram_maxBlockedTime = 0.2
g_hologram_maxNumber = 10
g_hologram_negligibleMovementSqrd = 0.001
g_hologram_spawnOffsetDist = 1.5
g_hologram_spawnRayHeight = 2
g_hostMigrationEnsureBestHostDelayTime = 10
g_hostMigrationResumeTime = 3
g_hostMigrationServerDelay = 0
g_hostMigrationUseAutoLobbyMigrateInPrivateGames = 0
g_idleKickTime = 120
g_ignoreDLCRequirements = 0
g_immersive = 1
g_impulseHandler_reload (Command)
g_infiniteAmmo = 0
g_infiniteSuitEnergy = 0
g_instantKillDamageThreshold = -1
g_intervention_timeBetweenZoomedAndKill = 1
g_inventoryExplosivesCapacity = 6
g_inventoryGrenadesCapacity = 3
g_inventoryNoLimits = 0
g_inventoryWeaponCapacity = 2
g_joint_breaking = 1
g_KingOfTheHillObjective_watchLvl = 0
g_landingBobLandTimeFactor = 0.1
g_landingBobTimeFactor = 0.2
g_language = english
g_levelfadein_levelload = 4
g_levelfadein_quickload = 2
g_loadMod (Command)
g_loadoutServerControlled = 0
g_loadoutUsePerkTiers = 0
g_loadPlayerModelOnLoad = 1
g_loadSave (Command)
g_localPacketRate = 50
g_LogDamage = 0
g_logPrimaryRound = 1
g_logSuitActions = 0
g_logSuitArmourDamageAbsorption = 0
g_logSuitEnergyNetworking = 0
g_MatchmakingBlock = 0 [REQUIRE_APP_RESTART]
g_MatchmakingVersion = 5620 [REQUIRE_APP_RESTART]
g_maxHealthMultiplier = 1
g_maximumDamage = -1
g_mechanismMgrLog = 0
g_mechanismMgrWatch = 0
g_messageOfTheDay =
g_minplayerlimit = 6
g_minteamlimit = 1
g_modevarivar_disableKillCam = 0
g_modevarivar_disableNanosuit = 0
g_modevarivar_disableSpectatorCam = 0
g_modevarivar_proHealth_frac = 0.75
g_modevarivar_proHud = 0
g_moveDetachedCamera = 0
g_movementTransitions_debug = 0
g_movementTransitions_enable = 1
g_movementTransitions_log = 0
g_movementTransitions_reload (Command)
g_mpAllSeeingRadar = 0 [READONLY]
g_mpAllSeeingRadarSv = 0 [READONLY]
g_MPCoverAndLean = 0
g_mpCullShootProbablyHits = 1
g_mpDisableRadar = 0 [READONLY]
g_mpHeadshotsOnly = 0
g_mpKickableCars = 1
g_MPLedgeGrabbing = 1
g_mpLoaderScreenMaxTime = 25
g_mpLoaderScreenMaxTimeSoftLimit = 15
g_mpNoEnemiesOnRadar = 0 [READONLY]
g_mpRegenerationRate = 0
g_mp_as_DefendersMaxHealth = 180
g_multikillTimeBetweenKills = 5
g_multiplayerDefault = 1
g_multiplayerEnableVehicles = 1
g_multiplayerModeOnly = 0
g_muzzleFlashCull = 1
g_muzzleFlashCullDistance = 30000
g_nanoGlassPostEffect = 1
g_nanoSuitDisableSprintDamageTaken = 20
g_nanoSuitDisableSprintTime = 0.5
g_nanoSuitEnableSuitShapeDeformation = 1
g_nanoSuitMenuToggleTime = 0
g_neverFlagging_maxMatchTimeRemaining = 10
g_nextlevel (Command)
g_no_breaking_by_objects = 0
g_no_secondary_breaking = 0
g_numLives = 3
g_objectivesTimeScale = 1
g_officialServer = 0
g_persistantStats_gamesCompletedFractionNeeded = 0.5
g_playerEnableDedicatedInput = 1
g_playerFallAndPlay = 0
g_playerInteractorRadius = 1.8
g_playerLodRatio = 80 [REQUIRE_LEVEL_RELOAD]
g_playerLowHealthThreshold = 20
g_playerMidHealthThreshold = 60
g_playersWithDisabledDedicatedInputCrouch = 0
g_playerUsesDedicatedInput = 0
g_post3DRendererDebug = 0
g_post3DRendererDebugGridSegmentCount = 10
g_postEffect.FilterGrain_Amount = 0
g_postEffect.FilterRadialBlurring_Amount = 0
g_postEffect.FilterRadialBlurring_Radius = 1
g_postEffect.FilterRadialBlurring_ScreenPosX = 0.5
g_postEffect.FilterRadialBlurring_ScreenPosY = 0.5
g_postEffect.Global_User_Brightness = 1
g_postEffect.Global_User_ColorC = 0
g_postEffect.Global_User_ColorHue = 0
g_postEffect.Global_User_ColorK = 0
g_postEffect.Global_User_ColorM = 0
g_postEffect.Global_User_ColorY = 0
g_postEffect.Global_User_Contrast = 1
g_postEffect.Global_User_Saturation = 1
g_postEffect.HUD3D_FOV = 0
g_postEffect.HUD3D_Interference = 0
g_pp_scale_income = 1
g_pp_scale_price = 1
g_preroundtime = 8
g_presaleUnlock = 0 [REQUIRE_APP_RESTART]
g_presaleURL = http://crytek.com [READONLY]
g_procedural_breaking = 1
g_ProcessOnlineCallbacks = 1 [READONLY]
g_ProjectilePathDebugGfx = 0
g_PSTutorial_Enabled = 1
g_punishFriendlyDeaths = 1
g_radialBlur = 1
g_rejectEffectCullDistance = 625
g_rejectEffectVisibilityCull = 1
g_reloadActionMaps (Command)
g_reloadGameRules (Command)
g_iamfromwww.noobhunters.org (Command)
g_requestPickupDelay = 1
g_resetActionmapOnStart = 0
g_revivetime = 7
g_roundlimit = 30
g_roundScoreboardTime = 7
g_roundStartTime = 10
g_roundtime = 2.5
g_saveLoadBasicEntityOptimization = 1
g_saveLoadDumpEntity (Command)
g_saveLoadUseExportedEntityList = 1
g_scoreLimit = 3
g_scoreLimitOverride = 0
g_serverImageUrl =
g_setActorModelFromLua = 0
g_setcontrollerlayout (Command)
g_setlevelstat (Command)
g_showIdleStats = 0
g_showShadowChar = 0
g_showUpdateState = 0
g_SimpleEntityBasedObjective_watchLvl = 0
g_skipAfterLoadingScreen = 0
g_skipIntro = 0
g_spawndeathdist = 20
g_spawn_conflict_clustering_radius = 7
g_spawn_ctfFlagAvoidDist = 30
g_spawn_enemyDistLevelSizeDivider = 6
g_spawn_explosiveSafeDist = 7
g_spawn_lastKillerDist = 30
g_spawn_lastSpawnDist = 10
g_spawn_recentSpawnTimer = 2.5
g_spawn_timeToRetrySpawnRequest = 0.4
g_spawn_vistable_maxDistToAltSpawnEntity = 4
g_spawn_vistable_numAreaTestsPerFrame = 20
g_spawn_vistable_numLineTestsPerFrame = 3
g_spawn_vistable_show = 0
g_spectacularKill.debug = 0
g_spectacularKill.maxDistanceError = 2
g_spectacularKill.maxHeightBetweenActors = 0.2
g_spectacularKill.minKillerToTargetDotProduct = 0
g_spectacularKill.minTimeBetweenKills = 1
g_spectacularKill.minTimeBetweenSameKills = 10
g_spectacularKill.sqMaxDistanceFromPlayer = 900
g_spectacularKill_reload (Command)
g_spectate_cctv_RotScale = 5
g_spectate_Debug = 0
g_spectate_DisableCCTV = 0
g_spectate_DisableDead = 0
g_spectate_DisableFollow = 0
g_spectate_DisableFree = 1
g_spectate_DisableManual = 1
g_spectate_DisableSpawnOptOut = 1
g_spectate_TeamOnly = 1
g_spectatorcollisions = 1
g_stanceTransitionSpeed = 15
g_STAPCameraAnimation = 1
g_stapEnable = 1
g_stapLayer = 5
g_startFirstTime = 1 [DUMPTODISK]
g_statisticsMode = 2
g_stereoIronsightEyeDistance = 0.0064
g_stereoIronsightWeaponDistance = 0.375
g_suddendeathtime = 30
g_SuitModeSlowMotionRatio = 1
g_SurvivorOneVictoryConditions_watchLvl = 0
g_syncClassRegistry = 0
g_teamDifferentiation = 1
g_teamlock = 2
g_n.o.o.b_h.u.n.t.e.r.s.o.r.g
g_telemetryConfig = MP
g_telemetryDisplaySessionId = 0
g_telemetryEnabledSP = 0
g_telemetryEntityClassesToExport =
g_telemetrySampleRateBandwidth = 3
g_telemetrySampleRateMemory = 2
g_telemetrySampleRatePerformance = 1
g_telemetrySampleRateSound = -1
g_telemetry_compression_level = 2
g_telemetry_compression_mem_level = 3
g_telemetry_compression_window_bits = 24
g_telemetry_compress_gamelog = 1
g_telemetry_drawcall_budget = 2000
g_telemetry_enabled = 1
g_telemetry_gameplay_copy_to_global_heap = 1
g_telemetry_gameplay_enabled = 1
g_telemetry_gameplay_gzip = 1
g_telemetry_gameplay_save_to_disk = 1
g_telemetry_logging = 0
g_telemetry_memory_display = 0
g_telemetry_memory_size_mp = 1048576
g_telemetry_memory_size_sp = 0
g_telemetry_mp_upload_delay = 5
g_telemetry_onlyInGame = 1
g_telemetry_port = 80
g_telemetry_serialize_method = 1
g_telemetry_server = lb.crysis2.ea.com
g_telemetry_serverPath = /gamesaslite_dev/telemetry
g_telemetry_serverPathSP = /~steven/telemetry
g_telemetry_transaction_recording = 0
g_telemetry_upload_errorlogs = 1
g_telemetry_upload_gamelogs = 2
g_telemetry_xp_event_send_interval = 1
g_tentacle_joint_limit = -1
g_testMuteTeam (Command)
g_testTeamBalancing (Command)
g_thermalVisionDebug = 0
g_timelimit = 60
g_timelimitextratime = 0 [READONLY]
g_tk_punish = 1
g_tk_punish_limit = 5
g_tpdeathcam_camCollisionRadius = 0.2
g_tpdeathcam_camDistFromPlayer = 2.2
g_tpdeathcam_camHeightTweak = -0.02
g_tpdeathcam_collisionEpsilon = 0.001
g_tpdeathcam_dbg_alwaysOn = 0
g_tpdeathcam_dbg_gfxTimeout = 0
g_tpdeathcam_directionalFocusGroundTestLen = 0.5
g_tpdeathcam_lookDistWhenNoKiller = 10
g_tpdeathcam_maxBumpCamUpOnCollide = 2
g_tpdeathcam_testLenIncreaseRestriction = 0.3
g_tpdeathcam_zVerticalLimit = 0.983
g_translationPinningEnable = 1
g_tree_cut_reuse_dist = 0.35
g_trooperBankingMultiplier = 1 [DUMPTODISK]
g_trooperTentacleAnimBlend = 0 [DUMPTODISK]
g_TweakProfile = Standard [DUMPTODISK]
g_updateRichPresenceInterval = 15
g_useDedicatedLeaderboards = 1 [REQUIRE_APP_RESTART]
g_useHitReactController = 1
g_useHitSoundFeedback = 1
g_useOnlineServiceForDedicated = 1
g_useProfile = 1
g_userNeverAutoSignsIn = 0
g_useSkillKillSoundEffects = 0
g_usixMLCPBinForSaveLoad = 1 [REQUIRE_LEVEL_RELOAD]
g_victoryConditionsDebugDrawResolution = 0
g_visibilityTimeout = 0
g_visibilityTimeoutTime = 30
g_watchSuitAllEnergyLevels = 0
g_wavesLimit = 3
g_writeUserDataInterval = 0.25
g_XMLCPBAddExtraDebugInfoToXmlDebugFiles = 0
g_XMLCPBGenerateXmlDebugFiles = 0
g_XMLCPBSizeReportThreshold = 2048
g_XMLCPBUseExtraZLibCompression = 1
g_xpMultiplyer = 1
http_startserver (Command)
http_stopserver (Command)
hud_2DtestRenderType = 0
hud_alloc_show = 0
hud_allowMouseInput = 1
hud_aspectCorrection = 0
hud_battlelog_debug = 0
hud_battlelog_enableFlashReadback = 1
hud_battlelog_iconOffset = 0
hud_battlelog_iconPadding = 5
hud_battlelog_pause = 0
hud_battlelog_queueSizeBeforeFast = 3
hud_battlelog_test (Command)
hud_battlelog_timeMuliplier_fast = 1.3
hud_battlelog_timeMuliplier_slow = 2
hud_boot_enableForMP = 0
hud_capturing_debug = 0
hud_capturing_timeToExplode = 3
hud_cgf_positionBase = 1
hud_cgf_positionRightScale = 0
hud_cgf_positionScaleFOV = 0
hud_cgf_positionUpScale = 0
hud_chatlog_debug = 0
hud_chatlog_pause = 0
hud_chatlog_queueSizeBeforeFast = 3
hud_chatlog_timeMuliplier_fast = 1.3
hud_chatlog_timeMuliplier_slow = 2
hud_clearinteractionmsg (Command)
hud_cmdClearDebugState (Command)
hud_colorLine = 4481854
hud_colorOver = 14125840
hud_colorText = 12386209
hud_ContextualHealthIndicator = 0
hud_controllerMouse_speed = 250
hud_createStateWithSingleObject (Command)
hud_Crosshair = 1
hud_CrosshairHideOnReload = 1
hud_CrosshairHitIndicator_AfterSuitFailFadeoutMultiplier = 2
hud_CrosshairMinSpread = 0.5
hud_CrosshairSpreadMultiplier = 10
hud_CrosshairUseSmoothSpread = 1
hud_Crosshair_blinkin_endrate = 0.05
hud_Crosshair_blinkin_startrate = 0.1
hud_Crosshair_blinkout_endrate = 0.05
hud_Crosshair_blinkout_startrate = 0.5
hud_Crosshair_debug = 0
hud_Crosshair_ironsight_fadeInDelay = 0.05
hud_Crosshair_ironsight_fadeInTime = 0.2
hud_Crosshair_ironsight_fadeOutTime = 0.12
hud_Crosshair_laser_fadeInTime = 0.2
hud_Crosshair_laser_fadeOutTime = 0.2
hud_Crosshair_shotgun_spreadMultiplier = 2.2
hud_crosshair_triggerCantFire (Command)
hud_Crosshair_underradar_flashcount = 3
hud_Crosshair_underradar_flashtime = 1
hud_ctrlZoomMode = 0
hud_customtextmsg (Command)
hud_customtext_afterTextFadeAnimDelay = 0.5
hud_customtext_initialAnimDelay = 0.5
hud_DeathRedScreen = 1
hud_debugActiveStates = 0
hud_debugDrawAssets = 0
hud_debugDrawAssets_search =
hud_DebugFrontEnd = 0
hud_detach = 0
hud_detector_detonationDelayFlashRate = 3
hud_DMode = 0
hud_dogtagsDbgDrawSpawnImpulseHelpers = 0
hud_dogtagsEnable = 1
hud_dogtagsHUDPopupEnable = 1
hud_dogtagsSpawnDirectionalBump = 0.25
hud_dogtagsSpawnHeightBump = 0.8
hud_dogtagsSpawnImpulseAngDegZ = 0
hud_dogtagsSpawnImpulseMag = 3
hud_double_taptime = 0.25
hud_DPad_visual_time = 1
hud_drawCentreOfScreen = 0
hud_drawSafeAreas = 0
hud_enable_tutorial_box = 1
hud_errors_designer_warnings = 0
hud_errors_show = 0
hud_faderDebug = 0
hud_fakeGameStateNotify (Command)
hud_fakelowenergy (Command)
hud_fakeobjectives (Command)
hud_fakePerks (Command)
hud_fakeradardata (Command)
hud_fakeRankMessages (Command)
hud_fakeScores (Command)
hud_faketransmission (Command)
hud_fakeweaponinfo (Command)
hud_fakeXP (Command)
hud_findDeepestWorkingPathOnGetVariableFail = 0
hud_forceDrawAllAssets (Command)
hud_forceLowAmmoOn = 0
hud_hide = 0
hud_hideMenus = 0
hud_hitIndicators_depth = 0.4
hud_hitIndicators_forceShow = 0
hud_hitIndicators_timeOnScreen = 1.5
hud_inputprompts_dropPromptTime = 3
hud_inputprompts_enabled = 1
HUD_interactiveSafeAreas = 0
hud_InterestPointsMaxDist = 60
hud_InterestPointsMaxDistSize = 0.75
hud_InterestPointsMinDist = 2
hud_InterestPointsMinDistSize = 2
hud_InterestPointsPingDistance = 80
hud_InterestPointsQueryRate = 1
hud_InterestPointsRadius = 50
hud_leavingBattleAreaToggle (Command)
hud_localize_ws_instead = 0
hud_lockless_buffer_size = 300000
hud_lowAmmoOn_timesOut = 0
hud_mapEnable = 1
hud_messages_bracketsClosingSpeedScale = 1
hud_messages_bracketsInterpolateMethod = 5
hud_messages_bracketsInterpolateScalar = 100
hud_messages_bracketsOpeningSpeedScale = 1
hud_messages_debug = 0
hud_messages_queueSizeBeforeFast = 3
hud_messages_speedScale = 1
hud_messages_timeMuliplier_fast = 1.5
hud_messages_timeMuliplier_slow = 1
hud_minimapLevelsAlphaToUpdate = 0.05
hud_minimapLevelsDebug = 0
hud_minimapLevelsEnable = 1
hud_minimapLevelsZToUpdate = 0.2
hud_minimapOverrideScale = 0
hud_mpHasOwnAssets = 1
hud_mpObjectives_atEdgeFixedDepthValue = http://www.mycrysis.com/forums/0
hud_mpObjectives_atEdgeUseFixedDepth = 0
hud_mpObjectives_boxHeight = 0.85
hud_mpObjectives_boxWidth = 0.7
hud_mpObjectives_chamfering = 1
hud_mpObjectives_chamferRadius = 0.3
hud_mpObjectives_debug = 0
hud_mpObjectives_globalScale = 1.2
hud_mpObjectives_iconRotate = 1
hud_mpObjectives_shrinkWithDistance = 0
hud_mpObjectives_shrinkWithDistanceEdge = 0
hud_navPath_autoClearAtEnd = 0
hud_navPath_autoClearDistance = 5
hud_navPath_compassDistance = 12
hud_navPath_debugDraw = 0
hud_navPath_enable = 0
hud_navPath_maxPoints = 100
hud_navPath_minSegmentLength = 0.5
hud_navPath_segmentLengthIncrease = 1
hud_navPath_smoothLevel = 4
hud_navPath_updateDistance = 2
hud_objectiveIcons_attachToAllBullets = 0
hud_objectiveIcons_flashTime = 1.6
hud_objectiveLeadingMode = 1
hud_ObjectiveRangeDistance = 100
hud_om_debug = 0
hud_onshot_enabled = 1
hud_onshot_radarEnabled = 0
hud_pc_invite_debug = 0
hud_pc_invite_test = 0
hud_perk_debug = 0
hud_perk_deploymentIconScale = 100
hud_perk_iconFlashRate = 3
hud_perk_speedMuliplier = 1
hud_posteffects_enable = 1
hud_prematch_debug = 0
hud_quitAfterTest = 0
hud_radarAimTimeToSpotOnRadar = 0.5
hud_radarDebug = 0
hud_radarOnShootTimeOnRadar = 3
hud_radarOverrideMapRotation = 0
hud_radarOverrideMapScale = 0
hud_radarOverrideScale = 0
hud_radarScaleMP = 15
hud_radarScaleSP = 35
hud_radarSpottedTimeOnRadar = 5
hud_radarSweepSpeed = 0.7
hud_radarSweepVisibleDistance = 200
hud_radarTypeMP = 1
hud_radar_ShowRadarBg = 0
hud_reload (Command)
hud_sb_debug = 0
hud_scores_debug = 0
hud_scores_queueSizeBeforeFast = 3
hud_scores_showX (Command)
hud_scores_timeMuliplier_fast = 1.3
hud_scores_timeMuliplier_slow = 2
hud_setActiveState (Command)
HUD_setCustomSafeArea (Command)
hud_setinteractionmsg (Command)
hud_skipLoadingAssets = 0
hud_spotting_enabled = 1
hud_startPaused = 1
hud_stereo_icon_depth_multiplier = 1
hud_stereo_maxDist = 10
hud_stereo_minDist = 0.1
hud_stereo_multiplier = 1
hud_stereo_objective_icon_depth = 500
hud_subtitles = 0
hud_tagging_colour_alerted_b = 0
hud_tagging_colour_alerted_g = 0.761719
hud_tagging_colour_alerted_r = 1
hud_tagging_colour_combat_b = 0
hud_tagging_colour_combat_g = 0
hud_tagging_colour_combat_r = 1
hud_tagging_duration = 10
hud_tagging_duration_assaultDefenders = 10
hud_tagging_enabled = 1
hud_tagnames_debug = 0
hud_tagnames_debugdata = http://www.mycrysis.com/forums/0
hud_tagnames_debugZDepths = 0
hud_tagnames_disable = 0
hud_tagnames_EnemyLockOnDuration = 0.5
hud_tagnames_EnemyTimeUntilLockObtained = 0.4
hud_tagnames_FadeInOutDuringEnemyLock = 1
hud_tagnames_ForceDraw = 0
hud_tagnames_forceZSwap = 0
hud_tagnames_incrementFrame = 0
hud_tagnames_occludeAll = 0
hud_tagnames_occludeBoxTest = 0
hud_tagnames_occludedEnemyShowArrows = 0
hud_tagnames_occludedFriendlyShowArrows = 0
hud_tagnames_occlude_debug = 0
hud_tagnames_occlude_debugGraphics = 0
hud_tagnames_occlusionCylinderWidth = 0.5
hud_tagnames_randomiseIsSpeaking = 0
hud_tagnames_RankFontSize = 14
hud_tagnames_scale_farDist = 100
hud_tagnames_scale_farScale = 0.2
hud_tagnames_scale_maxScaleGlobal = 1
hud_tagnames_scale_midDist = 20
hud_tagnames_scale_midScale = 0.8
hud_tagnames_scale_minScaleGlobal = 1
hud_tagnames_scale_nearDist = 1
hud_tagnames_scale_nearScale = 1
hud_tagnames_showOverCorpses = 1
hud_tagnames_ThroughGeom_dead = 0
hud_tagnames_ThroughGeom_enemies = 0
hud_tagnames_ThroughGeom_friendies = 1
hud_tagnames_useOcclusion = 1
hud_tagnames_zoffset_farDist = 350
hud_tagnames_zoffset_farOffset = 0.18
hud_tagnames_zoffset_midDist = 8
hud_tagnames_zoffset_midOffset = 0.18
hud_tagnames_zoffset_nearDist = 1
hud_tagnames_zoffset_nearOffset = 0.18
hud_tagname_rankTextColourEnemies =
hud_tagname_rankTextColourFriends =
hud_tagname_rankTextColourFriendSquad =
hud_test (Command)
hud_testDone (Command)
hud_test_iterateResolutions = 0
hud_test_iterateSafeAreas = 1
hud_test_takeScreenShots = 0
hud_test_timeBetweenTestScreenShots = 2
hud_threats_setLookAtThreat (Command)
hud_threat_debug = 0
hud_threat_distanceAboveThreat = -0.1
hud_threat_radius = 0.4
hud_threat_showLocalPlayersAfterXTime = 1
hud_threat_stopGrenadesixploding = 0
hud_threat_useRotationFromPlayer = 1
hud_threat_useScaledThreatLocation = 0
hud_throttle (Command)
hud_UseFlashFrontEndLoading = 0
hud_warningDisplayTimeMP = 0.1
hud_warningDisplayTimeMP_lowEnergy = 0.2
hud_warningDisplayTimeSP = 2
hud_WeaponInfo_changeFiremodeDisplayTime = 3
hud_WeaponInfo_changeWeaponDisplayTime = 3
hud_WeaponSelectDisplayTime = 2
h_drawSlippers = 0
h_useIK = 1
IgnoreAllAsserts (Command)
i_auto_turret_target = 1
i_am[copyd[from[no[obhunt[]ers]org [DUMPTODISK]
i_auto_turret_target_tacshells = 0
i_debuggun_1 = ai_statsTarget [DUMPTODISK]
i_debuggun_2 = ai_BehaviorStatsTarget [DUMPTODISK]
i_debug_itemparams_memusage = 0
i_debug_mp_flowgraph = 0
i_debug_projectiles = 0
i_debug_recoil = 0
i_debug_sounds = 0
i_debug_spread = 0
i_debug_turrets = 0
i_debug_weaponActions = 0
i_debug_weaponparams_memusage = 0
i_debug_zoom_mods = 0
i_dogtag_constantorientation = 0
i_dogtag_gravity = -9.8
i_dogtag_lifetime = 60
i_dogtag_minBounceVel = 0.3
i_dogtag_minVel = 0.2
i_dogtag_nopathalign = 1
i_dogtag_normalX = 0
i_dogtag_normalY = 0
i_dogtag_normalZ = 1
i_dogtag_noroll = 1
i_dogtag_nospin = 0
i_dogtag_pierceability = 15
i_dogtag_size = 0.05
i_dogtag_thickness = 0.05
i_dogtag_useparticlephysics = 1
i_dropitem (Command)
i_dump_ammo_pool_stats (Command)
i_enable_auto_weapon_lowering = 0
i_failedDetonation_lifetime = 1
i_failedDetonation_speedMultiplier = 0.15
i_fastSelectMultiplier = 4
i_giveallitems (Command)
i_giveammo (Command)
i_givedebugitems (Command)
i_giveitem (Command)
i_grenade_showTrajectory = 0
i_hmg_detachWeaponAnimFraction = 0.55
i_hmg_impulseLocalDirection_x = 1
i_hmg_impulseLocalDirection_y = 0
i_hmg_impulseLocalDirection_z = 0
i_inventory_capacity = 64
i_itemSystemDebugMemStats = 0
i_laser_hitPosOffset = 0.1
i_lighteffects = 1 [DUMPTODISK]
i_listitems (Command)
i_lying_item_limit = 64
i_particleeffects = 1 [DUMPTODISK]
i_precache = 1 [DUMPTODISK]
i_rejecteffects = 1 [DUMPTODISK]
i_reload (Command)
i_saveweaponposition (Command)
i_soundeffects = 1 [DUMPTODISK]
i_staticfiresounds = 1 [DUMPTODISK]
i_useCharacterAttachments = 1
join_game (Command)
User avatar
Oceavision
 
Posts: 3414
Joined: Thu May 03, 2007 10:52 am

Post » Wed Nov 10, 2010 10:25 am

kc_bulletCamOffsetX = 0
kc_bulletCamOffsetY = -0.3
kc_bulletCamOffsetZ = 0.06
kc_bulletHoverDist = 4
kc_bulletHoverTime = 1
kc_bulletHoverTimeScale = 0.01
kc_bulletPostHoverTimeScale = 1
kc_bulletRiflingSpeed = 6.5
kc_bulletSpeed = 100
kc_bulletTravelTimeScale = 0.5
kc_bulletZoomDist = 0.5
kc_bulletZoomOutRatio = 1
kc_bulletZoomTime = 0.02
kc_cameraCollision = 1
kc_cameraRaiseHeight = 1
kc_debug = 0
kc_debugSkillKill = 0
kc_debugStressTest = 0
kc_debugVictimPos = 0
kc_debugWinningKill = 0
kc_enable = 1
kc_grenadeSmoothingDist = 10
kc_gunshipCamDist = 10
kc_gunshipCamHeight = 0
kc_kickInTime = 2
kc_largeProjectileDistance = 0.625
kc_largeProjectileHeightOffset = 0.18
kc_length = 5
kc_maxFramesToPlayAtOnce = 10
kc_memStats = 0
kc_perkCamOffsetX = -3
kc_perkCamOffsetY = 0
kc_perkCamOffsetZ = 18
kc_playbackSyncDelay = 0
kc_projectileDistance = 0.3
kc_projectileHeightOffset = 0.05
kc_projectileMinimumVictimDist = 4.3
kc_projectileVictimHeightOffset = 0.65
kc_skillKillLength = 4
kc_smoothing = 0.05
kick (Command)
kickid (Command)
kill (Command)
lastinv (Command)
load (Command)
loadactionmap (Command)
LoadConfig (Command)
loadLastSave (Command)
loadOnlineAttributes (Command)
loadProfile (Command)
log_IncludeTime = 1
log_Module =
log_SpamDelay = 0
log_tick = 0
log_Verbosity = 3 [DUMPTODISK]
log_VerbosityOverridesWriteToFile = 1 [DUMPTODISK]
log_WriteToFile = 1 [DUMPTODISK]
log_WriteToFileVerbosity = 3 [DUMPTODISK]
lua_CodeCoverage = 0
lua_debugger = 0
lua_debugger_show (Command)
lua_dump_coverage (Command)
lua_dump_state (Command)
lua_garbagecollect (Command)
lua_reload_script (Command)
lua_stackonmalloc = 0
lua_StopOnError = 0
map (Command)
mc_entity =
memDumpAllocs (Command)
MemInfo = 0
memReplayAddSizerTree (Command)
memReplayDumpSymbols (Command)
memReplayInfo (Command)
memReplayLabel (Command)
memReplayPause (Command)
memReplayResume (Command)
memReplayStop (Command)
memResetAllocs (Command)
MemStats = 0
MemStatsMaxDepth = 4
MemStatsThreshold = 32000
menu_addWarning (Command)
menu_cmd (Command)
menu_cmdbuffer_DebugBuffer = 0
menu_cmdbuffer_FEBackground = 0
menu_cmdbuffer_FEMainUI = 0
menu_cmdbuffer_FEWarnings = 0
menu_cmdbuffer_FriendsPopups = 0
menu_cmdbuffer_VideoBuffer = 0
menu_debugScreenStack = 0
menu_debugWatches = 0
menu_dogtagsMenuEnable = 1
menu_dogtagsMenuLocalDurationOn = 2
menu_dogtagsMenuLocalDurationWait = 15
menu_dogtagsMenuTempDurationOn = 2
menu_dogtagsMenuTempDurationWait = 5
menu_dogtagsUnlockAll = 0
menu_friends_menus_debug = 0
menu_gotoPage (Command)
menu_hostMigration (Command)
menu_list_loading_hints (Command)
menu_namesAsWs = 0
menu_newDisplayFlagsSet (Command)
menu_refreshPage (Command)
menu_serverListTest_addAllServers = 0
menu_serverListTest_numServers = 30000
menu_serverListTest_serversIncrements = 200
menu_useTestData = http://www.mycrysis.com/forums/0
mfx_Debug = 0
mfx_DebugFlowGraphFX = 0
mfx_DebugVisual = 0
mfx_DebugVisualFilter =
mfx_Enable = 1
mfx_EnableAttachedEffects = 1
mfx_EnableFGEffects = 1
mfx_ParticleImpactThresh = 2
mfx_pfx_maxDist = 35
mfx_pfx_maxScale = 1.5
mfx_pfx_minScale = 0.5
mfx_RaisedSoundImpactThresh = 3.5
mfx_Reload (Command)
mfx_ReloadFGEffects (Command)
mfx_SerializeFGEffects = 1
mfx_SoundImpactThresh = 1.5
mfx_Timeout = 0.01
mov_debugCamShake = 0
mov_debugEvents = 0
mov_goToFrame (Command)
mov_NoCutscenes = 0
mov_overrideCam =
mov_useCam (Command)
mp_ctfParams.carryingFlag_SpeedScale = 0.8
mp_extractionParams.carryingTick_DamageAbsorbDesperateEnergyCost = 0.45
mp_extractionParams.carryingTick_EnergyCostPerHit = 0.05
mp_extractionParams.carryingTick_SpeedScale = 0.8
name (Command)
net_backofftimeout = 360
net_breakage_sync_entities = 0
net_bw_aggressiveness = 0.5
net_channelstats = 0
net_check_for_patch (Command)
net_connectivity_detection_interval = 1
net_defaultChannelBitRateDesired = 200000 [READONLY]
net_defaultChannelBitRateToleranceHigh = 0.001 [READONLY]
net_defaultChannelBitRateToleranceLow = 0.5 [READONLY]
net_defaultChannelIdlePacketRateDesired = 0.05 [READONLY]
net_defaultChannelPacketRateDesired = 50 [READONLY]
net_defaultChannelPacketRateToleranceHigh = 2 [READONLY]
net_defaultChannelPacketRateToleranceLow = 0.1 [READONLY]
net_disconnect_on_rmi_error = 0 [DUMPTODISK]
net_download_patch (Command)
net_dump_object_state (Command)
net_enable_tfrc = 0
net_enable_voice_chat = 1 [REQUIRE_APP_RESTART]
net_enable_watchdog_timer = 0
net_gamespy_voip_enable = 1 [DUMPTODISK]
net_gamespy_voip_logging = 0
net_gamespy_voip_loopback = 0
net_gamespy_voip_threshold = 0.05 [DUMPTODISK]
net_highlatencythreshold = 0.5
net_highlatencytimelimit = 1.5
net_inactivitytimeout = 30
net_inactivitytimeoutDevmode = 30
net_initLobbyServiceToLan = 0
net_input_dump = 0
net_input_trace = 0
net_install_patch (Command)
net_keepalive_time = 10
net_lanbrowser = 0
net_lan_scanport_first = 64087 [DUMPTODISK]
net_lan_scanport_num = 5 [DUMPTODISK]
net_lobby_default_port = 64090 [DUMPTODISK]
net_lobby_gamespy_connection_wait_timeout = 60000 [DUMPTODISK]
net_lobby_gamespy_online_port = 64100 [DUMPTODISK]
net_lobby_gamespy_symmetrical_friends = 1 [DUMPTODISK]
net_log = 1
net_log_remote_methods = 0 [DUMPTODISK]
net_maxpacketsize = 1000
net_minMicrophoneNotificationInterval = 1
net_minTCPFriendlyBitRate = 30000
net_nat_type = Uninitialized [READONLY]
net_new_queue_behaviour = 1
net_next_map (Command)
net_onlyListGameServersContainingText =
net_packetsendrate = 20
net_packet_read_debug_output = 0
net_pb_cl_enable (Command)
net_pb_sv_enable (Command)
net_phys_debug = 0
net_phys_lagsmooth = 0.1
net_phys_pingsmooth = 0.1
net_ping_time = 5
net_profile_budget_logging = 0
net_profile_budget_logname = profile_net_budget.log
net_profile_enable = 0
net_profile_logging = 0
net_profile_logname = profile_net.log
net_profile_show_socket_measurements = 0
net_profile_socket_budget = 256
net_profile_worst_num_channels = 15
net_remotetimeestimationwarning = 0
net_rtt_convergence_factor = 995
net_safetysleeps = 0
net_scheduler_debug = 0
net_setOnlineMode (Command)
net_set_cdkey (Command)
net_show_matchmaking_tasks = 0 [DUMPTODISK]
net_stats_login = [DUMPTODISK]
net_stats_pass = [DUMPTODISK]
net_UseDeprecatedVoiceSystem = 1 [DUMPTODISK]
net_voice_lead_packets = 5
net_voice_proximity = 0
net_voice_trail_packets = 5
open_url (Command)
performance_profile_logname = performance.log
perk (Command)
perkActivateTeamPerk (Command)
perkLock (Command)
perks (Command)
perksClear (Command)
perkTier (Command)
perkUnlock (Command)
perk_alienGunship_debugInfo = 0
perk_alienGunship_enemyIgnoreTime = 1
perk_alienGunship_enteringDecelerationRange = 210
perk_alienGunship_idealWaypointAngleRange = 90
perk_alienGunship_inOutSpeed = 80
perk_alienGunship_lookToNextTargetDistance = 20
perk_alienGunship_maxDamage = 0.075
perk_alienGunship_optimum2DDistFromTarget = 25
perk_alienGunship_roamingDecelerationRange = 25
perk_alienGunship_roamingMaxSpeed = 12
perk_alienGunship_roamingMinSpeed = 5
perk_alienGunship_secondaryFireWaitTime = 0.1
perk_alienGunship_spawnIgnoreTime = 5
perk_alienGunship_targetCloakedSecondaryFireTime = 2
perk_alienGunship_targetLerpSpeed = 0.5
perk_alienGunship_targetLockTime = 1
perk_alienGunship_targetting2DRangeSq = 2500
perk_alienGunship_targettingFOV = 140
perk_alienGunship_targettingMinSpeed = 0.75
perk_alienGunship_timeBetweenRaycasts = 0.15
perk_alienGunship_timeInLevel = 60
perk_alienGunship_turretLerpSpeed = 1
perk_alienGunship_turretMaxAngleDiffForFiring = 35
perk_antiSniperEffect = 1
perk_antiSniperEffectDecreaseRate = 4
perk_antiSniperEffectIncreaseRate = 8
perk_antiSniperEnergyMinimum = -0.5
perk_antiSniperEnergyRechargeRate = 0.1
perk_antiSniperEnergyUseRate = 0
perk_antiSniperScreenEffectAmount = 5
perk_antiSniperSwayMult = 0.15
perk_ArmorEfficiency_scaleEnergyDrain = 0.5
perk_ArmorEfficiency_scaleMovementSpeed = 0.25
perk_chaffFOV = 5
perk_chaffRechargeTime = 4
perk_chaffSpread = 0.4
perk_cloakAwareness_FlickerTime = 1
perk_cloakAwareness_Range = 20
perk_cloakAwareness_TimeFromUncloakToKill = 3
perk_cloakAwareness_TimeTillFlickerTierThree = 5
perk_cloakAwareness_TimeTillFlickerTierTwo = 7
perk_criticalEnergyDamagePerSecond = 30
perk_deflection_damageMultiplier = 0.5
perk_DetonationDelay_explosionDelay = 2
perk_disable = 0
perk_Dogtag_teamPerkTimeScale = 1.2
perk_dolphinSpeedMult = 4
perk_ECM_blendDistance = 5
perk_ECM_height = 5
perk_ECM_rangeTierOne = 10
perk_ECM_rangeTierThree = 18
perk_ECM_rangeTierTwo = 10
perk_EnergyLeech_tier1RechargeFraction = 0.2
perk_EnergyLeech_tier2RechargeFraction = 0.3
perk_EnergyLeech_tier3RechargeFraction = 0.5
perk_EnhancedVisor_FlashBangScale = 0.1
perk_FatalityBonus_deathStreakRequired = 5
perk_FatalityBonus_killStreakToStop = 1
perk_FragResistant_damageMultiplier = 0.5
perk_FragResistant_suitLayerOverrideB = 0.5
perk_FragResistant_suitLayerOverrideG = 0
perk_FragResistant_suitLayerOverrideR = 1
perk_FragResistant_suitLayerOverrideTimer = 3
perk_HeavyArms_mountedWeapons_movementMultiplier = 1.5
perk_HeavyArms_mountedWeapons_ripOffOverrideSpeed = 1.4
perk_HeavyArms_reducedAttachmentWeight_selectSpeedMultiplier = 2
perk_HeavyArms_reducedAttachmentWeight_zoomTimeMultiplier = 0.5
perk_icon_pulse_time = 0.7
perk_lockedPerksA = 0
perk_lockedPerksB = 0
perk_MapDeployment_timer = 7
perk_MaximumFocus_shakeScale = 0.4
perk_maximumFocus_zoomedSpeedScale = 1.6
perk_MicrowaveBeam_deploymentHeight = 300
perk_MicrowaveBeam_effectReleaseTime = 0.5
perk_MicrowaveBeam_explosionTimer = 0.5
perk_MicrowaveBeam_fireRate = 15
perk_MicrowaveBeam_flashIconScale = 100
perk_MicrowaveBeam_innerRadius = 2
perk_MicrowaveBeam_innerRadiusDamage = 200
perk_MicrowaveBeam_maxRotationAngle = 8
perk_MicrowaveBeam_outerRadius = 6
perk_MicrowaveBeam_outerRadiusDamage = 15
perk_MicrowaveBeam_stage0Time = 2
perk_MicrowaveBeam_stage1Time = 1
perk_MicrowaveBeam_stage2Time = 6
perk_MicrowaveBeam_warningAudioDistance = 25
perk_Mobility_fireFromSprintTimeMultiplier = 0.25
perk_Mobility_scaleEnergyConsumption = 0.5
perk_Mobility_sprintToRunBlendTimeMultiplier = 0.25
perk_particleBoneChoiceScale = 0.4
perk_particleBoneEmitterSpawnRadius = 0.7
perk_particleTypesGenerateOnWho = 0
perk_particleTypesToHide = 0
perk_Phantom_cloakDelay = 0.25
perk_Phantom_cloakSpeedBlendScale = 2
perk_Phantom_scaleEnergyConsumptionTierOne = 1
perk_Phantom_scaleEnergyConsumptionTierThree = 0.5
perk_Phantom_scaleEnergyConsumptionTierTwo = 1
perk_Phantom_timeFromCloakToKill = 7
perk_Phantom_uncloakDelay = 0.25
perk_proximityAlarm_height = 3
perk_proximityAlarm_range = 30
perk_proximityAlarm_scanSpeedTierOne = 15
perk_proximityAlarm_scanSpeedTierThree = 60
perk_proximityAlarm_scanSpeedTierTwo = 30
perk_Regen_energyRechargeScale = 2
perk_Regen_healthRechargeDelayScale = 0.5
perk_Regen_healthRechargeScale = 2
perk_silentFeet_killRange = 25
perk_silentFeet_scaleFootstepSounds = 0
perk_Stamp_directFallSpeedIncrease = 3.2
perk_Stamp_directHitDamage = 50
perk_Stamp_displayPromptUntilStampedThisManyTimes = 99999
perk_Stamp_displayPromptUtilAirFrictionedThisManyTimes = 99999
perk_Stamp_enableForFalling = 1
perk_Stamp_enableForNormalJump = 1
perk_Stamp_enableForPowerJump = 1
perk_Stamp_fallspeed = 11.4
perk_Stamp_maxDamage = 220
perk_Stamp_maxDamageSpeed = 12.6
perk_Stamp_maxRadius = 7
perk_Stamp_minAirTime = 0.2
perk_Stamp_minDamage = 40
perk_Stamp_minDamageSpeed = 11.4
perk_Stamp_minRadius = 2
perk_Stamp_rechargeTime = 0
perk_Stamp_zeroMovementInputsTime_tier1 = 2.55
perk_Stamp_zeroMovementInputsTime_tier3 = 1.45
perk_SuitDisruptor_bouncinessScale = 0.5
perk_SuitDisruptor_drainMultiplier = 30
perk_SuitDisruptor_drainRange = 15
perk_SuitDisruptor_effectAllPlayers = 0
perk_SuitDisruptor_effectTime = 1.5
perk_SuitDisruptor_flashIconScale = 100
perk_SuitDisruptor_interferenceMultiplier = 1
perk_SuitDisruptor_launchSpeed = 12
perk_SuitDisruptor_selfDestructTime = 45
perk_SuitDisruptor_speedMultiplier = 0.7
perk_SuitDisruptor_vtolHoverTime = 2
perk_SuitDisruptor_vtolMaxSpeed = 40
perk_SuitDisruptor_vtolSlowDistance = 20
perk_teamPowerReductionArmour_scaleEnergyUse = 0.5
perk_teamPowerReductionDefault_scaleEnergyUse = 0.5
perk_teamPowerReductionStealth_scaleEnergyUse = 0.5
perk_teamRadarJammer_timeUntilDeactivate = 30
perk_teamRadar_timeUntilDeactivate = 30
perk_teamSuitBoost_damageScale = 0.2
perk_teamSuitBoost_scaleEnergyUse = 0
perk_teamSuitBoost_timeUntilDeactivate = 30
perk_threatTrails_BulletFadeStartTime = 0.8
perk_threatTrails_BulletOpacity = 0.01
perk_threatTrails_BulletRenderRange = 6
perk_threatTrails_BulletRenderTime = 1
perk_threatTrails_BulletThickness = 0.5
perk_threatTrails_GrenadeRenderRange = 15
perk_tracker_individualMinDistMovedTier1 = 0.7
perk_tracker_individualMinDistMovedTier3 = 0.35
perk_tracker_individualUpdateRateTier1 = 0.6
perk_tracker_individualUpdateRateTier3 = 0.3
perk_tracker_lifetimeStrength = 0
perk_tracker_maxDistanceToSpawn = 25
perk_tracker_updateRate = 0.1
perk_weaponsTrainingReloadSpeedScale = 1.7
perk_weaponsTrainingSelectSpeedScale = 2.5
perk_weaponsTrainingZoomTimeScale = 0.5
play (Command)
PlayAllSignals (Command)
playerGoto (Command)
playlists_choose (Command)
playlists_list (Command)
playlists_request_rss (Command)
playlists_select_variant (Command)
playlists_show_variants (Command)
playlists_unchoose (Command)
PlaySignal (Command)
PlaySignalOnEntity (Command)
pl_aim_acceleration_enabled = 1
pl_aim_assistance_enabled = 1
pl_aim_cloaked_multiplier = 0
pl_aim_near_lookat_target_distance = 0.65
pl_airFrictionPerk_control.fall_activation_height = 0
pl_airFrictionPerk_control.fall_distance_for_full_upwards_force = 4
pl_airFrictionPerk_control.fall_maxSeepd_height = 20
pl_airFrictionPerk_control.forward_speed = 5
pl_airFrictionPerk_control.max_falling_speed = 17.5
pl_airFrictionPerk_control.min_falling_speed = 4
pl_airFrictionPerk_control.triggerAutomatically = 0
pl_airFrictionPerk_control.view_pitch_shake = 15
pl_airFrictionPerk_control.view_recover_time = 1
pl_blendView = 0
pl_boostedMelee_allowInMP = 0
pl_boostedMelee_threshold = 0.6
pl_cameraTransitionTime = 0.25
pl_clientInertia = 25
pl_cover_and_lean.debug_draw = 0
pl_cover_and_lean.enable = 1
pl_cover_and_lean.enable_view_clamp = 1
pl_cover_and_lean.num_detection_rays = 12
pl_curvingSlowdownSpeedScale = 0.7
pl_debugInterpolation = 0
pl_debug_aiming = 0
pl_debug_aiming_input = 0
pl_debug_energyConsumption = 0
pl_debug_filter =
pl_debug_hit_recoil = 0
pl_debug_jumping = 0
pl_debug_log_camera_mode_changes = 0
pl_debug_log_player_plugins = 0
pl_debug_look_poses = 0
pl_debug_movement = 0
pl_debug_pickable_items = 0
pl_debug_suit = 0
pl_debug_view = 0
pl_debug_vistable = 0
pl_debug_watch_camera_mode = 0
pl_doLocalHitImpulsesMP = 1
pl_enemy_ramming.fall_damage_threashold = 4
pl_enemy_ramming.fatal_falling_speed = 10
pl_enemy_ramming.max_falling_damage = 250
pl_enemy_ramming.min_momentum_to_fall = 600
pl_enemy_ramming.player_to_player = 1
pl_enemy_ramming.ragdoll_to_player = 50
pl_enemy_ramming.safe_falling_speed = 6
pl_fall_intensity_hit_multiplier = 0.3
pl_fall_intensity_max = 1.5
pl_fall_intensity_multiplier = 0.1
pl_fall_time_max = 0.05
pl_fall_time_multiplier = 0.05
pl_freeFallDeath_cameraAngle = -30
pl_freeFallDeath_fadeTimer = 0.75
pl_grabOntoLedges = 1
pl_grabOntoLedgesFromSwimming = 1
pl_health (Command)
pl_health.collision_health_threshold = 41
pl_health.critical_health_thresholdMP = 10
pl_health.critical_health_thresholdSP = 15
pl_health.debug_FallDamage = 0
pl_health.enableNewHUDEffect = 1
pl_health.enable_FallandPlay = 0
pl_health.fallDamage_CurveAttack = 2
pl_health.fallDamage_health_threshold = 1
pl_health.fallDamage_SpeedFatal = 17
pl_health.fallDamage_SpeedFatalArmor = 21
pl_health.fallDamage_SpeedFatalArmorMP = 24
pl_health.fallDamage_SpeedSafe = 12
pl_health.fallDamage_SpeedSafeArmorMP = 16
pl_health.fallSpeed_HeavyLand = 14
pl_health.fallSpeed_HeavyLandArmor = 17
pl_health.fallSpeed_HeavyLandArmorMP = 15
pl_health.fast_regeneration_rateMP = 75
pl_health.normal_regeneration_rateMP = 50
pl_health.normal_regeneration_rateSP = 250
pl_health.normal_threshold_time_to_regenerateMP = 5
pl_health.normal_threshold_time_to_regenerateSP = 5
pl_health.slow_regeneration_rateMP = 20
pl_impulseCounterFactor = 0.9
pl_impulseDuration = 0.3
pl_impulseEnabled = 1
pl_impulseFullRecoilFactor = 0.25
pl_impulseLayer = 2
pl_impulseMaxPitch = 0.3
pl_impulseMaxTwist = 0.25
pl_inputAccel = 30
pl_jump_baseTimeAddedPerJump = 0.4
pl_jump_control.air_control_scale = 1
pl_jump_control.air_inertia_scale = 0.3
pl_jump_control.air_resistance_scale = 1.3
pl_jump_currentTimeMultiplierOnJump = 1.5
pl_jump_maxTimerValue = http://www.mycrysis.com/forums/0
pl_jump_quickPressThresh = 0.25
pl_ledgeClamber.cameraBlendWeight = 0.6
pl_ledgeClamber.debugDraw = 0
pl_melee.angle_limit_from_behind = 70
pl_melee.damage_multiplier_from_behind = 1
pl_melee.damage_multiplier_mpNoSuit = 1.5
pl_melee.debug_gfx = 0
pl_melee.impulses_enable = 1
pl_melee.melee_snap_angle_limit = 55
pl_melee.melee_snap_blend_speed = 0.33
pl_melee.melee_snap_end_position_range = 1
pl_melee.melee_snap_move_speed_multiplier = 12
pl_melee.melee_snap_target_select_range = 3
pl_melee.mp_victim_screenfx_blendout_duration = 0.25
pl_melee.mp_victim_screenfx_dbg_force_test_duration = 0
pl_melee.mp_victim_screenfx_duration = 0.1
pl_melee.mp_victim_screenfx_intensity = 1
pl_mike_debug = 0
pl_movement.crouch_SpeedScaleWithoutNanosuit = 1
pl_movement.nonCombat_heavy_weapon_crouch_speed_scale = 1
pl_movement.nonCombat_heavy_weapon_speed_scale = 0.75
pl_movement.nonCombat_heavy_weapon_sprint_scale = 1.25
pl_movement.nonCombat_heavy_weapon_strafe_speed_scale = 0.9
pl_movement.power_sprint_targetFov = 55
pl_movement.speedScaleWithoutNanosuit = 1.03
pl_movement.sprint_mpNoSuit_breatheSoundFreqSecs = 1
pl_movement.sprint_mpNoSuit_breatheSoundStaminaThresh = 0.5
pl_movement.sprint_mpNoSuit_dbgWatch = 0
pl_movement.sprint_mpNoSuit_staminaDepleteRatePerSec = 0.2
pl_movement.sprint_mpNoSuit_staminaRegenDelayExtremeSecs = 4
pl_movement.sprint_mpNoSuit_staminaRegenDelaySecs = 3.8
pl_movement.sprint_mpNoSuit_staminaRegenRatePerSec = 50
pl_movement.sprint_SpeedScaleWithoutNanosuit = 1.61
pl_movement.sprint_timeInAirToStopSprinting = 0.5
pl_movement.strafe_SpeedScaleWithoutNanosuit = 0.75
pl_nano_vision.max_distance_visible = 50
pl_netAimLerpFactor = 0.5
pl_netSerialiseMaxSpeed = 9
pl_pickAndThrow.debugDraw = 0
pl_pickAndThrow.delayPlayerAnimations = 1
pl_pickAndThrow.reloadProxies (Command)
pl_pickAndThrow.useEnergy = 1
pl_pickAndThrow.useProxies = 1
pl_power_sprint.foward_angle = 45
pl_refillAmmoDelay = 0.8
pl_reload (Command)
pl_serialisePhysVel = 1
pl_shotgunDamageCap = 3.40282e+038
pl_slealth_cloakinterference_onactionMP = 0
pl_slideCameraFactor = 1
pl_slideMode = 1
pl_sliding_control.deceleration_speed = 4
pl_sliding_control.deceleration_speed_powerMode = 3
pl_sliding_control.max_downhill_acceleration = 15
pl_sliding_control.max_downhill_threshold = 50
pl_sliding_control.min_downhill_threshold = 5
pl_sliding_control.min_speed = 2
pl_sliding_control.min_speed_threshold = 4
pl_sliding_control_mp.deceleration_speed = 2.2
pl_sliding_control_mp.deceleration_speed_powerMode = 4
pl_sliding_control_mp.max_downhill_acceleration = 0
pl_sliding_control_mp.max_downhill_threshold = 50
pl_sliding_control_mp.min_downhill_threshold = 5
pl_sliding_control_mp.min_speed = 7
pl_sliding_control_mp.min_speed_threshold = 8
pl_SnapToLedge = 0
pl_spawnCorpseOnDeath = 1
pl_stampMinHeight = 0.5
pl_stampTimeout = 3
pl_stealthKill_aimVsSpineLerp = 0.5
pl_stealthKill_allowInMP = 1
pl_stealthKill_debug = 0
pl_stealth_maxSpreadOnFire = 1
pl_stealth_maxSpreadOnFireMultiplier = 2
pl_stealth_shotgunDamageCap = 40
pl_swimAlignArmsToSurface = 1
pl_swimBackSpeedMul = 0.8
pl_swimBaseSpeed = 4
pl_swimNormalSprintSpeedMul = 1.5
pl_swimNoSuitSprintSpeedMul = 1.25
pl_swimSideSpeedMul = 0.9
pl_swimSpeedSprintSpeedMul = 1.5
pl_swimUpSprintSpeedMul = 1.5
pl_swimVertSpeedMul = 0.5
pl_switchTPOnKill = 1
pl_TacticalScanDuration = 0
pl_TacticalScanDurationMP = 0
pl_targeting_debug = 0
pl_useItemHoldTime = 0.3
pl_velocityInterpAirControlScale = 1
pl_velocityInterpAirDeltaFactor = 0.75
pl_velocityInterpAlwaysSnap = 0
pl_velocityInterpPathCorrection = 1
pl_velocityInterpSynchJump = 2
pp_AllActorsDropDogTags (Command)
pp_debug = 0
pp_defaultUnlockAll = 0
pp_DropOwnDogTag (Command)
pp_FakeProgression (Command)
pp_GainSuitXP (Command)
pp_GainXP (Command)
pp_GameEnd (Command)
pp_LoadOnlineAttributes = 1 [REQUIRE_APP_RESTART]
pp_ResetXP (Command)
pp_RichSaveGames = 0
pp_RSFDebugWrite = 1
pp_RSFDebugWriteOnLoad = 0
pp_suitmodeAveraging = 0
pp_UnlockAll (Command)
pp_UnlocksNow (Command)
pp_xpDebug = 0
preloadforstats (Command)
print_memory_trace = 1
profile = 0
profileStreaming = 0
profile_additionalsub = 0
profile_allthreads = 0
profile_callstack = 0
profile_disk = 1
profile_disk_budget = -1
profile_disk_max_draw_items = 10000
profile_disk_max_items = 10000
profile_disk_timeframe = 5
profile_disk_type_filter = -1
profile_filter =
profile_filter_thread =
profile_graph = 0
profile_graphScale = 100
profile_log = 0
profile_network = 0
profile_pagefaults = 0
profile_peak = 10
profile_peak_display = 8
profile_sampler = 0
profile_sampler_max_samples = 2000
profile_smooth = 1
profile_threads = 0
profile_weighting = 0
ps_debugPersistantStats = 0
ps_debugSessionStats = -1
ps_DumpTelemetryDescription (Command)
ps_set (Command)
pts_addToken (Command)
pts_dump (Command)
pts_spendToken (Command)
p_accuracy_LCPCG = 0.005
p_accuracy_LCPCG_no_improvement = 0.05
p_accuracy_MC = 0.005
p_approx_caps_len = 1.2
p_async_rwi_use_spu = 1
p_break_on_validation = 0
p_CharacterIK = 1
p_collision_mode = 0
p_cull_distance = 100
p_damping_group_size = 8
p_debug_explosions = 0
p_debug_joints = 0
p_do_step = 0
p_draw_helpers = 0
p_draw_helpers_num = 0
p_enforce_contacts = 1
p_ent_grid_use_obb = 1
p_fixed_timestep = 0
p_fly_mode = 0
p_GEB_max_cells = 800
p_gravity_z = -13
p_group_damping = 0.5
p_joint_damage_accum = 2
p_joint_damage_accum_threshold = 0.2
p_joint_gravity_step = 1
p_jump_to_profile_ent = 0
p_lattice_max_iters = 100000
p_limit_simple_solver_energy = 1
p_list_active_objects = 0
p_log_lattice_tension = 0
p_max_approx_caps = 7
p_max_contacts = 150
p_max_contact_gap = 0.01
p_max_contact_gap_player = 0.01
p_max_contact_gap_simple = 0.03
p_max_debris_mass = 10
p_max_entity_cells = 10000
p_max_LCPCG_contacts = 100
p_max_LCPCG_fruitless_iters = 4
p_max_LCPCG_iters = 5
p_max_LCPCG_microiters = 12000
p_max_LCPCG_microiters_final = 25000
p_max_LCPCG_subiters = 120
p_max_LCPCG_subiters_final = 250
p_max_MC_iters = 4000
p_max_MC_mass_ratio = 100
p_max_MC_vel = 15
p_max_object_splashes = 3
p_max_plane_contacts = 8
p_max_plane_contacts_distress = 4
p_max_player_velocity = 150
p_max_spu_rwi_cells = 5
p_max_substeps = 5
p_max_substeps_large_group = 5
p_max_unproj_vel = 2.5
p_max_velocity = 100
p_max_world_step = 0.2
p_min_LCPCG_improvement = 0.05
p_min_MC_iters = 4
p_min_separation_speed = 0.02
p_net_angsnapmul = 0.01
p_net_minsnapdist = 0.1
p_net_minsnapdot = 0.99
p_net_smoothtime = 5
p_net_velsnapmul = 0.1
p_num_bodies_large_group = 100
p_num_jobs = 4
p_num_startup_overload_checks = 20
p_num_threads = 1
p_penalty_scale = 0.3
p_players_can_break = 0
p_pool_size = 1536
p_profile = 0
p_profile_entities = 0
p_profile_functions = 0
p_prohibit_unprojection = 1
p_proxy_highlight_range = 800
p_proxy_highlight_threshold = 200
p_ray_fadein = 0.2
p_ray_peak_time = 0
p_rope_collider_size_limit = 0
p_single_step_mode = 0
p_skip_redundant_colldet = 1
p_splash_dist0 = 7
p_splash_dist1 = 30
p_splash_force0 = 10
p_splash_force1 = 100
p_splash_vel0 = 4.5
p_splash_vel1 = 10
p_sync_rwi_use_spu = 0
p_tick_breakable = 0.1
p_time_granularity = 0.0001
p_unproj_vel_scale = 10
p_use_distance_contacts = 0
p_use_unproj_vel = 0
p_wireframe_distance = 40
quit (Command)
rcon_command (Command)
rcon_connect (Command)
rcon_disconnect (Command)
rcon_startserver (Command)
rcon_stopserver (Command)
readabilityReload (Command)
record (Command)
ReloadDialogData (Command)
reloadFrontEnd (Command)
removeDummyPlayers (Command)
restartgame (Command)
revive (Command)
rss_debug = 0
rss_speed = 40
RunUnitTests (Command)
r_AllowLiveMoCap = 0
r_AnisoBlendWeight = 0.99
r_AnisoForce = 0
r_AnisoMax = 16
r_AnisoMin = 0
r_AnisoPasses = 0
r_AnisoRefDistance = 1
r_AnisoScale = 1
r_ArmourPulseSpeedMultiplier = 1
r_ATOC = 0 [DUMPTODISK]
r_Batching = 1
r_Beams = 3
r_BeamsDistFactor = 0.5
r_BeamsHelpers = 0
r_BeamsMaxSlices = 32
r_BeamsSoftClip = 1
r_Brightness = 0.5 [DUMPTODISK]
r_CBStatic = 0
r_CBStaticDebug = 0
r_CharacterEditorHotFix = 0
r_Character_NoDeform = 0
r_CloakFadeByDist = 0
r_CloakFadeLightScale = 0.25
r_CloakFadeMaxDistSq = 25
r_CloakFadeMinDistSq = 1
r_CloakFadeMinValue = http://www.mycrysis.com/forums/0.2
r_CloakHeatScale = 1
r_CloakLightScale = 0.25
r_CloakMinLightValue = http://www.mycrysis.com/forums/0
r_CloakRefractionFadeByDist = 0
r_CloakRefractionFadeMaxDistSq = 25
r_CloakRefractionFadeMinDistSq = 1
r_CloakRefractionFadeMinValue = http://www.mycrysis.com/forums/0.2
r_CloakRenderInThermalVision = 0
r_CloakTransitionLightScale = 1
r_CloudsDebug = 0
r_CloudsUpdateAlways = 0
r_ColorBits = 32 [DUMPTODISK]
r_ColorGrading = 2
r_ColorGradingCharts = 1
r_ColorGradingChartsCache = 4
r_ColorGradingFilters = 1
r_ColorGradingLevels = 1
r_ColorGradingSelectiveColor = 1
r_ConditionalRendering = 0
r_ConsoleBackbufferHeight = 720 [DUMPTODISK]
r_ConsoleBackbufferWidth = 1152 [DUMPTODISK]
r_Contrast = 0.5 [DUMPTODISK]
r_CoronaColorScale = 1
r_CoronaFade = 0.5
r_Coronas = 1 [DUMPTODISK]
r_CoronaSizeScale = 1
r_CullByClipPlanes = 1
r_CustomVisions = 1
r_DebugFontRendering = 0
r_DebugLayerEffect = 0
r_DebugLights = 0
r_DebugLightVolumes = 0
r_DebugRefraction = 0
r_DebugRenderMode = 0
r_DebugVoxTerrainX = 0
r_DebugVoxTerrainY = 0
r_debug_renderer_set_eye_pos (Command)
r_debug_renderer_show_window (Command)
r_DeferredDecals = 3 [DUMPTODISK]
r_deferredDecalsDebug = 0 [DUMPTODISK]
r_DeferredShadingCubeMaps = 1 [DUMPTODISK]
r_DeferredShadingDebug = 0 [DUMPTODISK]
r_DeferredShadingDepthBoundsTest = 1 [DUMPTODISK]
r_DeferredShadingHeightBasedAmbient = 1
r_DeferredShadingLightLodRatio = 1 [DUMPTODISK]
r_DeferredShadingLightVolumes = 1 [DUMPTODISK]
r_DeferredShadingScissor = 1 [DUMPTODISK]
r_DeferredShadingSortLights = 0
r_DeferredShadingStencilPrepass = 1 [DUMPTODISK]
r_DeferredShadingTiled = 0 [DUMPTODISK]
r_DeferredShadingTiledRatio = 0 [DUMPTODISK]
r_DeferredShadingTilesX = 16 [DUMPTODISK]
r_DeferredShadingTilesY = 12 [DUMPTODISK]
r_DepthBits = 32 [DUMPTODISK]
r_DepthOfField = 2
r_DepthOfFieldBokeh = 0
r_DepthOfFieldBokehQuality = 0
r_DepthOfFieldStencilPrepass = 0
r_DetailDistance = 4 [DUMPTODISK]
r_DetailNumLayers = 1 [DUMPTODISK]
r_DetailScale = 8
r_DetailTextures = 1 [DUMPTODISK]
r_DisplayInfo = 1 [DUMPTODISK,rESTRICTEDMODE]
r_dofMinZ = 0
r_dofMinZBlendMult = 6.5
r_dofMinZScale = 0
r_DrawNearFarPlane = 40
r_DrawNearFoV = 60
r_DrawNearZRange = 0.12
r_Driver = NULL [DUMPTODISK]
r_DynTexAtlasCloudsMaxSize = 24
r_DynTexAtlasDynTexSrcSize = 16
r_DynTexAtlasSpritesMaxSize = 16
r_DynTexAtlasVoxTerrainMaxSize = 250
r_DynTexMaxSize = 50
r_DynTexSourceSharedRTHeight = 256
r_DynTexSourceSharedRTWidth = 256
r_enableAltTab = 1
r_enableAuxGeom = 1 [REQUIRE_APP_RESTART]
r_EnvCMResolution = 0 [DUMPTODISK]
r_EnvCMShading = 1 [REQUIRE_APP_RESTART]
r_EnvCMupdateInterval = 0.04 [DUMPTODISK]
r_EnvLCMupdateInterval = 0.1 [DUMPTODISK]
r_EnvTexResolution = 1 [DUMPTODISK]
r_EnvTexUpdateInterval = 0.075 [DUMPTODISK]
r_ExcludeMesh =
r_ExcludeShader = 0
r_EyeAdaptationBase = 0.1
r_EyeAdaptationFactor = 0.85 [DUMPTODISK]
r_EyeAdaptationSpeed = 2
r_Flares = 1 [DUMPTODISK]
r_FlashMatTexResQuality = 1
r_Flush = 1
r_FogColorGradientEnforced = 2
r_FogDepthTest = -0.0005
r_FogGlassBackbufferMaxResolves = 3 [DUMPTODISK]
r_FogGlassBackbufferResolveDebug = 0
r_FogGlassBackbufferResolveDepthThreshold = 1
r_FSAA = 0 [DUMPTODISK,rEQUIRE_APP_RESTART]
r_FSAA_quality = 0 [DUMPTODISK,rEQUIRE_APP_RESTART]
r_FSAA_samples = 4 [DUMPTODISK,rEQUIRE_APP_RESTART]
r_Fullscreen = 1 [DUMPTODISK]
r_Fur = 0
r_Gamma = 1.16 [DUMPTODISK]
r_GeomInstancing = 1
r_GeomInstancingThreshold = 0
r_GetScreenShot = 0
r_Glow = 1
r_GlowAnamorphicFlares = 1
r_GraphStyle = 0
r_HDRBlueShift = 1 [DUMPTODISK]
r_HDRBrightLevel = 0.85 [DUMPTODISK]
r_HDRBrightOffset = 5 [DUMPTODISK]
r_HDRBrightThreshold = 6 [DUMPTODISK]
r_HDRDebug = 0
r_HDREyeAdaptionCache = 4 [DUMPTODISK]
r_HDRFlaresCache = 3 [DUMPTODISK]
r_HDRForceUpdateTextures = 0 [DUMPTODISK]
r_HDRGrainAmount = 0.6
r_HDRLevel = 6 [DUMPTODISK]
r_HDROffset = 10 [DUMPTODISK]
r_HDRRangeAdapt = 0 [DUMPTODISK]
r_HDRRangeAdaptationSpeed = 4
r_HDRRangeAdaptLBufferMax = 0.125 [DUMPTODISK]
r_HDRRangeAdaptLBufferMaxRange = 2 [DUMPTODISK]
r_HDRRangeAdaptMax = 1 [DUMPTODISK]
r_HDRRangeAdaptMaxRange = 4 [DUMPTODISK]
r_HDRRendering = 2 [DUMPTODISK]
r_HDRTexFormat = 0 [DUMPTODISK]
r_HDRVignetting = 1 [DUMPTODISK]
r_Height = 600 [DUMPTODISK]
r_HUDHitEffect = 4
r_ImposterRatio = 2
r_ImpostersDraw = 1
r_ImpostersUpdatePerFrame = 6000
r_IrradianceVolumes = 1
r_LightsSinglePass = 1
r_Log = 0
r_LogShaders = 0
r_LogTexStreaming = 0
r_LogVBuffers = 0
r_LogVidMem = 0
r_MaterialsBatching = 1
r_MeasureOverdraw = 0
r_MeasureOverdrawScale = 1.5
r_MergeRenderChunks = 1
r_MeshPoolSize = 0
r_MeshPrecache = 1
r_MeshVolatilePoolSize = 0
r_MotionBlur = 2
r_MotionBlurAdaptiveSampling = 1
r_MotionBlurFrameTimeScale = 0
r_MotionBlurHDR = 1
r_MotionBlurMaxViewDist = 16
r_MotionBlurShutterSpeed = 0.002
r_MultiGPU = 2
r_MultiThreaded = 0
r_NightVision = 2
r_NightVisionAmbientMul = 6
r_NightVisionBrightLevel = 3
r_NightVisionCamMovNoiseAmount = 0.5
r_NightVisionCamMovNoiseBlendSpeed = 2
r_NightVisionFinalMul = 3
r_NightVisionSonarLifetime = 2
r_NightVisionSonarMultiplier = 0.2
r_NightVisionSonarRadius = 32
r_NightVisionViewDist = 100
r_NoDrawNear = 0
r_NoDrawShaders = 0
r_NoHWGamma = 0 [DUMPTODISK]
r_NormalsLength = 0.2
r_OptimisedLightSetup = 2
r_OverscanBorders (Command)
r_pointslightshafts = 0
r_PostMSAA = 1
r_PostMSAAInEditingMode = 1
r_PostMSAAMode = 2
r_PostProcessEffects = 1
r_PostProcessFilters = 1
r_PostProcessGameFx = 1
r_PostProcessHUD3D = 1
r_PostProcessHUD3DCache = 2
r_PostProcessHUD3DDebugView = 0
r_PostProcessHUD3DGlowAmount = 1
r_PostProcessHUD3DShadowAmount = 1.7
r_PostProcessHUD3DStencilClear = 1
r_PostProcessNanoGlassDebugView = 0
r_PostProcessParamsBlending = 1
r_PostprocessParamsBlendingTimeScale = 12
r_PostProcessReset = 0
r_PredicatedTiling = 0 [REQUIRE_APP_RESTART]
r_PrintMemoryLeaks = 0
r_ProfileGPU = 0
r_ProfileShaders = 0
r_ProfileShadersGroupByName = 1
r_ProfileShadersSmooth = 4
r_PS3AllocFailureRate = 0
r_PS3AllocFailureResource = 255
r_Rain = 2
r_RainAmount = 1
r_RainDistMultiplier = 2
r_RainDropsEffect = 1
r_RainIgnoreNearest = 1
r_RainLayersPerFrame = 2
r_RainMaxViewDist = 32
r_RainMaxViewDist_Deferred = 40
r_RainOccluderSizeTreshold = 25
r_RC_AutoInvoke = 1
r_Reflections = 1 [DUMPTODISK]
r_ReflectionsOffset = 0
r_ReflectionsQuality = 3 [DUMPTODISK]
r_refraction = 1
r_RefractionPartialResolves = 2
r_ReleaseAllResourcesOnExit = 1
r_ReloadShaders = 0
r_RenderMeshHashGridUnitSize = 0.5
r_RenderTargetPoolSize = 0
r_Scissor = 1
r_Scratches = 2
r_ShaderCompilerDontCache = 0
r_ShaderCompilerPort = 61453
r_ShaderCompilerServer =
r_ShadersAsyncActivation = 0
r_ShadersAsyncCompiling = 1
r_ShadersAsyncMaxThreads = 1 [DUMPTODISK]
r_ShadersCacheOptimiseLog = 0
r_ShadersCompileAutoActivate = 0
r_ShadersDebug = 0 [DUMPTODISK]
r_ShadersDX11 = 1
r_ShadersDX9 = 1
r_ShadersEditing = 0
r_ShadersIgnoreIncludesChanging = 0
r_ShadersIntCompiler = 1 [DUMPTODISK]
r_ShadersLazyUnload = 0
r_ShadersLogCacheMisses = 1
r_ShadersNoCompile = 0
r_ShadersPreactivate = 3 [DUMPTODISK]
r_ShadersPrecacheAllLights = 1
r_ShadersPS3 = 0
r_ShadersRemoteCompiler = 0 [DUMPTODISK]
r_ShadersSubmitRequestline = 1
r_ShadersUtikstanceLookUpTable = 0
r_ShadersXenon = 0
r_ShadowBlur = 0 [DUMPTODISK]
r_ShadowBluriness = 1 [DUMPTODISK]
r_ShadowGen = 1
r_ShadowGenGS = 0 [DUMPTODISK]
r_ShadowGenMode = 1
r_ShadowJittering = 1
r_ShadowPass = 1
r_ShadowsBias = 8e-005 [DUMPTODISK]
r_ShadowsDeferredMode = 1
r_ShadowsDepthBoundNV = 0
r_ShadowsForwardPass = 1
r_ShadowsGridAligned = 1 [DUMPTODISK]
r_ShadowsMaskDownScale = 0
r_ShadowsMaskResolution = 0
r_ShadowsStencilPrePass = 1
r_ShadowsUseClipVolume = 1 [DUMPTODISK]
r_ShadowTexFormat = 4
r_ShowBufferUsage = 0
r_ShowDynTextures = 0
r_ShowDynTexturesFilter = *
r_ShowDynTexturesMaxCount = 36
r_ShowGammaReference = 0
r_ShowLightBounds = 0
r_ShowLines = 0
r_ShowMT = 0
r_ShowNormals = 0
r_ShowOnlyShader = 0
r_ShowRenderTarget = 0
r_ShowRenderTarget_Filtered = 1
r_ShowRenderTarget_FullScreen = 0
r_ShowTangents = 0
r_ShowTexture =
r_ShowTimeGraph = 0
r_ShowVideoMemoryStats = 0
r_SoftAlphaTest = 1
r_SonarVision = 1
r_SplitScreenActive = 0
r_SSAO = 4
r_SSAOAmount = 1
r_SSAOContrast = 1
r_SSAODownscale = 1
r_SSAOQuality = 1
r_SSAORadius = 1.5
r_SSAOTemporalConvergence = 0.7
r_SSGI = 0
r_SSGIAmount = 1
r_SSGIBlur = 1
r_SSGIQuality = 2
r_SSGIRadius = 0.1
r_Stats = 0
r_StencilBits = 8 [DUMPTODISK]
r_StereoDevice = 100 [DUMPTODISK,rEQUIRE_APP_RESTART]
r_StereoEyeDist = 0.02 [DUMPTODISK]
r_StereoFlipEyes = 0 [DUMPTODISK]
r_StereoGammaAdjustment = 0.12 [DUMPTODISK]
r_StereoHudScreenDist = 0.5 [DUMPTODISK]
r_StereoMode = 0 [DUMPTODISK]
r_StereoNearGeoScale = 0.65 [DUMPTODISK]
r_StereoOutput = 0 [DUMPTODISK]
r_StereoScreenDist = 0.25 [DUMPTODISK]
r_StereoStrength = 1 [DUMPTODISK]
r_sunshafts = 0
r_TerrainAO = 7
r_TerrainAO_FadeDist = 8
r_testSplitScreen = 0
r_TexAtlasSize = 512
r_TexBindMode = 0
r_TexBumpResolution = 0 [DUMPTODISK]
r_Texelsemanter = 0
r_TexGrid = 0
r_TexLog = 0
r_TexMaxAnisotropy = 8 [REQUIRE_LEVEL_RELOAD]
r_TexMaxSize = 0
r_TexMinSize = 64
r_TexNoAniso = 0 [DUMPTODISK]
r_TexNoLoad = 0
r_TexPostponeLoading = 1
r_TexPreallocateAtlases = 1
r_TexResolution = 0 [DUMPTODISK]
r_TexSkyResolution = 1 [DUMPTODISK]
r_TextureCompressor = 1 [DUMPTODISK]
r_TextureLodDistanceRatio = -1
r_TexturesFilteringQuality = 1 [REQUIRE_LEVEL_RELOAD]
r_texturesskiplowermips = 0
r_TexturesStreaming = 2 [REQUIRE_APP_RESTART]
r_TexturesStreamingDebug = 0
r_TexturesStreamingDebugDumpIntoLog = 0
r_TexturesStreamingDebugFilter =
r_TexturesStreamingDebugMinMip = 100
r_TexturesStreamingDebugMinSize = 100
r_TexturesStreamingMaxRequestedJobs = 256
r_TexturesStreamingMaxRequestedMB = 2
r_TexturesStreamingMinReadSizeKB = 64
r_TexturesStreamingMipBias = 0
r_TexturesStreamingMipFading = 1
r_TexturesStreamingNoUpload = 0
r_TexturesStreamingOnlyVideo = 0
r_TexturesStreamingPostponeMips = 1
r_TexturesStreamingPostponeThresholdKB = 1024
r_TexturesStreamingResidencyEnabled = 1
r_TexturesStreamingResidencyThrottle = 0.5
r_TexturesStreamingResidencyTime = 10
r_TexturesStreamingResidencyTimeTestLimit = 5
r_TexturesStreamingSync = 0
r_texturesstreampooldefragmentation = 0
r_TexturesStreamPoolFragmentationCount = 0
r_TexturesStreamPoolSize = 128
r_Texture_Anisotropic_Level = 1 [DUMPTODISK]
r_ThermalVision = 1
r_ThermalVisionViewCloakFlickerMaxIntensity = 1
r_ThermalVisionViewCloakFlickerMinIntensity = 1
r_ThermalVisionViewCloakFrequencyPrimary = 1
r_ThermalVisionViewCloakFrequencySecondary = 1
r_ThermalVisionViewDistance = 150
r_UseAlphaBlend = 1
r_UseEdgeAA = 0
r_UseGSParticles = 1
r_UseHWSkinning = 1
r_UseMaterialLayers = 2
r_UseMergedPosts = 1
r_UseParticlesGlow = 1
r_UseParticlesHalfRes = 1
r_UseParticlesHalfResDebug = 0
r_UseParticlesHalfResForce = 0
r_UseParticlesHalfRes_MinCount = 2
r_UseParticlesMerging = 1
r_UseParticlesRefraction = 1
r_UsePOM = 0
r_UseShadowsPool = 1
r_UseSoftParticles = 1
r_UseSRGB = 1 [REQUIRE_APP_RESTART]
r_UseZPass = 1
r_ValidateDraw = 0
r_VarianceShadowMapBlurAmount = 1 [DUMPTODISK]
r_VegetationAlphaTestOnly = 0
r_VegetationSpritesDebug = 0
r_VegetationSpritesGenAlways = 0
r_VegetationSpritesNoGen = 0
r_VegetationSpritesTexRes = 64
r_VSync = 0 [DUMPTODISK,rESTRICTEDMODE]
r_WaterCaustics = 1
r_WaterCausticsDeferred = 2
r_WaterCausticsDistance = 100
r_WaterGodRays = 1
r_WaterReflections = 1 [DUMPTODISK]
r_WaterReflectionsMGPU = 1 [DUMPTODISK]
r_WaterReflectionsMinVisiblePixelsUpdate = 0.05 [DUMPTODISK]
r_WaterReflectionsMinVisUpdateDistanceMul = 10 [DUMPTODISK]
r_WaterReflectionsMinVisUpdateFactorMul = 20 [DUMPTODISK]
r_WaterReflectionsQuality = 1 [DUMPTODISK]
r_WaterReflectionsUseMinOffset = 1 [DUMPTODISK]
r_WaterUpdateDistance = 1
r_WaterUpdateFactor = 0.1 [DUMPTODISK]
r_WaterUpdateThread = 5
r_Width = 800 [DUMPTODISK]
r_wireframe = 0
r_ZFightingDepthScale = 0.995
r_ZFightingExtrude = 0.001
r_ZPassDepthSorting = 0
r_ZPassOnly = 0
save (Command)
SaveLevelStats (Command)
saveOnlineAttributes (Command)
saveProfile (Command)
save_genstrings (Command)
sa_debug = 0
sa_debugReward = 0
sa_unlock (Command)
Screenshot (Command)
setDummyPlayerState (Command)
sm_create (Command)
sm_debug = 0
sm_enable = 0
sm_kick (Command)
sm_leave (Command)
spawnActorAtPos (Command)
spawnDummyPlayers (Command)
spectator (Command)
spu_debug =
spu_dump_stats = 0
spu_enable = 1
spu_filter =
spu_max = 5
spu_profile_mode = 0
spu_streaming = 1
STAP_DEBUG = 0
STAP_DISABLE = 0
STAP_LOCK_EFFECTOR = 0
STAP_MF_All = 1
STAP_MF_Back = 1
STAP_MF_Down = 1
STAP_MF_Front = 1
STAP_MF_HeavyWeapon = 1.5
STAP_MF_Left = 1
STAP_MF_Right = 1
STAP_MF_Scope = 1
STAP_MF_ScopeVert = 0
STAP_MF_StrafeLeft = 1
STAP_MF_StrafeRight = 1
STAP_MF_Up = 1
STAP_MF_VelFactorHoriz = 0.3
STAP_MF_VelFactorVert = 0.4
STAP_MF_VertMotion = 0.4
STAP_OVERRIDE_TRACK_FACTOR = -1
STAP_TRANSLATION_FEATHER = 1
STAP_TRANSLATION_FUDGE = 1
startKickVoting (Command)
startNextMapVoting (Command)
startPlaylist (Command)
stats_FpsBuckets = 0
stats_Particles = 0
stats_RenderBatchStats = 0
stats_RenderSummary = 0
stats_Warnings = 0
status (Command)
stopdemo (Command)
stoprecording (Command)
StopSignalsOnEntity (Command)
sv_AISystem = 0 [REQUIRE_APP_RESTART]
sv_aiTeamName =
sv_autoconfigurl =
sv_bandwidth = 30000
sv_bind = 0.0.0.0 [REQUIRE_LEVEL_RELOAD]
sv_cheatprotection = 0
sv_check_cd_keys = 0
sv_DedicatedCPUPercent = 0
sv_DedicatedCPUVariance = 10
sv_DedicatedMaxRate = 30
sv_dumpstats = 1
sv_dumpstatsperiod = 1000
sv_enableNetLimbo = 1
sv_gamerules = TeamInstantAction
sv_gamerulesdefault = TeamInstantAction
sv_gs_report = 1
sv_gs_trackstats = 1
sv_input_timeout = 0
sv_lanonly = 0 [DUMPTODISK]
sv_levelrotation = levelrotation
sv_LoadAllLayersForResList = 0
sv_map = Wars/cw2_terminal
sv_maxmemoryusage = 0
sv_maxplayers = 16 [DUMPTODISK]
sv_maxspectators = 32 [DUMPTODISK]
sv_moveClientsTo (Command)
sv_netLimboTimeout = 2
sv_pacifist = 0
sv_packetRate = 30
sv_password = [DUMPTODISK]
sv_port = 64087 [DUMPTODISK]
sv_randomLoadoutMethod (Command)
sv_ranked = 0
sv_requireinputdevice = dontcare [DUMPTODISK,rEQUIRE_LEVEL_RELOAD]
sv_restart (Command)
sv_say (Command)
sv_sendConsoleCommand (Command)
sv_servername = [DUMPTODISK]
sv_timeofdayenable = 0 [DUMPTODISK]
sv_timeofdaylength = 1 [DUMPTODISK]
sv_timeofdaystart = 12 [DUMPTODISK]
sv_timeout_disconnect = 0
sv_voicecodec = speex [REQUIRE_LEVEL_RELOAD]
sv_voice_enable_groups = 1
sv_votingCooldown = 180
sv_votingRatio = 0.51
sv_votingTeamRatio = 0.67
sv_votingTimeout = 60
switch_game_multiplayer (Command)
sys_affinity = 0
sys_AI = 1
sys_asserts = 1
sys_budget_frametime = 50 [DUMPTODISK]
sys_budget_numdrawcalls = 2000 [DUMPTODISK]
sys_budget_soundchannels = 32 [DUMPTODISK]
sys_budget_soundCPU = 15 [DUMPTODISK]
sys_budget_soundmem = 32 [DUMPTODISK]
sys_budget_streamingthroughput = 1024 [DUMPTODISK]
sys_budget_sysmem = 512 [DUMPTODISK]
sys_budget_videomem = 90 [DUMPTODISK]
sys_budget_xenon_estimation = 0 [DUMPTODISK]
sys_crashtest (Command)
sys_DeactivateConsole = 0
sys_dll_ai = CryAISystem
sys_dll_game = CryGameCrysis2.dll
sys_dump_aux_threads = 1
sys_EarlyMovieUpdate = 0
sys_enable_budgetmonitoring = 0
sys_entities = 1
sys_FileAccessLog = 0
sys_FileReadSequencer = 0
sys_FileReadSequencerBufferChunkSize = 16
sys_FileReadSequencerBufferSize = 24
sys_FileReadSequencerFolderNameRead = d:\User
sys_FileReadSequencerFolderNameWrite = e:\TestResults
sys_FileReadSequencerInlineBlockMaxSizeKB = 128
sys_FileReadSequencerProfile = 0
sys_firstlaunch = 0
sys_flash = 1
sys_flash_check_filemodtime = 0
sys_flash_curve_tess_error = 4
sys_flash_debugdraw = 0
sys_flash_debuglog = 0
sys_flash_edgeaa = 1
sys_flash_info = 0
sys_flash_info_histo_scale = 1
sys_flash_info_peak_exclude =
sys_flash_info_peak_tolerance = 5
sys_flash_log_options = 0
sys_flash_newstencilclear = 1
sys_flash_static_pool_size = 0 [REQUIRE_APP_RESTART]
sys_flash_stereo_maxparallax = 0.02
sys_flash_video_buffertime = 2
sys_flash_video_buffertime_loading = 2
sys_flash_video_soundvolume = 1
sys_flash_warning_level = 1
sys_float_exceptions = 3
sys_force_installtohdd_mode = 0
sys_game_folder = GameCrysis2
sys_initpreloadpacks =
sys_intromoviesduringinit = 0
sys_keyboard = 1
sys_keyboard_break = 0
sys_languages = english,french,spanish,german,turkish
sys_limit_phys_thread_count = 1
sys_localization_debug = 0
sys_LocalMemoryDiagramAlpha = 255
sys_LocalMemoryDiagramDistance = -5.5
sys_LocalMemoryDiagramRadius = 2.5
sys_LocalMemoryDiagramStreamingSpeedDistance = 2.2
sys_LocalMemoryDiagramStreamingSpeedRadius = 1
sys_LocalMemoryDiagramWidth = 0.5
sys_LocalMemoryDrawText = 0
sys_LocalMemoryGeometryLimit = 32
sys_LocalMemoryGeometryStreamingSpeedLimit = 10
sys_LocalMemoryInnerViewDistance = 100
sys_LocalMemoryLogText = 0
sys_LocalMemoryMaxMSecBetweenCalls = 1000
sys_LocalMemoryObjectAlpha = 128
sys_LocalMemoryObjectHeight = 2
sys_LocalMemoryObjectWidth = 6
sys_LocalMemoryOptimalMSecPerSec = 100
sys_LocalMemoryOuterViewDistance = 500
sys_LocalMemoryStreamingSpeedObjectLength = 10
sys_LocalMemoryStreamingSpeedObjectWidth = 1.5
sys_LocalMemoryTextureLimit = 64
sys_LocalMemoryTextureStreamingSpeedLimit = 10
sys_LocalMemoryWarningRatio = 0.8
sys_logallocations = 0 [DUMPTODISK]
sys_LvlRes_finalstep (Command)
sys_LvlRes_findunused (Command)
sys_main_CPU = 0
sys_MaxFPS = 60
sys_max_step = 0.05
sys_memory_debug = 0
sys_menupreloadpacks =
sys_min_step = 0.01
sys_noupdate = 0
sys_no_crash_dialog = 0
sys_PakInMemoryLayerPakSizeLimit = 8
sys_PakInMemorySizeLimit = 6
sys_PakLoadCache = 1
sys_PakLogInvalidFileAccess = 1
sys_PakLogMissingFiles = 0
sys_PakMessageInvalidFileAccess = 0
sys_PakPriority = 0 [READONLY]
sys_PakReadAheadCache = 0
sys_PakReadSlice = 0
sys_PakSaveLevelResourceList = 0
sys_PakStreamCache = 1
sys_PakTouchDummyFiles = 0
sys_PakValidateFileHash = 0
sys_perfhud = 0
sys_perfhud_fpsBucketsixclusive = 0
sys_perfhud_pause = 0
sys_physics = 1
sys_physics_CPU = 1
sys_preload = 0
sys_ProfileLevelLoading = 0
sys_ProfileLevelLoadingDump = 0
sys_propblend_info = 0
sys_propblend_prop =
sys_RestoreSpec (Command)
sys_root = [READONLY]
sys_Simulatiksk = 0
sys_spec = 1
User avatar
Jordan Moreno
 
Posts: 3462
Joined: Thu May 10, 2007 4:47 pm

Post » Tue Nov 09, 2010 8:40 pm

i think a lot of this commands only works on the beta vers...

"net_initLobbyServiceToLan = 0" works on the game (no beta)???????
User avatar
Kayleigh Mcneil
 
Posts: 3352
Joined: Thu Jun 29, 2006 7:32 am

Post » Tue Nov 09, 2010 8:58 pm

TL;DR
User avatar
Curveballs On Phoenix
 
Posts: 3365
Joined: Sun Jul 01, 2007 4:43 am

Post » Tue Nov 09, 2010 6:06 pm

cl_gs_cdkey =
cl_gs_email =
cl_gs_nick =??
User avatar
Rob
 
Posts: 3448
Joined: Fri Jul 13, 2007 12:26 am

Post » Tue Nov 09, 2010 7:53 pm

Half of em dont work. I can assure you.
User avatar
Epul Kedah
 
Posts: 3545
Joined: Tue Oct 09, 2007 3:35 am

Post » Wed Nov 10, 2010 1:49 am

Most of these commands work, but only when you put them in a autoexec.cfg file.
User avatar
Kelly Upshall
 
Posts: 3475
Joined: Sat Oct 28, 2006 6:26 pm

Post » Wed Nov 10, 2010 3:01 am

Most of these commands work, but only when you put them in a autoexec.cfg file.

So why would they work in a file that you have to make from the system.cfg and not in the console..
User avatar
Nick Tyler
 
Posts: 3437
Joined: Thu Aug 30, 2007 8:57 am

Post » Tue Nov 09, 2010 10:58 pm

Here's a better version of that with explanations of what they do:

http://pastebin.com/e7bgZgPY
User avatar
Ashley Tamen
 
Posts: 3477
Joined: Sun Apr 08, 2007 6:17 am

Post » Tue Nov 09, 2010 9:30 pm

i think lan mode command doesn't work on system.cfg or conosle..
User avatar
Brooke Turner
 
Posts: 3319
Joined: Wed Nov 01, 2006 11:13 am

Post » Tue Nov 09, 2010 10:05 pm

r_ShadersDX11 = 1 <---- this one is interesting...
User avatar
asako
 
Posts: 3296
Joined: Wed Oct 04, 2006 7:16 am

Post » Wed Nov 10, 2010 8:32 am

r_ShadersDX11 = 1 <---- this one is interesting...


jajaja , sarcasm? XD
User avatar
Verity Hurding
 
Posts: 3455
Joined: Sat Jul 22, 2006 1:29 pm

Post » Tue Nov 09, 2010 7:00 pm

Here's a better version of that with explanations of what they do:

http://pastebin.com/e7bgZgPY


thanks I have been looking for a list exactly like this one
User avatar
gemma
 
Posts: 3441
Joined: Tue Jul 25, 2006 7:10 am

Post » Tue Nov 09, 2010 10:36 pm

Here's a better version of that with explanations of what they do:

http://pastebin.com/e7bgZgPY


thanks I have been looking for a list exactly like this one


but... for what u want that? XD if half of these commands doesn't work on final version, them only works on BETA vers..

if u find the way to play lan with these commands , let us know..

what a shame of crytec... no LAN , no advanced graphics config (there's not even a "official crytec graphic config app").. wtf .. what next?

u deserve the crackers and the hackers... u shouldn't release the game with all of these bugs.. thats what's happend then..
User avatar
katsomaya Sanchez
 
Posts: 3368
Joined: Tue Jun 13, 2006 5:03 am

Post » Wed Nov 10, 2010 2:11 am

i want them for tweaking visuals
User avatar
Kevan Olson
 
Posts: 3402
Joined: Tue Oct 16, 2007 1:09 am

Post » Tue Nov 09, 2010 8:52 pm

i want them for tweaking visuals

http://cell-systems.net/cfg-maker/client-cfg-maker/create-crysis2%E2%80%9D-autoexec-cfg/
User avatar
Ben sutton
 
Posts: 3427
Joined: Sun Jun 10, 2007 4:01 am

Post » Tue Nov 09, 2010 10:50 pm

Hey, China called. They want their wall back.

:P
User avatar
Sabrina garzotto
 
Posts: 3384
Joined: Fri Dec 29, 2006 4:58 pm


Return to Crysis