enjoy
http://www.noobhunters.org/index.php?page=Thread&threadID=3124
aa_maxDist = 10
ac_animErrorClamp = 1
ac_animErrorMaxAngle = 45
ac_animErrorMaxDistance = 0.5
ac_clampTimeAnimation = 0.3
ac_clampTimeEntity = 0.7
ac_ColliderModeAI = 0
ac_ColliderModePlayer = 0
ac_debugAnimEffects = 0
ac_debugAnimError = 0
ac_debugAnimTarget = 0
ac_debugCarryCorrection = 0
ac_debugColliderMode = 0
ac_debugEntityParams = 0
ac_DebugFilter = 0
ac_debugFutureAnimPath = 0
ac_debugLocations = 0
ac_debugLocationsGraphs = 0
ac_debugMotionParams = 0
ac_debugMovementControlMethods = 0
ac_debugPrediction = 0
ac_debugSelection = 0
ac_debugSelectionParams = 0
ac_debugText = 0
ac_debugTweakTrajectoryFit = 0
ac_debugXXXValues = 0
ac_disableFancyTransitions = 0
ac_disableSlidingContactEvents = 0
ac_enableExtraSolidCollider = 0
ac_enableProceduralLeaning = 1
ac_entityAnimClamp = 1
ac_forceSimpleMovement = 0
ac_frametime = 0
ac_movementControlMethodFilter = 0
ac_movementControlMethodHor = 0
ac_movementControlMethodVer = 0
ac_templateMCMs = 1
ag_action =
ag_adjustToCatchUp = 0
ag_averageTravelSpeed = 0
ag_breakmode = 0
ag_breakOnQuery =
ag_debug =
ag_debugAdditives = 0
ag_debugErrors = 0
ag_debugExactPos = 0
ag_debugLayer = 0
ag_debugMusic = 0
ag_defaultAIStance = combat
ag_drawActorPos = 0
ag_ep_correctMovement = 1
ag_ep_showPath = 0
ag_forceAdjust = 0
ag_forceInsideErrorDisc = 1
ag_fpAnimPop = 1 [DUMPTODISK]
ag_humanBlending = 0
ag_item =
ag_lockToEntity = 0
ag_log = 0
ag_logeffects = 0
ag_logselections = 0
ag_logsounds = 0
ag_logtransitions = 0
ag_log_entity =
ag_measureActualSpeeds = 0
ag_nonDecoupledLeaning = 1
ag_queue =
ag_reload_ag (Command)
ag_reload_xml (Command)
ag_safeExactPositioning = 1
ag_showmovement = 0
ag_showPhysSync = 0
ag_signal =
ag_stance =
ag_step (Command)
ag_testplanner (Command)
ag_variationInput (Command)
AICollisions.dmgFactorWhenCollidedByObject = 1
AICollisions.minMassForFallAndPlay = 5
AICollisions.minSpeedForFallAndPlay = 10
AICollisions.showInLog = 0
aim_altNormalization.enable = 0
aim_altNormalization.hud_ctrl_Coeff_Unified = 1
aim_altNormalization.hud_ctrl_Curve_Unified = 2.5
aim_assistGlidingMultiplier = 2
aim_assistMaxDistance = 75
aim_assistMaxDistanceTagged = 50
aim_assistMaxDistance_IronSight = 100
aim_assistMinDistance = 0
aim_assistMinTurnScale = 0.5
aim_assistMinTurnScale_IronSight = 0.6
aim_assistSlidingMultiplier = 8
aim_assistSlowDisableDistance = 100
aim_assistSlowDistanceModifier = 1
aim_assistSlowFalloffStartDistance = 40
aim_assistSlowStartFadeinDistance = 1
aim_assistSlowStopFadeinDistance = 3
aim_assistSlowThresholdOuter = 2.5
aim_assistSnapRadiusScale = 1
aim_assistSnapRadiusTaggedScale = 1
aim_assistSprintMultiplier = 2
aim_assistStrength = 0.7
aim_assistStrength_IronSight = 0.9
ai_AdjustPathsAroundDynamicObstacles = 1
ai_AgentStatsDist = 150
ai_AllowAccuracyDecrease = 1
ai_AllowAccuracyIncrease = 0
ai_AllowedToHit = 1
ai_AllowedToHitPlayer = 1
ai_AllTime = 0
ai_AmbientFireEnable = 1
ai_AmbientFireQuota = 3
ai_AmbientFireUpdateInterval = 0.5
ai_AttemptStraightPath = 1
ai_BannedNavSoTime = 15
ai_BeautifyPath = 1
ai_BigBrushCheckLimitSize = 15
ai_BurstWhileMovingDestinationRange = 2
ai_CheckGoalpipes (Command)
ai_CheckWalkabilityOptimalSectionLength = 1.75
ai_CloakIncrementMod = 1
ai_CloakingDelay = 0.55
ai_CloakMaxDist = 4
ai_CloakMinDist = 1
ai_CodeCoverageMode = 0
ai_CollisionAvoidanceAgentExtraFat = 0.025
ai_CollisionAvoidanceAgentTimeHorizon = 2.5
ai_CollisionAvoidanceObstacleTimeHorizon = 1.5
ai_CollisionAvoidancePathEndCutoffRange = 2
ai_CollisionAvoidanceRange = 10
ai_CollisionAvoidanceTargetCutoffRange = 3.5
ai_CollisionAvoidanceTimestep = 0.075
ai_commTest (Command)
ai_commTestStop (Command)
ai_CompatibilityMode =
ai_CompleteCloakDelay = 2
ai_CoolMissesBoxHeight = 2.5
ai_CoolMissesBoxSize = 10
ai_CoolMissesCooldown = 0.25
ai_CoolMissesMaxLightweightEntityMass = 20
ai_CoolMissesMinMissDistance = 7.5
ai_CoolMissesProbability = 0.35
ai_CoverExactPositioning = 0
ai_CoverMaxEyeCount = 2
ai_CoverPredictTarget = 1
ai_CoverSpacing = 0.5
ai_CoverSystem = 1
ai_CrouchVisibleRange = 15
ai_CrowdControlInPathfind = 0
ai_DebugAggressionSystem = 0 [DUMPTODISK]
ai_DebugBattleFront = 0 [DUMPTODISK]
ai_DebugBehaviorSelection =
ai_DebugCheckWalkability = 0
ai_DebugCheckWalkabilityRadius = 0.5
ai_DebugCollisionAvoidanceForceSpeed = 0
ai_DebugCollisionAvoidanceUpdateVelocities = 1
ai_DebugDeferredDeath = 0 [DUMPTODISK]
ai_DebugDraw = -1
ai_DebugDrawAdaptiveUrgency = 0
ai_DebugDrawAmbientFire = 0
ai_DebugDrawArrowLabelsVisibilityDistance = 0
ai_DebugDrawAStarOpenList = 0
ai_DebugDrawAStarOpenListTime = 10
ai_DebugDrawBannedNavsos = 0
ai_DebugDrawCollisionAvoidance = 0
ai_DebugDrawCollisionAvoidanceAgentName =
ai_DebugDrawCommunication = 0
ai_DebugDrawCommunicationHistoryDepth = 5
ai_DebugDrawCoolMisses = 0
ai_DebugDrawCoopReadabilities = none
ai_DebugDrawCoordination = 0
ai_DebugDrawCover = 0
ai_DebugDrawCoverLocations = 0
ai_DebugDrawCoverPlanes = 0
ai_DebugDrawCoverSampler = 0
ai_DebugDrawCrowdControl = 0
ai_DebugDrawDamageControl = 0
ai_DebugDrawDamageParts = 0
ai_DebugDrawDeadBodies = 0
ai_DebugDrawDynamicCoverSampler = 0
ai_DebugDrawDynamicHideObjectsRange = 0
ai_DebugDrawEnabledActors = 0
ai_DebugDrawEnabledPlayers = 0
ai_DebugDrawExpensiveAccessoryQuota = 0
ai_DebugDrawFireCommand = 0
ai_DebugDrawFlight2 = 0
ai_DebugDrawGroups = 0
ai_DebugDrawHashSpaceAround = 0
ai_DebugDrawHidespotRange = 0
ai_DebugDrawHideSpotSearchRays = 0
ai_DebugDrawLightLevel = 0
ai_DebugDrawPhysicsAccess = 0
ai_DebugDrawPlayerActions = 0
ai_DebugDrawReinforcements = -1
ai_DebugDrawStanceSize = 0
ai_DebugDrawVegetationCollisionDist = 0
ai_DebugDrawVisionMap = 0
ai_DebugDrawVolumeVoxels = 0
ai_DebugGroupCoordinationSelection = 0
ai_DebugHideSpotName = 0
ai_DebugInterestSystem = 0
ai_DebugPathfinding = 0
ai_DebugPerceptionManager = 0
ai_DebugPinger = 0 [DUMPTODISK]
ai_DebugPingerCollision = 0 [DUMPTODISK]
ai_DebugPlasma = 0 [DUMPTODISK]
ai_DebugPressureSystem = 0 [DUMPTODISK]
ai_DebugRangeSignaling = 0
ai_DebugSearch = 0 [DUMPTODISK]
ai_DebugSignalTimers = 0
ai_DebugSoftPing = 0 [DUMPTODISK]
ai_DebugStalkerJump = 0 [DUMPTODISK]
ai_DebugTacticalPoints = 0 [DUMPTODISK]
ai_DebugTacticalPointsBlocked = 0 [DUMPTODISK]
ai_DebugTargetSilhouette = 0
ai_DebugTargetTracksAgent = none
ai_DebugTargetTracksConfig = 0
ai_DebugTargetTracksConfig_Filter = none
ai_DebugTargetTracksTarget = 0
ai_DebugVisualScriptErrors = 0 [DUMPTODISK]
ai_DebugWalkabilityCache = 0
ai_DrawAgentFOV = 0
ai_DrawAgentStats = NkcBbtGgSf
ai_DrawAgentStatsGroupFilter =
ai_DrawAreas = 0
ai_DrawAttentionTargetPositions = 0
ai_DrawBadAnchors = -1
ai_DrawBulletEvents = 0
ai_DrawCollisionEvents = 0
ai_DrawDistanceLUT = 0
ai_DrawExplosions = 0
ai_DrawFakeDamageInd = 0
ai_DrawFakeHitEffects = 0
ai_DrawFakeTracers = 0
ai_DrawFireEffectDecayRange = 30
ai_DrawFireEffectEnabled = 1
ai_DrawFireEffectMaxAngle = 5
ai_DrawFireEffectMinDistance = 7.5
ai_DrawFireEffectMinTargetFOV = 7.5
ai_DrawFireEffectTimeScale = 1
ai_DrawFormations = 0
ai_DrawGetEnclosingFailures = 0
ai_DrawGoals = 0
ai_DrawGrenadeEvents = 0
ai_DrawGroupTactic = 0
ai_DrawHidespots = 0
ai_DrawModifiers = 0
ai_DrawNode = none
ai_DrawNodeLinkCutoff = 0
ai_DrawNodeLinkType = 0
ai_DrawOffset = 0.1
ai_DrawPath = none
ai_DrawPathAdjustment =
ai_DrawPathFollower = 0
ai_DrawPatterns = 0
ai_DrawPerceptionDebugging = 0
ai_DrawPerceptionHandlerModifiers = none
ai_DrawPerceptionIndicators = 0
ai_DrawPerceptionModifiers = 0
ai_DrawPlayerRanges = 0
ai_DrawProbableTarget = 0
ai_DrawRadar = 0
ai_DrawRadarDist = 20
ai_DrawReadibilities = 0
ai_DrawRefPoints =
ai_DrawShooting = none
ai_DrawSmartObjects = 0
ai_DrawSoundEvents = 0
ai_DrawStats = 0
ai_DrawTargets = 0
ai_DrawTrajectory = 0
ai_DrawType = -1
ai_DrawUpdate = 0
ai_dumpCheckpoints (Command)
ai_DynamicHidespotsEnabled = 0
ai_DynamicVolumeUpdateTime = 0.000175
ai_DynamicWaypointUpdateTime = 0.00035
ai_emo =
ai_EnableCoolMisses = 1
ai_EnableORCA = 1
ai_EnablePerceptionStanceVisibleRange = 0
ai_EnablePressureSystem = 1 [DUMPTODISK]
ai_EnableWarningsErrors = 1
ai_EnableWaterOcclusion = 1
ai_ExtraForbiddenRadiusDuringBeautification = 1
ai_ExtraRadiusDuringBeautification = 0.2
ai_ExtraVehicleAvoidanceRadiusBig = 4
ai_ExtraVehicleAvoidanceRadiusSmall = 0.5
ai_FlowNodeAlertnessCheck =
ai_ForceAGAction = 0
ai_ForceAGSignal = 0
ai_ForceAllowStrafing = -1
ai_ForceLookAimTarget = none
ai_ForcePosture = 0
ai_ForceSerializeAllObjects = 0
ai_ForceStance = -1
ai_IgnoreBulletRainStimulus = 0
ai_IgnoreDeadBodies = 0
ai_IgnorePlayer = 0
ai_IgnoreSoundStimulus = 0
ai_IgnoreVisibilityChecks = 0
ai_IgnoreVisualStimulus = 0
ai_IncludeNonColEntitiesInNavigation = 1
ai_InterestSystem = 1
ai_InterestSystemCastRays = 1
ai_IntersectionTesterQuota = 12
ai_LayerSwitchDynamicLinkBump = 8
ai_LayerSwitchDynamicLinkBumpDuration = 60
ai_lnmDebugDraw = 0
ai_lnmDrawAgentType = all
ai_lnmDynamics = 0
ai_lnmGetEnclosingExtraRange = 1
ai_Locate = none
ai_LogConsoleVerbosity = 0
ai_LogFileVerbosity = 1
ai_MovementSpeedDarkIllumMod = 0.6
ai_MovementSpeedMediumIllumMod = 0.8
ai_MovementSpeedSuperDarkIllumMod = 0.25
ai_NetworkDebug = 0
ai_NoUpdate = 0
ai_ObstacleSizeThreshold = 1.2
ai_OverlayMessageDuration = 5 [DUMPTODISK]
ai_PathfinderUpdateTime = 0.0005
ai_PathfindTimeLimit = 0.08
ai_perception.landed_baseRadius = 3
ai_perception.landed_speedMultiplier = 1
ai_perception.movement_crouchMovingMultiplier = 0
ai_perception.movement_crouchRadiusDefault = 0
ai_perception.movement_movingSurfaceDefault = 1
ai_perception.movement_standingMovingMultiplier = 5
ai_perception.movement_standingRadiusDefault = 5
ai_perception.movement_useSurfaceType = 0
ai_PlayerAffectedByLight = 1
ai_PredictivePathFollowing = 1
ai_ProfileGoals = 0
ai_ProneVisibleRange = 6
ai_PuppetDirSpeedControl = 1
ai_RadiusForAutoForbidden = 1
ai_RayCasterQuota = 12
ai_RecordCommunicationStats = 0
ai_Recorder = 0
ai_Recorder_Auto = 0
ai_Recorder_Buffer = 1024
ai_Recorder_Start (Command)
ai_Recorder_Stop (Command)
ai_RecordLog = 0
ai_reload (Command)
ai_reload_voicelib (Command)
ai_remoteRecorder_enabled = 0
ai_remoteRecorder_onlyBookmarked = 1
ai_remoteRecorder_serverDir =
ai_resetCommStats (Command)
ai_RODAliveTime = 2.5
ai_RODAmbientFireInc = 2
ai_RODCombatRangeMod = 0.6
ai_RODCoverFireTimeMod = 1.5
ai_RODDirInc = 1
ai_RODFakeHitChance = 0.2
ai_RODKillRangeMod = 0.2
ai_RODKillZoneInc = -2
ai_RODLowHealthMercyTime = 2.5
ai_RODMoveInc = 0.75
ai_RODReactionDarkIllumInc = 0.3
ai_RODReactionDirInc = 1
ai_RODReactionDistInc = 0.1
ai_RODReactionLeanInc = 0.2
ai_RODReactionMediumIllumInc = 0.2
ai_RODReactionSuperDarkIllumInc = 0.4
ai_RODReactionTime = 0.3
ai_RODStanceInc = 0.75
ai_ShowBehaviorCalls = 0
ai_SightRangeDarkIllumMod = 0.5
ai_SightRangeMediumIllumMod = 0.8
ai_SightRangeSuperDarkIllumMod = 0.25
ai_SimpleWayptPassability = 1
ai_SmartObjectUpdateTime = 0.00125
ai_SOMCloakMaxTimeCombat = 5
ai_SOMCloakMaxTimeRelaxed = 5
ai_SOMCrouchModifierCombat = 1
ai_SOMCrouchModifierRelaxed = 2
ai_SOMDebugName = none
ai_SOMDecayTime = 1
ai_SOMIgnoreVisualRatio = 0.35
ai_SOMMinimumCombat = 0.5
ai_SOMMinimumRelaxed = 0
ai_SOMMovementModifierCombat = 1
ai_SOMMovementModifierRelaxed = 10
ai_SOMSpeedCombat = 1
ai_SOMSpeedRelaxed = 12
ai_SOMUncloakMaxTimeCombat = 5
ai_SOMUncloakMaxTimeRelaxed = 5
ai_SOMUncloakMinTimeCombat = 1
ai_SOMUncloakMinTimeRelaxed = 1
ai_SOMWeaponFireModifierCombat = 0.01
ai_SOMWeaponFireModifierRelaxed = 0.01
ai_SoundPerception = 1
ai_StartupMode = default
ai_start_coordination (Command)
ai_StatsDisplayMode = 0
ai_StatsTarget = none
ai_SteepSlopeAcrossValue = http://www.mycrysis.com/forums/0.6
ai_SteepSlopeUpValue = http://www.mycrysis.com/forums/1
ai_SystemUpdate = 1
ai_TacticalPointsDebugDrawMode = 1 [DUMPTODISK]
ai_TacticalPointsDebugFadeMode = 2 [DUMPTODISK]
ai_TacticalPointsDebugScaling = 1 [DUMPTODISK]
ai_TacticalPointsDebugTime = 5 [DUMPTODISK]
ai_TacticalPointsWarnings = 1 [DUMPTODISK]
ai_TacticalPointUpdateTime = 0.0005
ai_TargetTracking = 2
ai_TargetTracks_DeadForgetTime = 5
ai_TargetTracks_GlobalTargetLimit = 0
ai_ThreadedVolumeNavPreprocess = 1
ai_UnCloakingTime = 0.75
ai_UpdateAllAlways = 0
ai_UpdateInterval = 0.13
ai_UpdateProxy = 1
ai_iamfromwww.noobhunters.org
ai_UseAlternativeReadability = 1
ai_UseCalculationStopperCounter = 0
ai_UseSimplePathfindingHeuristic = 0
ai_UseSmartPathFollower = 1
ai_UseSmartPathFollower_AABB_based = 1
ai_UseSmartPathFollower_LookAheadDistance = 10
ai_voiceTest (Command)
ai_voiceTestStop (Command)
ai_warn_signal_duration = 40
ai_WaterOcclusion = 0.5
ai_WIPCode = 0
ai_writeCommStats (Command)
aln_debug_filter =
aln_debug_movement = 0
armorModule_reload (Command)
arm_resetTest (Command)
arm_testHit (Command)
autotest_enabled = 0
autotest_quit_when_done = 0
autotest_state_setup =
autotest_verbose = 1
ban (Command)
ban_remove (Command)
ban_status (Command)
ban_timeout = 30 [DUMPTODISK]
bc_AreaClearedDistance = 20
bc_canSeeActorApprox_dot = 0.6
bc_canSeeActorApprox_rangeSq = 400
bc_pvssyr = 0
bc_pvssyrFreq = 0.005
bc_debug = 0
bc_maxTimeCanDitto = 1
bc_minTimeBetweenBattlepvssyr = 3.5
bc_NearEndOfGameScore = 20
bc_NearEndOfGameTime = 60
bc_play (Command)
bc_playForAllActors = 0
bc_signals = 0
bc_signalsDetail = -1
bc_thymanededForQuiet = 45
bc_visualHighLowAngle = 20
Bind (Command)
CacheAudioFile (Command)
capture_file_format = jpg
capture_file_name =
capture_file_prefix =
capture_folder = CaptureOutput
capture_frames = 0
capture_frame_once = 0
capture_image_scale = 0.25
capture_misc_render_buffers = 0
capture_use_scale = 0
ca_AllowMultipleEffectsOfSameName = 1
ca_AMC = 1
ca_AMC_SmoothTurn = 1
ca_AMC_TurnLeaning = 0.35
ca_AnimActionDebug = 0
ca_AnimWarningLevel = 3 [DUMPTODISK]
ca_ApplyJointVelocitiesMode = 2
ca_AttachmentCullingRation = 120
ca_CharEditModel = objects/characters/human/us/nanosuit_v2/nanosuit_v2.cdf
ca_cloth_air_resistance = 0
ca_cloth_damping = 0
ca_cloth_friction = 0
ca_cloth_max_safe_step = 0
ca_cloth_max_timestep = 0
ca_cloth_stiffness = 0
ca_cloth_stiffness_norm = 0
ca_cloth_stiffness_tang = 0
ca_cloth_thickness = 0
ca_cloth_vars_reset = 2
ca_DBAUnloadRemoveTime = 4
ca_DBAUnloadUnregisterTime = 2
ca_DeathBlendTime = 0.3
ca_DebugADIKTargets = 0
ca_DebugAnimationStreaming = 0 [DUMPTODISK]
ca_DebugAnimMemTracking = 0 [DUMPTODISK]
ca_DebugAnimUpdates = 0
ca_DebugAnimUsage = 0
ca_DebugAnimUsageOnFileAccess = 0
ca_DebugCaps = 0
ca_DebugCommandBuffer = 0 [DUMPTODISK]
ca_DebugCriticalErrors = 0
ca_DebugFacial = 0
ca_DebugFacialEyes = 0
ca_DebugFootPlants = 0 [DUMPTODISK]
ca_DebugModelCache = 0
ca_DebugSkeletonEffects = 0
ca_DebugSubstateTransitions = 0 [DUMPTODISK]
ca_DebugText = 0 [DUMPTODISK]
ca_DecalSizeMultiplier = 1
ca_disable_thread = 1 [DUMPTODISK]
ca_DrawAimIKVEGrid = 0
ca_DrawAimPoses = 0
ca_DrawAttachmentOBB = 0
ca_DrawAttachments = 1
ca_DrawBaseMesh = 1
ca_DrawBBox = 0
ca_DrawBinormals = 0
ca_DrawCC = 1
ca_DrawCGA = 1
ca_DrawCGAAsSkin = 0
ca_DrawCHR = 1
ca_DrawDecalsBBoxes = 0
ca_DrawEmptyAttachments = 0
ca_DrawFaceAttachments = 1
ca_DrawFootPlants = 0 [DUMPTODISK]
ca_DrawIdle2MoveDir = 0
ca_DrawLocator = 0
ca_DrawLookIK = 0
ca_DrawNormals = 0
ca_DrawPositionPost = 0
ca_DrawPositionPre = 0
ca_DrawSkeleton = 0
ca_DrawTangents = 0
ca_DrawVEGInfo = 0
ca_DrawWireframe = 0
ca_DumpUsedAnims = 0
ca_EnableAssetStrafing = 1
ca_EnableAssetTurning = 1
ca_eyes_procedural = 1
ca_FacialAnimationFramerate = 20
ca_FacialAnimationRadius = 30
ca_FootAnchoring = 0 [DUMPTODISK]
ca_ForceUpdateSkeletons = 0
ca_FPWeaponInCamSpace = 1
ca_fullAnimStatistics = 0
ca_GameControlledStrafing = 1
ca_GroundAlignment = 1 [DUMPTODISK]
ca_KeepModels = 0
ca_lipsync_debug = 0
ca_lipsync_phoneme_crossfade = 70
ca_lipsync_phoneme_offset = 20
ca_lipsync_phoneme_strength = 1
ca_lipsync_vertex_drag = 1.2
ca_LoadUncompressedChunks = 0
ca_LockFeetWithIK = 1
ca_lod_ratio = 6 [DUMPTODISK]
ca_MemoryUsageLog = 0
ca_MotionBlurMovementThreshold = 0.001
ca_NoAnim = 0
ca_NoDeform = 0
ca_ParametricPoolSize = 64
ca_physicsProcessImpact = 0 [DUMPTODISK]
ca_PrintDesiredSpeed = 0 [DUMPTODISK]
ca_RandomScaling = 0
ca_SaveAABB = 0
ca_SerializeSkeletonAnim = 0
ca_SkipLoadThinFat = 0
ca_SmoothStrafe = 1
ca_StoreAnimNamesOnLoad = 0
ca_thread = 1 [DUMPTODISK]
ca_thread0Affinity = 5 [DUMPTODISK]
ca_thread1Affinity = 3 [DUMPTODISK]
ca_travelSpeedScaleMax = 2
ca_travelSpeedScaleMin = 0.5
ca_UnloadAnimationCAF = 1 [DUMPTODISK]
ca_UnloadAnimationDBA = 1
ca_UseAimIK = 1
ca_UseAimIKRefPose = 0
ca_UseAllJoints = 1
ca_UseAnimationsCache = 0 [DUMPTODISK]
ca_UseAssetDefinedLod = 0
ca_UseDecals = 0
ca_UseFacialAnimation = 1
ca_UseIMG_AIM = 1
ca_UseIMG_CAF = 1
ca_UseJointMasking = 1 [DUMPTODISK]
ca_UseLookIK = 1
ca_UseMorph = 1
ca_UsePhysics = 1
ca_Validate = 0
cc_briast_gravity = -9
cc_briast_lowerDamper = 1
cc_briast_lowerRestRatio = 1
cc_briast_maxDist = 0.2
cc_briast_minDist = 0.05
cc_briast_simulation = 1
cc_briast_upperDamper = 0.05
cc_briast_upperRestRatio = 1
cc_cache = 0
cc_cacheall (Command)
cc_cleanupcache (Command)
cc_GroinMaxWeightAngle = 15
cc_GroinMinWeightAngle = 35
cc_groinSimulation = 1
cc_lod1GenMaxAngle = 15
cc_lod1GenSkinning = 0
cc_lod1GenTexSplits = 0
cc_lod2GenMaxAngle = 25
cc_lod2GenSkinning = 0
cc_lod2GenTexSplits = 0
cc_lod3GenMaxAngle = 60
cc_lod3GenSkinning = 1
cc_lod3GenTexSplits = 1
cc_lod4GenMaxAngle = 70
cc_lod4GenSkinning = 1
cc_lod4GenTexSplits = 1
cc_lod5GenMaxAngle = 90
cc_lod5GenSkinning = 1
cc_lod5GenTexSplits = 1
cc_lodGenNumLods = 3
cc_maxcachesize = 100
cc_mergerDisableAtlas = 0
cc_mergerUseDiffuseAtlas = 1
cc_neckAngleBias = -5
cc_neckAngleMultiplier = 2
cc_neckAngleMultiplier_LR = 1
cc_neckSimulation = 1
cc_neck_lowerDamper = 0.3
cc_neck_maxDist = 0.2
cc_neck_minDist = 0.05
cc_neck_upperDamper = 0.1
cc_profile = 0
cc_scale_head_factor = 0.1
cc_verbose = 0
cld_enable = 0
cld_error_percentage = 10
cld_max_delay_time = 5000
cld_min_delay_time = 2000
cl_actorsafemode = 0
cl_AISystem = 0 [REQUIRE_APP_RESTART]
cl_bandwidth = 50000
cl_bobHeight = 0.03
cl_bobHud = 1
cl_bobMaxHeight = 0.08
cl_bobSprintMultiplier = 1.5
cl_bobVerticalMultiplier = 4
cl_bobWidth = 0.025
cl_camera_nearz = 0.25
cl_camera_noise = -1
cl_camera_noise_freq = 2.53262
cl_comment (Command)
cl_crouchToggle = 1 [DUMPTODISK]
cl_debugSwimming = 0
cl_DisableCombatLog = 0
cl_DisableHUDText = 0
cl_ETColorOverrideB = 1 [DUMPTODISK]
cl_ETColorOverrideEnable = 0 [DUMPTODISK]
cl_ETColorOverrideG = 1 [DUMPTODISK]
cl_ETColorOverrideR = 1 [DUMPTODISK]
cl_ETFontSizeMultiplier = 1 [DUMPTODISK]
cl_ETHideAIDebug = 0 [DUMPTODISK]
cl_ETHideAll = 0 [DUMPTODISK]
cl_ETHideBehaviour = 0 [DUMPTODISK]
cl_ETHideFlowgraph = 0 [DUMPTODISK]
cl_ETHideReadability = 0 [DUMPTODISK]
cl_ETHideScriptBind = 0 [DUMPTODISK]
cl_ETLog = 0 [DUMPTODISK]
cl_ETMaxDisplayDistance = -2 [DUMPTODISK]
cl_fov = 55
cl_fpBody = 2
cl_gs_cdkey =
cl_gs_email =
cl_gs_nick =
cl_gs_password =
cl_idleBreaksDelayTime = 8
cl_invertController = 0 [DUMPTODISK]
cl_invertMouse = 0 [DUMPTODISK]
cl_logAsserts = 0
cl_motionBlurVectorScale = 1.5
cl_motionBlurVectorScaleSprint = 3
cl_mp_sensitivityControllerDefault = 1 [READONLY, DUMPTODISK]
cl_nickname = [DUMPTODISK]
cl_packetRate = 30
cl_postUpdateCamera = 2
cl_sensitivity = 17.5 [DUMPTODISK]
cl_sensitivityController = 0.8 [DUMPTODISK]
cl_sensitivityControllerMP = 0.5 [DUMPTODISK]
cl_serveraddr = localhost [DUMPTODISK]
cl_serverpassword = [DUMPTODISK]
cl_serverport = 64087 [DUMPTODISK]
cl_shallowWaterDepthHi = 1.2
cl_shallowWaterDepthLo = 0.5
cl_shallowWaterSpeedMulAI = 0.8
cl_shallowWaterSpeedMulPlayer = 0.6
cl_speedToBobFactor = 0.35
cl_strafeHorzScale = 0.05
cl_suitModeSpecificScreenFX = 1
cl_tokenid = 0
cl_tpvDist = 3.5
cl_tpvYaw = 0
cl_useCurrentUserNameAsDefault = 1
cl_ViewSystemDebug = 0
cl_visualLog = 0
cl_visualLogFolder = VisualLog
cl_visualLogImageFormat = bmp
cl_visualLogImageScale = 128
cl_voice_recording = 0
cl_voice_volume = 1
comment (Command)
connect (Command)
connect_repeatedly (Command)
connect_repeatedly_num_attempts = 5
connect_repeatedly_time_between_attempts = 10
ConsoleHide (Command)
ConsoleShow (Command)
controller_full_turn_multiplier_x = 1.8 [RESTRICTEDMODE]
controller_full_turn_multiplier_z = 2.35 [RESTRICTEDMODE]
controller_multiplier_x = 3 [RESTRICTEDMODE]
controller_multiplier_z = 4 [RESTRICTEDMODE]
controller_power_curve = 2.5
con_debug = 0
con_display_last_messages = 0
con_line_buffer_size = 1000
con_restricted = 0 [RESTRICTEDMODE]
con_showonload = 0
coop_respawn_time = 15
co_coopAnimDebug = 0
co_slideWhileStreaming = 0
co_usenewcoopanimsystem = 1
credits_acceleration = 5
credits_max_speed = 0.003
credits_shoot_delay = 0.1
credits_speed_decay = 3
ctrlr_acceleration_horizontal_down = 1600 [RESTRICTEDMODE]
ctrlr_acceleration_horizontal_up = 255 [RESTRICTEDMODE]
ctrlr_acceleration_vertical_down = 1500 [RESTRICTEDMODE]
ctrlr_acceleration_vertical_up = 275 [RESTRICTEDMODE]
ctrlr_exponent = 1.425 [RESTRICTEDMODE]
ctrlr_maxspeed_horizontal = 105 [RESTRICTEDMODE]
ctrlr_maxspeed_vertical = 75 [RESTRICTEDMODE]
ctrlr_OUTPUTDEBUGINFO = 0 [RESTRICTEDMODE]
ctrlr_smooth_angular_velocity = 1
ctrlr_timeaccel_base_multiplier_horizontal = 1.35 [RESTRICTEDMODE]
ctrlr_timeaccel_base_multiplier_vertical = 1.4 [RESTRICTEDMODE]
ctrlr_timeaccel_boost_time = 0.25 [RESTRICTEDMODE]
ctrlr_timeaccel_multiplier_horizontal = 5.5 [RESTRICTEDMODE]
ctrlr_timeaccel_multiplier_vertical = 4.5 [RESTRICTEDMODE]
cvDoVerboseWindowTitle = 0
cvGameName = Crysis 2 (TM) [DUMPTODISK]
c_shakeMult = 1
dd_maxRMIsPerFrame = 3
dd_waitPeriodBetweenRMIBatches = 0.1
demo (Command)
demo_ai = 1
demo_file = timedemo
demo_finish_memreplay_sizer = 0
demo_finish_memreplay_stop = 0
demo_fixed_timestep = 30
demo_game_state = 0
demo_max_frames = 100000
demo_noinfo = 0
demo_num_runs = 1
demo_panoramic = 0
demo_profile = 1
demo_quit = 0
demo_restart_level = 1
demo_savestats = 0
demo_save_every_frame = 0
demo_screenshot_frame = 0
demo_scroll_pause = 1
demo_StartDemoChain (Command)
demo_StartDemoLevel (Command)
demo_time_of_day = -1
demo_vtune = 0
designer_warning_enabled = 1
designer_warning_level_resources = 0
disconnect (Command)
disconnectchannel (Command)
dlc_directory = c:\users\revolutionx\saved games\crysis2\dlc
ds_AutoReloadScripts = 0
ds_Dump (Command)
ds_DumpSessions (Command)
ds_LevelNameOverride =
ds_LoadExcelScripts = 1
ds_LoadSoundsSync = 0
ds_LogLevel = 0
ds_PrecacheSounds = 0
ds_Reload (Command)
ds_WarnOnMissingLoc = 1
dtp_debug = 0
dtp_giveAwardDogtag (Command)
dtp_giveMedalDogtag (Command)
dtp_pickupDogtag (Command)
dtp_testDogtagInfoInt64 (Command)
dtp_testLongName = 0
DumpCommandsVars (Command)
DumpLoadingMessages (Command)
dumpnt (Command)
dumpss (Command)
dump_action_maps (Command)
dump_maps (Command)
dump_stats (Command)
echo (Command)
enable_memory_trace = 1
eqp_DumpPacks (Command)
es_activateEntity =
es_bboxes = 0
es_CharZOffsetSpeed = 2 [DUMPTODISK]
es_ClearPoolBookmarksOnLayerUnload = 1
es_compile_area_grid (Command)
es_deactivateEntity =
es_DebrisLifetimeScale = 0.6
es_debug = 0
es_debugEntityLifetime = 0
es_DebugEntityUsage = 0
es_DebugEntityUsageFilter =
es_DebugEvents = 0
es_DebugFindEntity = 0
es_DebugPool = 0
es_DebugPoolFilter =
es_DebugTimers = 0
es_debug_not_seen_timeout = 0 [DUMPTODISK]
es_DisableTriggers = 0
es_DrawAreaDebug = 0
es_DrawAreaGrid = 0
es_DrawAreas = 0
es_DrawSoundProxyZRay = 0
es_dump_bookmarks (Command)
es_dump_entities (Command)
es_dump_entity_classes_in_use (Command)
es_EnablePoolUse = -1
es_enable_full_script_save = 0 [DUMPTODISK]
es_FarPhysTimeout = 4
es_helpers = 0
es_HitCharacters = 1
es_HitDeadBodies = 1
es_ImpulseScale = 0
es_LayerDebugInfo = 0
es_LayerSaveLoadSerialization = 0
es_log_collisions = 0
es_MaxImpulseAdjMass = 2000
es_MaxPhysDist = 100
es_MaxPhysDistCloth = 300
es_MaxPhysDistInvisible = 15
es_MinImpulseVel = 0
es_not_seen_timeout = 30 [DUMPTODISK]
es_profileentities = 0
es_removeEntity =
es_SaveLoadUseLUANoSaveFlag = 0
es_SortUpdatesByClass = 0
es_SplashThreshold = 1
es_SplashTimeout = 3
es_TestPoolSignatures = 0
es_UpdateAI = 1
es_UpdateCollision = 1
es_UpdateCollisionScript = 1
es_UpdateContainer = 1
es_UpdateEntities = 1
es_UpdatePhysics = 1
es_UpdateScript = 1
es_UpdateTimer = 1
es_UsePhysVisibilityChecks = 1
es_VisCheckForUpdate = 1
exec (Command)