Aimpoint Enhance isn't needed with this puppy

I think it's actually pretty darn good, I understand why it does ZERO damage over 17m now. Almost every Scar user in range I manage to take them out <3
Personally I either slot Rapid Fire, Weapon Pro or Side Pack with it.
I find it effective even more for a few reasons:
_You do not have to think about damage reduction from Armor Mode since it ignores it
_Despite the netcode the way it is now, from the way the gun works, as soon as you spewed 9 ammo you know you can stop shooting. He's dead. Not yet visually because the latency is playing games on you, but you can stop firing. I LIKE THAT A LOT. That's the theory alright and I shoot 15 ammo on one target when it's a fight instead of an ambush on someone too static because I'll be missing a couple.
I haven't tried Point Fire Enhance with this as I think the interest will be mitigated but I have to some time, just to see if you can actually try to aim a half dozen in the head without worrying about the recoil spread.