Crysis 2 multiplayer svcks when compared with crysis 1

Post » Tue Nov 09, 2010 11:42 pm

Crysis 2 needs the freedom of player that the 1 had, like getting cars and tanks, helicopters. Now crysis 2 is like a Call of duty with fancy suits
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QuinDINGDONGcey
 
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Post » Wed Nov 10, 2010 7:11 am

Well vehicles are nice when implemented properly like in Battlefield. Crysis multiplayer was terrible in my opinion and the opion of 99% of Crysis owners. No wonder there was always only one server (the 64 player noobhunters one)
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Latino HeaT
 
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Post » Wed Nov 10, 2010 1:37 am

Well vehicles are nice when implemented properly like in Battlefield. Crysis multiplayer was terrible in my opinion and the opion of 99% of Crysis owners. No wonder there was always only one server (the 64 player noobhunters one)

This has no vehicles in multilayer, no prone, and no dx11 but its fun as hell and i have not played bc2, moa, or even bulletstorm since crysis 2 came out. now with some of the new graphics options hacked its really a great game.
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Assumptah George
 
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Post » Tue Nov 09, 2010 11:09 pm

Crysis 2 needs the freedom of player that the 1 had, like getting cars and tanks, helicopters. Now crysis 2 is like a Call of duty with fancy suits

Look....Crysis 1 and Wars had about an average couple hundred gamers playing consistently. HUNDRED. When I go on Crysis 2, there can be from as low as 100k gamers to as high as 300k (sometimes EVEN higher) gamers consistently playing. HUGE increase...........
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Taylrea Teodor
 
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