Maybe bugs wouldn't be there if the PC version wasn't a port

Post » Wed Nov 10, 2010 4:24 am

Just putting it out there. It's always nice to think of what should have been. Maybe the bugs for SP and MP modes wouldn't be there for PC if the developers designed the game for PC instead of console and porting.

Not Trolling, just curious what others think
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Len swann
 
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Post » Tue Nov 09, 2010 6:49 pm

I think the bugs wouldn't be there if they had spent more time on the game than on the trailers. The port-i-ness is more down to simplifying and dumbing down the gameplay and scope than bugs.
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Lauren Denman
 
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Post » Wed Nov 10, 2010 1:13 am

Actually it's obviously ported as well... The biggest clue is the lack of graphics menues. They obviously went straight from console to PC, and didn't playtest it very well.
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Svenja Hedrich
 
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Post » Wed Nov 10, 2010 4:20 am

Maybe multimillion dollar sinpleplayer campaign wouldn't be there, if the pc version wasn't a port...
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darnell waddington
 
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Post » Wed Nov 10, 2010 9:53 am

speaking of "what should have been"...every time I watch one of the trailers for BF3 I realize that THAT is what Crysis 2 city-skape should have looked like. Such a shame.
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Laura-Lee Gerwing
 
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Post » Tue Nov 09, 2010 10:37 pm

Agree, this game is ruined. The story is crap, doesn't answer anything from the first game. Is completely different from the first game to the point it is not crysis. So aggravated. AND IT IS DEF A PORT. you know why? Just go into graphics customization. Nerfed to hell. Remember the original crusys. All the different ways you could add detail or get the peak performance. You could take shadows out or keep em in. My god man is the a port if I ever saw one.
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Guinevere Wood
 
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