What about Eagle Team?

Post » Wed Nov 10, 2010 12:11 pm

Lets put aside all the greatest characters that were thrown in the trash can for a moment.
How come that nobody asks about Eagle Team? With them it's clear that the nanosuit was in some kind of mass production. Two full squads of the Delta Force are equipped with them, and Raptor did a really good job on Warhead.

All this characters are really worthless? I really don't see the point of cutting completely down these ties with C1 and its expansion.
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Laurenn Doylee
 
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Post » Wed Nov 10, 2010 3:30 pm

Warhead introduced a lot of stuff that didn't make sense, like shield-less Hunters, Psycho getting an extra day to dike around and a brand-new carrier group that no one ever mentioned barely on the other side of the island.
A better example of mass production are the Korean nanosuits.
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Romy Welsch
 
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Post » Wed Nov 10, 2010 5:29 pm

Warhead introduced a lot of stuff that didn't make sense, like shield-less Hunters, Psycho getting an extra day to dike around and a brand-new carrier group that no one ever mentioned barely on the other side of the island.
A better example of mass production are the Korean nanosuits.

That and they got US Military structure so freaking wrong with O'Neil.

Anyways, Eagle Team is undoubtedly one of the elements from the Crysis 1 story that will not follow over into these "rebooted" games.
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^~LIL B0NE5~^
 
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