Question on Directx 11 (Not a Complaint)

Post » Thu Nov 11, 2010 3:09 am

Hello!

I was just wondering, I understand that Crysis 2 can't support Directx 11 properly yet until they release the patch in a few months time, but I was wondering why I am not facing the same issues every one else is facing??? My computer is running on Directx 11 but I'm not getting any screen flashing or anything dramatic... I may get the odd choppy frame rate that drops massively at random, but that seems to only happen during the Campaign and not during Multi-player. Is this just me or am I some kind of "exception" so to speak ???

And will bugs be fixed in time?

Here are a few I've come across:
- After reloading a save, unable to Melee for like 10 to 15 minutes
- Some times unable to shoot or aim down the iron sights
- Some AI's appear on my mini map but do not exist
- Suit controls disable and unable to switch fire modes etc...

Again, like I said, I'm not complaining, in fact I love this game, Multi-player is great and the story line really svcks you in. I'm trying to not play the story line so I don't complete it in under 3 days, but it's hard to resist! Fantastic game! Just need these few patches/bug fixes to make it even better!
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FABIAN RUIZ
 
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Post » Wed Nov 10, 2010 3:22 pm

probably because you dont have sli or crossfire (2 gpu's)

there are quite a lot of bugs ... nano catalyst points reseting .. etc , but I found out I can play well with them .... It's just MAXIMUM SHAME for a AAA title.

and the real SHAME is their multiplayer security CLIENT SIDE =)) , you just have to create a couple of files in your game dir , no hacking or programming skills necessary. That's just rubbish.
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DarkGypsy
 
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Post » Thu Nov 11, 2010 1:19 am

Anyone with dual cards realize that profiles were released on release day to solve the flickering?
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Adrian Powers
 
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