Just finished the single player. Amazing game! (No Spoilers)

Post » Thu Nov 11, 2010 6:42 pm

I finished the game on "Post Human Warrior" difficulty.

Yes, I know, this game is nothing like the first, and its also a console port. Trust me, I've done my share of biching on this board myself about it. However, I had to change my perception of the game and just tell myself that this is a "spinoff" of the series, and actually started enjoying it as its own game.

At first, I was discusted in the beginning of the game by the console tutorials that make you stop as it tells you how to do a technique, not to mention the obvious graphic downgrade in textures, and the extremely linear style compared to Crysis and Warhead. However, I wanted to go ahead and experience the full impact of the game going by reviews of the single player and youtube videos I saw.

While this is no Crysis, or Warhead, it is definately a VERY EPIC, and action-packed game that stands on its own. The battles with the Cell soldiers is slow at first, but after a while it picks up, and when the Ceph get involved further into the game, the battles, the dropships, the story that unfolds, and the cutscenes really make for an epic adventure. The game is also very long, so you definately get your moneys worth on that side.

Let me also say that while the game is only DX9, and shows BIGTIME in the beginning of the game, what is done with the graphics further in while still at DX9 is VERY impressive nonetheless. Certain things that happen later, had me scractching my head about how they were able to do this on consoles. In that sense I will give them props on their technology, but they still lose points on the whole dumbed down at launch pc graphic specs. I will also give them credit though that with the game as it is, it ran beautifully, and very fluidly. The gameplay did not suffer, and in that sense, it made for a very cool game to play when you see the sights later.

I put up with the glitches for now, but they need to be fixed asap. The nano credits depleting to 0 everytime you load your game, and then also a checkpoint glitch that sometimes knocks you back a few checkpoints come to mind.

Luckily you can manually load checkpoints from the autosave list, otherwise I would have been pissed. Playing on Post Human Warrior is not easy and it really makes you have to take your time through the game.

The AI of the Ceph (while it glitches sometimes) on this difficulty is actually quite good. They seem to have the same AI that the KPA had in the firs game. If one catches a glimpse of you, it will alert the others, and they will come and hunt you where they think you are. When you are being hunted by pissed off aliens, that are accompanied by a larger heavier juggernaut, while hiding, you hear the sounds they make, it actually creates some pretty intense times.

Does anyone else think that the Ceph are alot like the Decepticons in the Transformer movies. The sounds they make and their character design is definately reminiscent of it.

Anyway, everytime you think the game is close to over, something else "Epic" happens as the city is further destroyed, and the Cephs technology slowly continues to take over. Then their is the later mix of comfrontations with the Cell soldiers and other characters (spoiler free review) that gives the game a constant variety of issues that keeps you interested in what is going to happen next.

I'm still pissed that the game was developed around consoles, but for what the game is on its own, its definately a great experience. Once they fix the bugs, add some DX11, and texture goodness, this game will be even better.

Good job on the single player Crytek. Now how about a side game that tells what happened to Psycho and Nomad that is done in the first games sandbox style and developed for DX11 on the pc? I know that won't happen, but a guy can dream. haha.

Game ran at an amazing speed with my pc specs:

MSI P65A-GD65 Motherboard
Intel i7 2600k
MSI N560GTX-Ti Twin Frozr Videocard
Corsair 8GB Vengeance Ram

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Ross
 
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Post » Thu Nov 11, 2010 4:52 pm

Nice to hear. Imma wait a bit for a few things to get patched before i continue with the SP. Im having a lot of fun in MP anyways :D

-fuzz
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Lloyd Muldowney
 
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Post » Thu Nov 11, 2010 7:42 pm

Good to hear someone besides me likes the game.
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Roanne Bardsley
 
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Post » Thu Nov 11, 2010 10:00 am

one of the better reviews I've read so far, thanks

I'm at the start of Seat of Power
but want/need to wait for the nano patch
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Steph
 
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Post » Thu Nov 11, 2010 12:14 pm

the single player was a complete let down. cant believe people actually think its good. i wish i could enjoy mediocre games like you guys.
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Baylea Isaacs
 
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Post » Thu Nov 11, 2010 9:15 am

the single player was a complete let down. cant believe people actually think its good. i wish i could enjoy mediocre games like you guys.


Not comparing this to Crysis 1, what was mediocre? Unless you give some points that you didn't like, you honestly sound like someone who hasn't finished it yet. I play a LOT of games, on PC, 360, and PS3, and there is no way that a lot of what happens in this game is mediocre. What specifically did you not like about it?
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Nick Pryce
 
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Post » Thu Nov 11, 2010 8:49 am

the single player was a complete let down. cant believe people actually think its good. i wish i could enjoy mediocre games like you guys.

Ok why do you think it's a let down?

(Please don't use graphics as an excuse.)

I play a lot of games. And this is one of the most enjoyable singleplayer experiences I've ever had. Not exactly Half Life 2/Mass Effect 2 level, but still a lot of fun. I can say for sure I had more fun than I did with Crysis 1 and about the same fun as Warhead.
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jennie xhx
 
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Post » Thu Nov 11, 2010 10:27 am

happy to know that a few people manage to enjoy the game, what you say about the game is true and yes there are a few stuff need to be fix if they do that fast they can actually have a really GREAT game, the SP is actually really addictive i my self have already finish 2 times and i am in my 3 round already cause the music is really EPIC it gives a lot of the atmosphere to really enjoy, and the MP i like it how people come at you like predators but then you team also appear like predators and help you its really a different experience in a real sense other than just saying is a COD rip-off it may have a similarity but then again is a FPS .
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Cheville Thompson
 
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Post » Thu Nov 11, 2010 9:56 pm

The campaign itself is pretty good, sure. But the gameplay is only good if you look at it like a game TRYING to be Crysis....not a sequel.

Besides the huge gaps in the story and barely any continuity between this and the first 2, this one is too streamlined and basically TELLS you how to play. Like what the available options are for any combat situation and they're just snipe, stealth, explore, flank, exit, etc. I liked how Crysis just told you where the objectives were, and you decided how and what to do to get there.

If this had less hand-holding, I would of enjoyed it more.
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CRuzIta LUVz grlz
 
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Post » Thu Nov 11, 2010 9:26 am

The campaign itself is pretty good, sure. But the gameplay is only good if you look at it like a game TRYING to be Crysis....not a sequel.

Besides the huge gaps in the story and barely any continuity between this and the first 2, this one is too streamlined and basically TELLS you how to play. Like what the available options are for any combat situation and they're just snipe, stealth, explore, flank, exit, etc. I liked how Crysis just told you where the objectives were, and you decided how and what to do to get there.

If this had less hand-holding, I would of enjoyed it more.


I definately agree with ya' there. Thats why I had to really just change my perception of this game when compared to the first ones. They changed a lot to fit it to the new gamers on consoles who never played the first one as far as the story was concerned. The hand holding definately is annoying, but its not a game killer. They definately should add an option in a patch to turn off all tutorials, and disable the visor so that you can't always know where weapons are. That would add a bit of a challenge and also take away more of the console-feel of the game.
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lucile davignon
 
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Post » Thu Nov 11, 2010 2:05 pm

the single player was a complete let down. cant believe people actually think its good. i wish i could enjoy mediocre games like you guys.

Ok why do you think it's a let down?

(Please don't use graphics as an excuse.)

I play a lot of games. And this is one of the most enjoyable singleplayer experiences I've ever had. Not exactly Half Life 2/Mass Effect 2 level, but still a lot of fun. I can say for sure I had more fun than I did with Crysis 1 and about the same fun as Warhead.

graphics were disappointing but it had nothing to do with my SP disappointment.

it was linear. it never built up to anything exciting. having some random dude tell you what to do all game is boring, especially when the person pretty much tells you exactly whats going to happen 15mins from now. there was really no climix (crysis 1/warhead endings - 'boss' battles, flying a VTOL, fighting that huge walker dude with a bunch of marines, fight on carrier). it was pretty much kill cell/ceph over and over with little variety in terms of action. Given that cry2 is more linear and directed than cry1, at least have some intensity in whats going on. hell, cod4 was more 'intense' than cry2 SP, and i hate cod4. The storyline is pretty fail and has holes everywhere. random person #1 talks to you and tells you to go to meet up with random person #2, random person #3 saves you while you were trying to get to random person #2.

So many unexplained plot points. spent most of the game wondering what the **** is going on. Its not even like a 'omg what a mystery type wtf is going on, but more of a what the **** are these writers retarded? i kept waiting for the game to pick up and get interesting. but it never did. when i reached the end i was like wow you have got to be kidding?

The 'set pieces' were pretty much cutscenes and they seemed so forced. its like crytek was thinking "omg, theres been a good chunk of time between something cool happening, lets make a helicopter fly through this window!" sure it looked cool for 5 seconds but they didnt add much to the game at all.

hearing the same songs over and over throughout the game was annoying as hell. Quick lets get hans zimmer to make one song so we can say we have top talent for our soundtrack! then jump blast the player's ear with that song all game long! gotta get our money's worth!

This game overall was just an emotionless walkthrough of a B-movie. Didnt care about any of the characters, didnt care about what was going on, it just didnt get me involved at all.

i was really hoping that single player would make up for the lameness which is MP. But it didnt. It just seems so last minute slapped together.

i could go on forever but i think you get my point.
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Mario Alcantar
 
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Post » Thu Nov 11, 2010 6:42 pm

Yes.
I confirm. Real pleasure of this Game.
Yes. All the yell about troubles.
Yes. No DX11. even no DX10.
Yes... fu*ing consoles and the rest of sh*t from it.
And some headake about multiplayer also Yes.
And simlified textures - yes theyre sh*t.


But... Yes - the Game is Goooood.
That making me waiting for fixes, and not being angry.

And Thank You Crytek.
(and somebody please - kill EA)
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Kat Stewart
 
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Post » Thu Nov 11, 2010 2:26 pm

It's not a console port. Funny thing is console gamers think this is a bad PC port. Crysis 2 is no port. CryEngine 3 works differently in the sense that every single version of Crysis 2 was made ground up simultanouesly. Ports are unnecessary and pointless for the CryEngine 3. That's why Crysis 2 on PC is easy to patch up and update (making the actual patches and updates takes time though, and identifying all of the problems also takes time). Same for conosle versions which are also easy to patch up. Crytek is paying most attention to PC issues then they are going to move on to consoles. Use google and research, it'll help you understand.


Aside from that correction I had to make to you, yes this game is VERY epic and VERY awesome. For me, it surpasses Crysis 1 and Warhead. Crysis 1 and Warhead were games were I liked to constantly play the first levels of each game. A LOT OF TIMES THOUGH, i loved "Contact," "Recovery," and "Call me Ishmael." I may as well throw "Relic" in there too. Those were the very fun parts but like, for example, I wouldn't want to play "Adapt or Perish" several times....kinda boring.

Crysis 2 is like watching my favorite movie....I want to watch it again and again, it's just SO good, except the twist is with Crysis 2 I can watch different versions of the movie (in other words, different ways to play each sitaution). I loved pretty much every part of Crysis 2 except when Hargreave made me go around collecting spores the first time. But that was a rather quick part soooo yeah :P
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Yonah
 
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Post » Thu Nov 11, 2010 5:26 pm

+1 for a balanced reconsideration.
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Rinceoir
 
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