» Thu Nov 11, 2010 10:46 pm
Everyone biched that mp was only 12 players before the game came out. You blamed consoles for the low number. Well, you got what you wanted now deal with it. This is the perfect example of why whiners should be ignored, They have no clue about what they bich about.
Don't know who "everyone" is, but I've always preferred smaller player numbers in every FPS I've played.
Problem is mostly not the size or layout of the maps, it's the REALLY BAD spawncode.
Especially when it comes to objective gametypes, the two teams could spawn in two different spots away from the obj and each others and possibly still have some randomness to avoid spawn camping.
As it is now, your more then likely to spawn right next to enemies which is why you get shot in the back 24/7.
It's not just the spawning, as I seldom get killed upon spawn, or because of where I've spawned. 12-16 players is just too many for these maps.
I don't understand why servers with 8 players max and longer games launch more often. All 8 max player servers, if you find them, are empty.