How hardcoe do you want it?

Post » Tue Feb 01, 2011 1:15 am

How hardcoe do you want hardcoe mode to be? If there is a hardcoe mode.

I doubt any of the things I want would be in the game I'm just listing them for fun, I would like everyone else to do the same with no flame.

First, the map.. It knows where you are, I want to be able to open a map and have to figure out my location and how to get to where I want to go.

I'm out of time, so I'll list other things in a bit.
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Marine x
 
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Post » Tue Feb 01, 2011 7:45 am

If you die in the game. You die in real life.
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Elisha KIng
 
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Post » Tue Feb 01, 2011 4:11 am

If you die in the game. You die in real life.

lol yep
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Epul Kedah
 
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Post » Tue Feb 01, 2011 4:38 am

To level up in strength you must spend at least 3 hours bench pressing.
To level up in willpower you must starve yourself for a day when there is food right next to you.
To level up in destruction your next doors neighbor's cat must go 'missing', and no, those are not burn marks on my eyebrows or scratches on my arms.
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sunny lovett
 
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Post » Tue Feb 01, 2011 2:49 pm

what will happen if you die in game

how will you die in real life
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Allison Sizemore
 
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Post » Tue Feb 01, 2011 3:27 pm

I want it so hardcoe even Chuck Norris couldn't kill anything
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Scarlet Devil
 
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Post » Tue Feb 01, 2011 12:17 pm

what will happen if you die in game

how will you die in real life

Bethesda sents the Dark Brotherhood to do you in.
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Lauren Graves
 
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Post » Tue Feb 01, 2011 2:42 am

-No fast travel
-Stronger Enemies
-Can't rest outside of town unless there's a bed
-Dragon spawning interval is shorter (You face more of them)
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Rhi Edwards
 
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Post » Tue Feb 01, 2011 9:07 am

Bethesda sents the Dark Brotherhood to do you in.

That would be my job...so you had better not die, or I will be at your door step hehe
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Rik Douglas
 
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Post » Tue Feb 01, 2011 12:13 pm

If you die in the game. You die in real life.


:rofl:
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Wanda Maximoff
 
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Post » Tue Feb 01, 2011 1:07 am

"hardcoe" means different things to different people, and as such, rather than an all-inclusive "hardcoe mode" they should simply have a list of variables that you can toggle on or off, such as an eating requirement or lack of fast traveling, etc.

Granted, this would take some time and effort (better spent on the core game). Yet another reason why it should be handled via a mod and not Todd's already-busy-enough team.
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Solina971
 
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Post » Tue Feb 01, 2011 6:30 am

"hardcoe" means different things to different people, and as such, rather than an all-inclusive "hardcoe mode" they should simply have a list of variables that you can toggle on or off, such as an eating requirement or lack of fast traveling, etc.

Granted, this would take some time and effort (better spent on the core game). Yet another reason why it should be handled via a mod and not Todd's already-busy-enough team.


Disagree, I can't use mods, and there's no reason they can't just have an all inclusive hardcoe mode. Since you can mod, just play your's with mods and I'll play the hardcoe mode. There... now it's fair.
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mishionary
 
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Post » Tue Feb 01, 2011 12:48 am

-No fast travel
-Stronger Enemies
-Can't rest outside of town unless there's a bed

^This plus

Have too eat certain amount of food a day or you lose fatigue. Food was mostly pointless in Oblivion
Healing potions are more rare, same for magika and stamina
Healing spells require more magika otherwise the potion thing won't work
Not to encounter more Dragons just make the ones there are tougher
AI is more intelligent
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Rachel Briere
 
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Post » Tue Feb 01, 2011 2:43 pm

^This plus

Have too eat certain amount of food a day or you lose fatigue. Food was mostly pointless in Oblivion
Healing potions are more rare, same for magika and stamina
Not to encounter more Dragons just make the ones there are tougher
AI is more intelligent


Nice touch of realism, but eating food would feel more like a chore than a challenge.

I think the AI should be intelligent regardless

The potion idea is decent
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evelina c
 
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Post » Tue Feb 01, 2011 4:00 am

Disagree, I can't use mods, and there's no reason they can't just have an all inclusive hardcoe mode. Since you can mod, just play your's with mods and I'll play the hardcoe mode. There... now it's fair.

You can use mods. You just don't care to. There's no invincible force stopping you.

This is basically no different than wanting a multiplayer team deathmatch mode. Sure, Bethesda *could* do it, but just because someone wants it doesn't mean that they should. I'd rather Beth spend their time and effort making the core experience as good as it can be.

Additions that are totally exteraneous to the main game are exactly the type of thing that mods are best suited to, epecially when there is so much disagreement within the community about just what a hardcoe mode should entail.
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Chloe Mayo
 
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Post » Tue Feb 01, 2011 4:02 pm

"hardcoe" means different things to different people, and as such, rather than an all-inclusive "hardcoe mode" they should simply have a list of variables that you can toggle on or off, such as an eating requirement or lack of fast traveling, etc.

Granted, this would take some time and effort (better spent on the core game). Yet another reason why it should be handled via a mod and not Todd's already-busy-enough team.



I agree, I would like the option to require that the pc eat, drink, and sleep, but keep the followers Invincible, that way I don't have to worry about those AI retards getting themselves killed, or dying from poison because I have no way to fix it. That's why I didn't bother with hardcoe Mode in New Vegas.
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nath
 
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Post » Tue Feb 01, 2011 6:33 am

"hardcoe" means different things to different people, and as such, rather than an all-inclusive "hardcoe mode" they should simply have a list of variables that you can toggle on or off, such as an eating requirement or lack of fast traveling, etc.

Granted, this would take some time and effort (better spent on the core game). Yet another reason why it should be handled via a mod and not Todd's already-busy-enough team.


Although the majority of the users on this site do seem to be us PC users, you need to remember that there are many Elder Scrolls fans that don't have access to mods.
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Lou
 
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Post » Tue Feb 01, 2011 6:17 am

Nice touch of realism, but eating food would feel more like a chore than a challenge.

I think the AI should be intelligent regardless

The potion idea is decent


I didn't find it to be a chore in New Vegas. I like the idea, plus, it provides another reason for being able to cook. Makes food healthier. If food could spoil, it would give you a reason to cook frequently, or at least stop in at taverns frequently at the end of a long day or journy, etc. Of course, it would have to be balanced as that could get annoying. I think you should have to eat and drink about once a day. Of course, when you go without food for a few days, then it should really start to affect you and so on. It wouldn't be that annoying as you tend to find inns with taverns in them for sleep, which you should also need about once a day. You would of course want to be able to go a couple of days before it really affects you though. I don't have it all worked out, but I'm sure Bethesda would try to balance it fairly and somewhat realistically without making it too annoying. If you don't want any of it, don't use it, or mod it if you can.

You can use mods. You just don't care to. There's no invincible force stopping you.

This is basically no different than wanting a multiplayer team deathmatch mode. Sure, Bethesda *could* do it, but just because someone wants it doesn't mean that they should. I'd rather Beth spend their time and effort making the core experience as good as it can be.

Additions that are totally exteraneous to the main game are exactly the type of thing that mods are best suited to, epecially when there is so much disagreement within the community about just what a hardcoe mode should entail.


No, I'm a console user, so I can't use mods. And I think a hardcoe mode would add to the "core" experience. Luckily, you seem to be in the minority, and I think Bethesda will probably include it as it was pretty popular in New Vegas from what I've heard.
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Cat
 
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Post » Tue Feb 01, 2011 4:17 am

I didn't find it to be a chore in New Vegas. I like the idea, plus, it provides another reason for being able to cook. Makes food healthier. If food could spoil, it would give you a reason to cook frequently, or at least stop in at taverns frequently at the end of a long day or journy, etc. Of course, it would have to be balanced as that could get annoying. I think you should have to eat and drink about once a day. Of course, when you go without food for a few days, then it should really start to affect you and so on. It wouldn't be that annoying as you tend to find inns with taverns in them for sleep, which you should also need about once a day. You would of course want to be able to go a couple of days before it really affects you though. I don't have it all worked out, but I'm sure Bethesda would try to balance it fairly and somewhat realistically without making it too annoying. If you don't want any of it, don't use it, or mod it if you can.



No, I'm a console user, so I can't use mods.


I agree, without using some kind of mod like Real Thirst, Real Hunger, Real Sleep for Oblivion, all the food and drink items were kind of pointless.

Also it gives you a reason to be excited about finding food or a little inn after wandering through the mountains of Skyrim.
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OTTO
 
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Post » Tue Feb 01, 2011 2:38 pm

eat/sleep with actual penatlies including blurry vision, loss of stats etc. i could actually live without the sleep thing since when im "waiting" i just assume im taking a cat nap. but having a use for all that food in the game is a must for me.

locational damage with corresponding effects like slower movement, harder to aim cant use one or the other arms etc. and also more pronounced poison and bleeding effects that kill you within a couple of minutes if left untreated.

slower working potions that dont insta heal but take several seconds and you cant stack them.

drown if you swim carrying more than half your capacity and no swimming in heavy armor

depending on which race or age you play you should get things like syphilis, arthritis, athletes foot, furballs, mold under the scales, warts etc.

im not worried so much about this for skyrim because oblivion didnt have this problem, but alot of new games that throw more than one enemy at you have them standing doing nothing while they attack you ONE AT A TIME. its incredibly stupid looking and i hate when i see it. oblivion didnt have this issue so im positive but just in case.

chance of magicka backfiring and hurting you if you try and cast spells that are too high for your level and also much slower magicka regen (dont know how they are doing magicka yet so im guessing)
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Emma-Jane Merrin
 
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