Part from textures and resolution - oh and smaller number of people on same maps = No difference
And the lighting was designed way before frostbite 2 for PS3 and PC.
Just look at bad company 2 = apart from framerate n textures - No gameplay difference
You're so wrong. Especially when you mention BC2. If you saw that game on PC (not youtube, on an actual PC monitor) you wouldn't even recognise it. It has more players and the visuals are spectacularly better.
You're also failing to consider that BC2 was made with consoles in mind, and so was built this way from the ground up. Crysis was NOT made with consoles in mind, and could not simply have less people on the map to fix the problems.
As I said, by the time they changed it, it wouldn't be the same game. It'd either look like **** or be tiny like Crysis 2.
Crysis 1 wouls be easy to do and not that time consuming - probably be done and hacked by end of summer anyway - If cryengine3 was optimised for console and stream data like kz3 then it wouldnt be a problem.
I say its easy cos all the data is there - so the bulk of work would be tweaks and testing - oh i guess thayll leave that up to us to bug and report on.
Maybe its definately a possiblitly that they would release an unfinished version of crysis 1 on cryengine 3 because of this lol
KZ3 was made for console, is optimised for PS3 and has none of the physics of Crysis 2.
Like I said, it wouldn't be the same game. That doesn't mean it won't happen, it just means you'll only get a fraction of the experience..