Normal Maps & Offset Bump Mapping
CryENGINE? 3 includes normal mapping and offset bump mapping, for all supported platforms, to give a sense of depth to a surface texture applied to a polygon, to achieve realistic levels of detail without needing hi-poly models, for example the relief surface structure of a brick wall or a cobblestone street.
then I will like to know where they see the bump mapping on the brick wall in crysis 2, which form the mouth of which seriously