Yes, that's true. Bullets exit at a speed of 200+ meters/second. If you're having firefight with 50 meter distances or less (which is a big part of the game) you'll almost instantly hit anyways.
yah, only on snipe shots across the map would it really make a difference.
But ya know, even a .25 second delay is noticeable against a running target, and 50m isn't all that far.
that's why I ALWAYS prefer bulelt physics.... though it is compounded by lag lol
Hitscan + lag = unintentional bullet physics lol