Spawn system

Post » Thu Jun 02, 2011 7:38 am

The spawn system f*cking svcks badly! You need to fix it I mean I spawn right next to my enemy or in the middle of the battlefield and I get directly shot before I can even do anything to react. Also the "anti-hack" system is useless so many aimbotters and other hackers there, god, there were no f*cking problems in crysis 1 so wtf?
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trisha punch
 
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Post » Thu Jun 02, 2011 12:21 am

Yeah, the spawn system really svcks.
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Hot
 
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Post » Thu Jun 02, 2011 8:15 am

There were no problems in Crysis 1 because there was no MP nub. The spawns DO svck though. No arguments there.
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Nancy RIP
 
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Post » Wed Jun 01, 2011 11:36 pm

Lol, yep. Just last night I was playing TIA on Terminal and i spawned right behind someone ... free kill for me. But seriously, better spawns crytek XD
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Mark Churchman
 
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Post » Thu Jun 02, 2011 12:57 am

That sort of thing is expected in TIA though. What's not expected is for it to happen in game modes like Crash Site or Assault.

Had a game of Crash Site yesterday where me and an enemy both spawned face to face in a room no bigger than a closet in Parking Garage at the start of the game. Other times, in assault games I've experienced it where both teams literally spawn right next to each other. Or, also in assault, the defending team spawns far away from the upload stations while the attacking team spawns right next to them. I've spawned on top of grenades, I've spawned surrounded by 3 or more enemies. It's bad.
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James Hate
 
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Post » Wed Jun 01, 2011 9:11 pm

There were no problems in Crysis 1 because there was no MP nub. The spawns DO svck though. No arguments there.

NO MP?? Dunno what version you played but as far as I remember there was MP, e.g. 16 v 16 or something like that power struggle, also in crysis wars and warhead
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Horror- Puppe
 
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Post » Wed Jun 01, 2011 10:11 pm

Yep the spawn system svcks balls, PLZ Crytek, change it somhow, MW2 (the game you are so shamelessy copying) never had any problems like that,...
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Laura Wilson
 
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Post » Thu Jun 02, 2011 5:33 am

Yeah, it's another issue that I've been holding back on saying anything about because I want them to fix the main issues first. For me, those are changes to classes/unlocks not saving unless I'm in a server, menu music playing on top of itself 2-3 times, hackers having a blast, and some hit detection issues whenever I'm not in a North American server (and even then).
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lucy chadwick
 
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