[RELz] Morrowind Overhaul - Sounds & Graphics

Post » Wed Jun 01, 2011 9:50 pm

Older threads:
http://www.gamesas.com/index.php?/topic/1156204-betawipz-morrowind-overhaul-sounds-graphics/ http://www.gamesas.com/index.php?/topic/1158688-betawipz-morrowind-overhaul-sounds-graphics-2/ http://www.gamesas.com/index.php?/topic/1164440-relz-morrowind-overhaul-sounds-graphics/ http://www.gamesas.com/index.php?/topic/1167131-relz-morrowind-overhaul-sounds-graphics/ http://www.gamesas.com/index.php?/topic/1173065-relz-morrowind-overhaul-sounds-graphics/ http://www.gamesas.com/index.php?/topic/1177820-relz-morrowind-overhaul-sounds-graphics/ http://www.gamesas.com/index.php?/topic/1181729-relz-morrowind-overhaul-sounds-graphics/

This article is also available in different languages:
http://morrowindoverhaul.net/forum/index.php/topic,12.msg700.html#msg700 http://morrowindoverhaul.net/forum/index.php/topic,12.msg690.html#msg690


http://morrowindoverhaul.net/forum/index.php/topic,56.0.html
http://morrowindoverhaul.net/forum/index.php/topic,57.0.html

KingPix and the Morrowind Overhaul Team are proud to present the first package of the project “Morrowind Overhaul”! It’s an Italian project started 2 years ago.

FIRST THINGS FIRST:
The mods included in this package were NOT created by KingPix. The credits list that you can find here includes every single modder who made this possible! I also want to thank the morrowind modding community for the huge work they did in those past 8 (almost 9!) years. I have personally contacted mod authors and received approval to use their mods in this package. I was unable to contact some mod authors, and have done my best to abide by their wishes as specified in their mod's readmes.

"Morrowind Sounds and Graphics Overhaul" is the first pack. It contains mods that will alter and enhance the visual graphics and the sounds of the game.

The aim of this project is to make more people around the world appreciate this huge game by giving them a simple installation file which includes everything they will need to play Morrowind with gorgeous graphics and sounds. I’ve tried to keep Morrowind’s “feeling”; therefore, the mods/meshes/textures I chose are the ones that I think are most faithful to the original colours and environment.

A benefit of this compilations is that players don’t need to go through the “download every single mod out there and try it” phase of customizing Morrowind. The pack is intended for people who would prefer not to hand-pick mods out of the thousands of mods available. Modding Morrowind can be overwhelming for some people, and they might want to start out with a compilation before they feel comfortable picking and choosing mods on their own.

UPDATES:
Please note that this pack will be often updated with new versions of the mod included, bugfixes, and so on. These updates will be available as patches. After 3 or 4 patches, I will create a new version of this compilation package. You can find all the current updates/patches http://morrowindoverhaul.net/blog/?page_id=9.

CONTACT:
Please leave feedback: I want to hear your comments, suggestions, advice, and criticism.
http://http://morrowindoverhaul.net/forum/index.php/topic,12.0.html
But you can also contact me...
By sending me an e-mail (dedicated e-mail adress): morrowindoverhaul@gmail.com

MUCH MORE IMPORTANTLY:
Please tell me as soon as possible if there are issues like “oh no, you didn’t credited [modder_name’s_here]!” or “no, you can’t include my mod in this package.” If you do not want your content in this package, let me know, and I will remove it right away.

Oh, and just to be correct, here's the Morrowind Overhaul Team behind this project:

Kingpix - Project Leader and pack building/ tweaking
Fafolo - Italian Install Guide (wonderful)
Yoae (and his girlfrend XD) & Darkvalca - Guide translation + MGSO Options Program
Nick93 - Screens & videos
Tumore (cancrena here) - Betatesting
no1 - Morrowind Overhaul Mascotte
Julianross - So much help with mods and modlist
Andracos, Tumore & Chantalion - Plugin translation (English -> Italian)

SCREENS:
Here are some screens:

Spoiler


http://img688.imageshack.us/img688/356/11827918.png
http://img814.imageshack.us/img814/6250/58856424.png
http://img689.imageshack.us/img689/8179/48718356.png
http://img835.imageshack.us/img835/8188/91003773.png
http://img153.imageshack.us/img153/2228/39148047.png
http://img689.imageshack.us/img689/9124/34057015.png
http://img140.imageshack.us/img140/5379/52113805.png
http://img718.imageshack.us/img718/7448/37426183.png
http://img155.imageshack.us/img155/1493/38147549.png
http://img135.imageshack.us/img135/4641/25204043.png
http://img692.imageshack.us/img692/7914/53827114.png
http://img443.imageshack.us/img443/5305/10244756.png
http://img692.imageshack.us/img692/5563/94400769.png
http://img233.imageshack.us/img233/3408/54888092.png
http://img141.imageshack.us/img141/5808/36136969.png
http://img814.imageshack.us/img814/966/75425484.png
http://img401.imageshack.us/img401/2663/62120673.png


MGSO Dashboard - All the links!

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8987

https://docs.google.com/document/d/1KNeumt2JoLog4S1cUYcVu2d8RHLUIhBf1sxIUhr2VEU/edit?hl=en

http://morrowindoverhaul.net/mgso/guide/eng/mgso_installguide.pdf

http://www.youtube.com/watch?v=2r6hilB6Dlc

http://www.youtube.com/watch?v=409C4kWjzjg

http://morrowindoverhaul.net/mgso/guide/eng/mo_persguide.pdf

http://morrowindoverhaul.net/forum/

http://morrowindoverhaul.net/mgso/Modlist_Credits.pdf


If you have questions don't hesitate!

Kingpix - The Morrowind Overhaul Team
User avatar
Dean Brown
 
Posts: 3472
Joined: Fri Aug 31, 2007 10:17 pm

Post » Thu Jun 02, 2011 1:16 am

Quick question: in the trailer, what options are being used? (Vurt bushy, Vurt lore-friendly, etc)
User avatar
Amanda Furtado
 
Posts: 3454
Joined: Fri Dec 15, 2006 4:22 pm

Post » Wed Jun 01, 2011 11:35 pm

This is just a guess, but I believe they it was taken with the original settings. Which means it was Vurt bushy or Vurt lite, since lore-friendly came with the 1st patch. On that note, I was disappointed that I couldn't find those awesome mushrooms in Vurt Bushy that the installer shows as the screenshot ; ;
User avatar
Miragel Ginza
 
Posts: 3502
Joined: Thu Dec 21, 2006 6:19 am

Post » Thu Jun 02, 2011 2:40 am

On that note, I was disappointed that I couldn't find those awesome mushrooms in Vurt Bushy that the installer shows as the screenshot ; ;


Same here. I wish there was an option for Vurt's mushroom and for Illuminated Windows which was, I believe, cut off from the compilation:(
User avatar
Alexis Estrada
 
Posts: 3507
Joined: Tue Aug 29, 2006 6:22 pm

Post » Wed Jun 01, 2011 7:27 pm

dont know if youve got this lined up for the next patch or not, but you might want to include the http://www.psychodogstudios.com/forums/showthread.php?t=5264.

and great work btw, both to you and to the modders whose work is included!
User avatar
Ross
 
Posts: 3384
Joined: Thu Aug 10, 2006 7:22 pm

Post » Thu Jun 02, 2011 4:29 am

Quick question: Is it possible to install AFO Skies with this overhaul installed?

I'd like to have the more golden, beaming sunsets/sunrises that AFO advertises.
User avatar
Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm


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