The K-Volt Gun

Post » Thu Mar 31, 2011 3:02 am

I tried using it, I really did. Played with it all day, and it just so broken, why would anyone even use this gun?
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lucile davignon
 
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Post » Thu Mar 31, 2011 12:01 am

Is a good weapon if you are closed to the enemies
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Glu Glu
 
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Post » Thu Mar 31, 2011 5:26 am

if you've played unreal series before you may know how to use this gun properly, don't just point and shoot like other guns, you have to lead the bullet flight path. For example, if the target is running sideway from your point of view, you need to lead him, not following him with the ADS, but I still think this gun needs a damage boots
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Jennifer May
 
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Post » Wed Mar 30, 2011 7:50 pm

It is indeed very weak; I had many instances happen to me where I was a few meters away from my target, we both shot at each other and the opponent still won due to having a SCAR.

Point being, I often win those situations, with ANY OTHER weapon, M12 Nova handgun included.
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Claire Lynham
 
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Post » Thu Mar 31, 2011 6:07 am

I think it drains energy from the guy who gets hit. I used it a lot until i got the new Burst Assault weapon.
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Nancy RIP
 
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Post » Wed Mar 30, 2011 8:12 pm

Yup, it is one of the weakest weapons in the game as it stands now.
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Ian White
 
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Post » Thu Mar 31, 2011 12:57 am

I have found to play with this gun really funny. And I like it. Its weak but the hit is confusing. But I never get good ratio while playing with K-Volt.
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John Moore
 
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Post » Wed Mar 30, 2011 8:58 pm

that weapon is AWESOME for singleplayer only...
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Tracy Byworth
 
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Post » Thu Mar 31, 2011 2:26 am

that weapon is AWESOME for singleplayer only...

true
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Sarah Evason
 
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Post » Wed Mar 30, 2011 5:57 pm

LOL and i was just about an hour ago debating whether or not i should get this. I guess i wont.
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Sarah Bishop
 
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Post » Thu Mar 31, 2011 6:23 am

Rapid Fire makes it beasty, so buffing it would probably make it overpowered with rapid fire...
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Elisabete Gaspar
 
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Post » Wed Mar 30, 2011 11:39 pm

It was really good in the original Xbox alpha but people biched and they nerfed it.
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Clea Jamerson
 
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Post » Thu Mar 31, 2011 8:39 am

The K-Volt is a great gun lol. I love using it. Each time you hit someone with a blast it reduces a part of their suit energy. Only issue is, it's more of the gun to shoot to the back of enemies. If you're in a fire fight with someone who has full health and full suit energy, odds are, you're losing the fire fight. It's also bugged with the part of not being able to get assists (but of course, I'm sure that'll be fixed).

Overall, it's a great gun, just takes time to get used to. Same with the Marshall and stuff.
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Jessica Phoenix
 
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Post » Wed Mar 30, 2011 5:15 pm

Rapid Fire makes it beasty, so buffing it would probably make it overpowered with rapid fire...
Have you seen the spread on the weapon?

This weapon is weak, it really is. AND, it doesn't award assists.

Very hard weapon to get kills with. You basically have to alter your entire playstyle and devote to flanking in team games. Its inaccuracies and low damage rates mean that you have to be melee distance for it to be effective. Aim Enhance is the only thing that really offsets its main weakness. I've almost all but given up on it.
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lolly13
 
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Post » Thu Mar 31, 2011 5:03 am

that weapon is AWESOME for singleplayer only...
this
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Smokey
 
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Post » Thu Mar 31, 2011 3:55 am

In order for this weapon to be decent, you need to use stealth tactics and flanking. If you try going toe to toe with someone else who has a SCAR, chances are you will lose 70% of the time because the projectiles are too damn slow compared to actual bullets.
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Rowena
 
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Post » Thu Mar 31, 2011 8:05 am

When I'm on multiplayer, my buddies HATE me for using the K-Volt because I have the rapid fire activated on it with the extended magazine, which brings it up to a reasonable amount of destructive potential. I get to the top of the scoreboard all the time but you have to play smartly with it. Like AVP said, use it for when you have the drop on people. With it's debilitating and disorienting hits, if you've got the jump on someone then they're as good as dead about 90% of the time. It's a good gun, you just have to play differently with it.
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Benji
 
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Post » Wed Mar 30, 2011 6:07 pm

When I'm on multiplayer, my buddies HATE me for using the K-Volt because I have the rapid fire activated on it with the extended magazine, which brings it up to a reasonable amount of destructive potential. I get to the top of the scoreboard all the time but you have to play smartly with it. Like AVP said, use it for when you have the drop on people. With it's debilitating and disorienting hits, if you've got the jump on someone then they're as good as dead about 90% of the time. It's a good gun, you just have to play differently with it.
Unfortunately, most "young" gamers don't understand this... They just know: running to the enemy as fast as possible and start raging...

Teamplay with this gun is essential I think.
However, this
It's also bugged with the part of not being able to get assists (but of course, I'm sure that'll be fixed).
is a problem...

Don't change this gun, only fix this bug!
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Jade Muggeridge
 
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Post » Wed Mar 30, 2011 8:56 pm

I dunno why maybe it was because I had the lowest ping I have had when I used the kvolt but the other night I was killing pretty easy with it which usually I can't. Server was unranked but I got the extended mag while on it and then combined it with faster fire and was getting triple kills so I dunno i will have to try it again. I do hate the reload speed on it makes me want to use faster reload so bad.
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Quick Draw
 
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Post » Thu Mar 31, 2011 9:44 am

When I'm on multiplayer, my buddies HATE me for using the K-Volt because I have the rapid fire activated on it with the extended magazine, which brings it up to a reasonable amount of destructive potential. I get to the top of the scoreboard all the time but you have to play smartly with it. Like AVP said, use it for when you have the drop on people. With it's debilitating and disorienting hits, if you've got the jump on someone then they're as good as dead about 90% of the time. It's a good gun, you just have to play differently with it.

You're describing a scenario where ANY gun would give you the ideal outcome. The fact that this is the only scenario the K-volt stands out is embarrassing. Same goes for the rapid fire argument. Every gun shoots faster with it. If Rapid fire is devastating enough alone, then it should be a staple for all guns. It's a perk that compliments everything.

It needs to be changed somehow, tweaked maybe. Possibly lowering armor as well but dealing even less damage. Making you switch to a pistol and finishing them off after you've drained and exposed your opponent. In a firefight that they get the first few shots, you'll still probably die. But at least, in the firefights that it's even, you'll win 50/50 depending on skill.

I think a damage buff might be bland and not changed. I would definitely agree it would fix the gun, though. It is just too weak for a stand off firefight with the Scar, Grendel, Scarab, or the Feline.
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Meghan Terry
 
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Post » Thu Mar 31, 2011 12:45 am

It's more of a stealth weapon, It's will drain suit energy to the point that you can melee them to death, but head to head is suicide.
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Lori Joe
 
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Post » Wed Mar 30, 2011 8:33 pm

Only folk i have seen doing well with this are scrypt kiddies. Usually used with a speed scrypt + Other stupidity of choice. They drain you from 2 foot away and cap you with a hand to hand kill. Hilarity all round :/
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Kelvin
 
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