» Fri Dec 31, 2010 4:53 am
(Disclaimer: I haven't read through the topic, only scanned through a few posts. This is by no means a direct response to any posts in this topic or in this forum, it is only my personal opinion.)
I'm, for one, also satisfied with Crysis 2, as of patch 1.2. True, the post launch wasn't exactly without problems, but they have fixed the vast majority of issues (as I see it) very quickly. Having said that, I would have also preferred if they have released the game when it was playable; I really don't think waiting another month (spent with polishing and bug fixing) would have caused a serious setback, and it would have certainly provoked less angry responses from the community (whose outrage is perfectly valid, although some people may try self-moderation).
I surely miss some features of Crysis 1 (mainly the vehicles, the Power Struggle game mode and the ability to host your own little server), but Crysis 2 is an excellent game in its own right. The only thing I'm slightly worried about is CryTek dropping support very early for Crysis 2 as they did for Crysis 1, which would fatally break the game (having no modding options whatsoever and the inability to host your own game). I trust, however, that they won't do that.
About the console versions. I haven't played either of them (as I personally don't like consoles, only, well, cmd.exe and terminal on Linux), but from a technical point of view (having some programming experience myself), CryEngine 3 supporting them necessarily means that it cannot utilize all of the features of any of the platforms targeted. This basically means that in order to be able to use all the tools a platform has to provide, one would need to make very heavy changes to the game (if not rewrite it from scratch). Now, I personally don't see any problems with this - the support of consoles brings Crysis 2 to many people who wouldn't have played it on PC, which more than compensates for some loss in graphics detail.
As for the claims that the PC version is just a "console port" - they are absolutely nonsense. I have played quite a lot since release, both SP and MP (also played Crysis 1 Beta, Crysis 1, Crysis Warhead & Wars, and Crysis 2 MP Demo extensively), and I have found nothing whatsoever that would support these claims (apart from that glitch in the startup screen "Press Start to begin", which was quite hilarious).
I don't want CryTek to feel that they have completely misfired with Crysis 2, as one could develop this impression while reading the forums. (Naturally because those who don't have problems, don't complain and hence write less posts and open even less topics.)
CryTek - you have my complete support. Please don't screw this game up, fix the problems remaining, and consider the petitions the community has thrown in your way (e.g. host own server).
In short: don't give up on the community (on the game), and the community won't give up on you either.