MP Questions.

Post » Fri Dec 31, 2010 1:38 am

Yo!

Ok, so I've completed the SP campaign and been on and off the MP since I bought the game a few days after release. I've never really been one for MP FPS games, so I was rather surprised to enjoy the experience in Crysis 2 (Considering the QQ on the forums anyway).

What I have noticed though, is that I seem to be getting killed the split second someone walks out in front of me. Say they walk around a corner I'm walking towards... BAM I die before I can even raise my gun. The killcam shows that they walk out and shoot me but it happens as though they're almost ahead of me in the game. Or like what I'm doing is delayed somewhat.

Is this something to do with my connection speed? Any thoughts on what could be causing this?

And before anyone gets in with a 'OMGLOLZ YOU JUST svckS HAHA' - I know I svck, but I don't svck THIS much!
User avatar
Mel E
 
Posts: 3354
Joined: Mon Apr 09, 2007 11:23 pm

Post » Fri Dec 31, 2010 10:52 am

It used to happen to me too. I figured out that my anti-virus was reading everything coming in from the network all the time so I disabled that part while I play. I also made sure that all the Crysis files are trusted and that the firewall lets all Crysis info through. My router is set to allow all ports for Crysis as well. This helped a great deal.

I had a big difference when I adjusted my anti-virus.

I had this problem with other online games, ones that don't have a cloak in them, so I was prepared for this one.

Now in this game, due to the cloak, it's almost like it didn't work, but I have adjusted my play style and adapted and have fun with it.

Also, I find I get a smoother gameplay and faster frames per second at a lower resolution and that has helped me out too. I'm not a good shooter by any means but anyway, these things helped ME out.

I also have been using my Armor mode more and that helps. Not always, but more than before.
Have Fun and Good Luck!
User avatar
Louise
 
Posts: 3407
Joined: Wed Nov 01, 2006 1:06 pm

Post » Fri Dec 31, 2010 5:44 am

I think that is lag you are experiencing, be careful on your server choice, because in the demo I didn't know I went into a European server, and got my ass kicked. Search with in your region.
User avatar
Stacyia
 
Posts: 3361
Joined: Mon Jul 24, 2006 12:48 am

Post » Thu Dec 30, 2010 10:14 pm

Both, thank you for some genuinely decent advice. I'll be giving both options a shot when I get home from work.
+1 kudos each!
User avatar
Alkira rose Nankivell
 
Posts: 3417
Joined: Tue Feb 27, 2007 10:56 pm

Post » Fri Dec 31, 2010 8:40 am

They just don't have the smoothest netcode@ noodles.
You will come along and find the hit detection rather flawed, especially when you use single shot weapons. Often times when you "kill" someone with, i.e. a shotgun, they will drop at least half a second later. This is especially true if you play against people with a high ping.
That same delay or lagg can make them move past you, without you noticing. They will walk the way around a corner on their pc's at home, while the server lacks the info, and the next info the server gets is that they are in a position next to you. Of course this also works the other way around (your pc does not receive the info).
User avatar
Cody Banks
 
Posts: 3393
Joined: Thu Nov 22, 2007 9:30 am

Post » Thu Dec 30, 2010 11:00 pm

Oh I see. That sounds very familiar to what I think I'm experiencing at the moment. It doesn't bother me that much, since I'm only playing for fun. I can imagine that would be a rather frustrating err, feature, for competitive players. I'll drop a response to see if it works tonight.
User avatar
Laura Mclean
 
Posts: 3471
Joined: Mon Oct 30, 2006 12:15 pm

Post » Fri Dec 31, 2010 6:15 am

I have seen much players with ping over 150 and over 300. That can make huge warping. It can also affect whole server and other players with proper connections.

Wondering, why there is no ping limits at servers???
User avatar
Jaylene Brower
 
Posts: 3347
Joined: Tue Aug 15, 2006 12:24 pm

Post » Fri Dec 31, 2010 9:02 am

Just to let you guys know, took me longer than I thought to get online again. I've changed everything I hadn't already had set correctly. Still getting weird death lag, so I think it must be my connection speed. Hate living in the styx.
User avatar
BEl J
 
Posts: 3397
Joined: Tue Feb 13, 2007 8:12 am

Post » Fri Dec 31, 2010 11:00 am

For anyone using Windows 7, it was said the the Multimedia Class Scheduler gives more priority to audio/video playback(probably means audio from games) and decreases the packets being received/sent.

Try finding a tweak to disables it(and any other residue of it)
User avatar
Melung Chan
 
Posts: 3340
Joined: Sun Jun 24, 2007 4:15 am

Post » Fri Dec 31, 2010 7:28 am

Just to let you guys know, took me longer than I thought to get online again. I've changed everything I hadn't already had set correctly. Still getting weird death lag, so I think it must be my connection speed. Hate living in the styx.


its not you its the netcode of the server/game

even on our own server where i have a ping of 12 its happening

and dont look at killcam because its inaccurate as hell.
User avatar
jesse villaneda
 
Posts: 3359
Joined: Wed Aug 08, 2007 1:37 pm

Post » Fri Dec 31, 2010 2:04 am

Just to let you guys know, took me longer than I thought to get online again. I've changed everything I hadn't already had set correctly. Still getting weird death lag, so I think it must be my connection speed. Hate living in the styx.


its not you its the netcode of the server/game

even on our own server where i have a ping of 12 its happening

and dont look at killcam because its inaccurate as hell.

Not sure if that makes me happy, or kills me a little inside. :(
User avatar
JD FROM HELL
 
Posts: 3473
Joined: Thu Aug 24, 2006 1:54 am


Return to Crysis