"is it properly worked out and is it fun to play?" Absolutely NO. Crysis and Warhead are a lot more fun to play and replay. And for a corridor shooter, well, is not that impressive either. I just replayed Quake 4 and played some HL2 mods and they are more fun to play than C2.
Crysis and Warhead were fun to play and replay indeed, but I'd argue that Crysis 2 is somewhat fun to replay aswell. It is a little sad that the campaign is short, that reduces the total time you spend on the game, but I've played through the game almost as many times as I've done with Crysis and Warhead already.
That said, I'd also like to mention that Warhead didn't have a very long campaign either.
The gun is too big on screen...
Actually, yes, the gun does seem too big on the screen. It annoyed me quite a but the first few minutes of gameplay, that when firing you can't really see anything at all.
Well, if it don't have the Crysis name on it you probably pass over it and forget it ever existed. C2 is a game to play 1 time and forget about. If you go to replay you can easily remember the path you need to take, and you can not chose other path because Crytek destroyed what Crysis is about.
True, if it didn't have the Crysis name on it, I would probably never buy it, I would write it off as "just another shooter", but that wouldn't have anything to do with how good the game is. And for replaying, are you telling me you didn't remember where to go in Crysis or Warhead? On my second round in both those games, I was ahead of the story all the way, planning what weapons to use in which situations, because I knew what met me around the next corner. Hell, I even stopped paying attention to the missions, I just ran around having fun with the nanosuit, making korean-jokes.
As for paths, I agree that it doesn't have the open landscape opportunities of Crysis, and that disappointed me a little bit, I couldn't run around blocks or up through buildings.
All the little Rest.....all a Fail....MP (OMG...what?)....Suit Design (noob design if i look at C1...steering, handling (not know word), Armor not standard)....Cheater like in C1 destroy the little Rest of MP Experience.....No Support will follow soon like in past C1, i think.
Noob suit design? Care to elaborate? I can't say I've studied the looks of the suit, but does that really matter?
Steering and handling? If anything, the "handling" got better as far as I've noticed, you don't have to uncloak to run fast or jump high, you can climb ledges (although this seems a little selective, not all ledges are climbable) and you can slide along the ground. As for armor mode not being standard, I kinda like that, means I can take a few bullets without having my suit energy drained, it also makes the game slightly more challenging, as you have to pay more attention to the energy.
Time to get kick some Asses at Crytek but i am sadly not a Yerli.....
And with that, all your arguments died of immaturity.
i hope they can add a mode where you can slay aliens!
zombie mode, cod black ops, for example.
would be cool!
Co-op against aliens! Now that would be fun

-Native origin of Crysis is PC. Yeah, and Crysis 1 was also a failure in initial sales for Crytek considering the amount of effort they put in.
-DX11 was never finished because EA did not want Crytek to postpone the game to finish up bug-fixes, polishes, and DX11 before release. Otherwise, had EA allowed this, DX11 WOULD be done. And WE were never forced to go out and buy DX11 systems. MAYBE YOU were, but I know for sure I bought my 6970 for more than just one game. Idiot.
Thruth is written here.
Developing games only for the PC does sadly not generate as much money as developing them for consoles, and when they on top of that made a game that only a few people could actually run at release because of the high requirements, the game would have to be very expensive to make up for that.
Also, a lot of people seem to be comparing Crysis 2 with Crysis, and screaming that Crysis was so much better, did they all forget about the memory leaks? And that enemies there too would sometimes know where you were even when cloaked, shooting at you the moment you uncloaked?
Imho, Warhead was way more fun to play than Crysis, there was less bugs, more guns, more ammo for said guns and more action. Crysis 2 is, currently, pretty much equal to Warhead on my scale.
I love the ability to customize your suit, and how the modes are more streamlined, whether that is done to make it easier on the consoles or not doesn't matter to me, it works very well for the PC.
I don't have a computer that supports anything better than DX10, so the lack of DX11 doesn't worry me anything at all, and for a DX9 game, I'd say they've done really well, looks as good as Crysis' DX10 mode unless you (as mentioned by others) stop to study the details, but I'm not playing the game to smell flowers anyway, so that doesn't really worry me either.
The multiplayer seemed very good, the little part of it I managed to play during the demo, and I'm hoping that the current problems will be fixed in not too long, so that I can get to play the full multiplayer

The achievements is also something I like, although there seems to be some bug with number of weapon-attachments in SP.
My opinions anyway =)