texture pop-in, any way to reduce/elminate?

Post » Fri Dec 31, 2010 12:44 am

Starting to get really annoying when objects just appear out of nowhere. any draw distance commands that will eliminate this?
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Maeva
 
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Joined: Mon Mar 26, 2007 11:27 pm

Post » Fri Dec 31, 2010 1:59 am

Try the one that eliinated it in Crysis 1/Warhead. Was annoying as hell back then too. With grass and **** randomly appearing 3 feet in front of you. Turn off TextureStreaming.
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luis ortiz
 
Posts: 3355
Joined: Sun Oct 07, 2007 8:21 pm

Post » Fri Dec 31, 2010 1:00 am

Try the one that eliinated it in Crysis 1/Warhead. Was annoying as hell back then too. With grass and **** randomly appearing 3 feet in front of you. Turn off TextureStreaming.

cant remember the command atm. help me out?

i hated it so much in cry1 too ;[

this it?

r_TexturesStreaming 0
r_TexturesStreamPoolSize 128
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Ross Zombie
 
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Joined: Wed Jul 11, 2007 5:40 pm

Post » Fri Dec 31, 2010 3:30 am

I think so.

With that try:

e_lod_ratio=6
e_lod_min=0
e_lods=1
e_view_dist_ratio_detail=25
e_view_dist_ratio_vegetation=55
e_view_dist_ratio=50
e_vegetation_min_size=0
e_max_view_dst_spec_lerp=1
e_vegetation_sprites_distance_custom_ratio_min=1
e_vegetation_sprites_distance_ratio=1
e_detail_materials_view_dist_xy=2048
e_detail_materials_view_dist_z=128


That's what I did in C1.
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Batricia Alele
 
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Joined: Mon Jan 22, 2007 8:12 am

Post » Fri Dec 31, 2010 6:52 am

I think so.

With that try:

e_lod_ratio=6
e_lod_min=0
e_lods=1
e_view_dist_ratio_detail=25
e_view_dist_ratio_vegetation=55
e_view_dist_ratio=50
e_vegetation_min_size=0
e_max_view_dst_spec_lerp=1
e_vegetation_sprites_distance_custom_ratio_min=1
e_vegetation_sprites_distance_ratio=1
e_detail_materials_view_dist_xy=2048
e_detail_materials_view_dist_z=128


That's what I did in C1.

followed by:

quit
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Lynette Wilson
 
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Joined: Fri Jul 14, 2006 4:20 pm


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