In one instance I kill a guy with a few shots and in another I need to offload an entire clip before the person dies even though both of the situations execution was very similar. Yes they could have armor mode active but the cases I refering to is no armor but stealth. And even with armor sometimes they go down quickly other times they don't die remotely as fast. I don't mind someone taking longer to kill just that the overall feel should be the same.
Another and frequent occurrence is I am successfully shooting and inflicting damage on the enemy but the kill cam shows I did not land a single shot. This has been happening a lot and I guess you can blame lag but my ping does not fluctuate much.
Grenades and JAW. I have experience moments where sometimes its works and other times it does. I am not talking about successful hit but succssful detonations. Like the problem previously mentioned, I will shoot or toss a grenade but the kill cam shows that I did not.
I also get cases where there is not indication of being shot or I die from one shot but the kill cam shows me being gun down. So I experience death in half second and the kill cam shows me being shot at for about two seconds. The only thing that I see consistent in the kill cam is my movement.
Another weird thing that I have experience is everyone paused and I can move around and then I suddenly pause and after a few seconds everyone continues from their previous position. No jump or skip, they simply continue from their pause position.
So, is the kill cam showing what the server is seeing or is it something else? I have experience lag in many games however the behavior I have encountered does not feel or act like lag but as if there is a miscommunication between the client and server.