And also, how many modules per suit mode can you have enabled in singleplayer?
Here's a suggestion to the gameplay, i think the nanovision should use a paralel energy bar (just like night vision in C1) instead of svcking your suit energy. Many beta testers may have noticed that it's useless when it gets you "dried".
How many vision modes will be available? because we've seen:
- Thermal vision
- Ultraviolet vision
- night vision (not seen)
I think they've just mixed thermal and night vision in one, resulting the nanovision.
Greetings and post your opinions.