» Fri Dec 31, 2010 1:16 pm
C2 is aiming to be a tight, tactical, small shooter. Games don't have to have 32+ players to be hardcoe, and just because this game is 12 player max doesn't mean that it is trying to be COD. I personally am getting this and battlefield 3 so I can have both of my niches.
-DON'T say its sad, because it isn't. I'm sure Crysis 2 will blow us all away and will be great. The 6v6 will be AMAZING with clans, think of the last time you saw an organized 16v16 clanwar.(and if you WERE in one, was it enjoyable or tactical at all?)
-I also realize that games with large capacities can make 6v6 servers, but their maps are never designed well for them.
C2 looks really smooth and fun, with all of the superpowers I wouldn't want huge battles. The maps look insane and I know that the guys here at Crytek took a TON of time trying to perfect the gameplay.
-If you have seen all of their interviews, you would know that they had the capability to make large scale warfare, but it didn't flow well with the maps and guns that they planned on using.
Always remember: Shame to the piRATes!
Crysis 1 also had several maps that catered to the small 6v6 type atmosphere. I can name off Refinery as the most popular small based map out there.
6v6 is quite sad because it's not what the Crysis franchise is known for. Many of us loved the wide open and expansive maps with 32 players, and some others loved the smaller maps that catered to 12 or even only 6 players. Crysis was great because it allowed its fans to play either type of style whenever and wherever they wanted to.
Crysis MP was only a failure due to lack of support and a lack of gamemodes. The core gameplay was actually quite a success and only very little needed to be changed. This complete radical change is tearing apart what was such a once awesome core gameplay experience.
The game itself didn't have any issues, it just needed more time and more support and it would have been quite popular. Unfortunately Crysis 2 is the opposite. It has plenty of time and content and hopefully better support, but it's core experience is completely lacking and that's why this game is turning into a CoD type generic game with no flesh underneath the skin.