Crysis 2 Server Admins vs Hackers

Post » Fri Jun 03, 2011 6:20 am

Below is our Clan server admin's concern and should be for all admins:

{FWE} Free Weapons Enjoy (USA) Crysis 2 Clan IS awaiting the official release of Crysis 2,Like Crysis And Crysis Wars, Battle Field Bad Company 2,We have worked very hard to keep clean fun servers.
From what I have seen in the videos and the demos,Crysis 2 has some features or earned upgrades/Options we all have seen in the demos the hacks that have haunted our server since the first Crysis FOR EXAMPLE just to name a couple, Rapid fire/Reload, is or will there be a feature that will detect these upgrades/Options that have not been earned.

http://forum.ea.com/eaforum/posts/list/5204348.page#12494048


I will ellaborate more on this. In the old Crysis these where the hacks that ruined servers:

*Rapid Reload
*Being able to see other players in infrared even behind solid objects
*Strength and Speed modes running together
*Flying around

There are alot more of course. Just as much as we are excited to see these new abilities in Crysis 2 it is also disturbing that these same new abilities were hacks in old Crysis.

Now since the PC version was "LEAKED" to the public, hackers now have a head start.

Since we now have a ranking level in Crysis 2 that will inhance and unlock new abilities what will protect us from hackers finding some way of giving themselves high ranking abilities when they are not that rank ie they didnt earn it ?

Other than obvious hacks, like flying around the map, or invincibilities, only someone who has maxed out in rank, played all and memorized the abilites of all player classes would be able to know what is a hack or not. This can take months to know.

Punkbuster was a complete failure to protect servers in old Crysis as the hackers found a way around this with ease.

BTW, for those Xbox and PS3 players, dont get cocky cause you do have hackers on those platform and now since Crysis 2 is coming your way I am sure these malicious idiots will be heading you way as hacking itself is a game to them

The only way I see Crysis 2 Multiplayer would make it difficult to hack is if they are streaming. I hope ranks are synced with a server rather than on the PC and there is a scan log of altered files when accessing a MP server.

- {FWE}Renegade
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Steve Fallon
 
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Post » Thu Jun 02, 2011 7:35 pm

Hello {FWE}Renegade Very well put,to clear up the Punk buster issue in Crysis,Crysis Wars the biggest issue was getting it to update for the common gamer, it was a hair puling experience and if it was not updated properly a player was kicked per Punk buster, this is why you see only a couple servers running Punk buster,however one of the versions of SSM had a auto message telling the players to hit a combination of keys and this would stop punk buster from kicking them, the message only came in one language and that was English,that message was code able to different languages but to code all languages would of taken alot of time not to mention the extra load on the server,so basically that had faded out,another issue with Punk buster was the multiple operating systems which stored Punk buster on different location on the drives.
At one time we had Punk buster STREAMING and it was working properly with the help of SSM but again the language issue caused issues with players that did not understand the English language.

Thank You
{FWE}Ontime-Adm

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IsAiah AkA figgy
 
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Post » Thu Jun 02, 2011 10:43 pm

All that can really be done is a better anti-cheat support and a first person spectator camera to view suspected cheaters, and of course good Admins who ban the idiots.
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JaNnatul Naimah
 
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Post » Thu Jun 02, 2011 8:30 pm

The gamerules are not Lua. No SSM-like mods are possible for Crysis 2 without a SDK. So you're stuck with Crytek's stuff.
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Music Show
 
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Post » Thu Jun 02, 2011 6:38 pm

Competent server admins are, and always will be, the best method of combating cheaters/hackers. Hacks are going to happen regardless of what software is in place to stop them. Expect to see people at maximum rank one week after release, etc. I wouldnt be surprised if people are developing hacks with the leaked PC version right now to be honest.

PunkBuster itself can be good or bad depending on how the community uses it as it is only really strong if people report/submit hacks and such. It did very well in Call of Duty 4 to stop hackers but in other games its not so good.
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e.Double
 
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Post » Thu Jun 02, 2011 2:31 pm

The gamerules are not Lua. No SSM-like mods are possible for Crysis 2 without a SDK. So you're stuck with Crytek's stuff.
lol well SSM would not be a option as SSM was full of leaks and allowed server hackers to take control of the servers.However there is only one version that is safe.



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Jeff Tingler
 
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Post » Thu Jun 02, 2011 1:54 pm

Yes you are right the hacks are already being developed and converted from Crysis Wars.
To address your comment on Punk buster yes again you are right we have been very successful on our current Battle Field Bad Company 2 Server Streaming Punk buster currently over 4000 tempted log ins recorded in logs= over 4000 banned in just a few months.
Lets hope Crysis 2 works this well with Punk buster.


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Farrah Lee
 
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