NAT restricted ? I have opened all the ports needed!

Post » Thu Jun 02, 2011 11:13 pm

NAT restricted ? I have opened all the ports needed!

Right.

I have port forwareded all the ports required and a few more for safe measure.

I have turned off windows firewall, completely. (Yh yh I know, it be dangerous but not as much as DMZ)

Still I have NAT restricted...

I'm not sure what to do next>?

Any ideas people?
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Bethany Watkin
 
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Post » Thu Jun 02, 2011 8:14 pm

Are you sure you opened them in your router as well?
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stevie critchley
 
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Post » Thu Jun 02, 2011 5:52 pm

I have opened it on my router, yes.

I have also given crysis2 rights to everything. On my computer.

Windows firewall is off any way.
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Jon O
 
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Post » Thu Jun 02, 2011 5:41 pm

Hmm.. I have restricted NAT too, just that I have enabled Windows and Kaspersky Firewall, and that I haven't opened any ports on my router and I can still play Multiplayer normally just like it isn't restricted at all. Is there any difference with you?
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amhain
 
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Post » Fri Jun 03, 2011 5:34 am

I have Kaspersky running. It has a firewall, I set it to allow crysis2 to the ports it needs though.
I can play somewhat normally. Lags with parts that I try to kill someone and they stand there, then kill me.
Bit annoying really
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John Moore
 
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Post » Thu Jun 02, 2011 9:45 pm

Maybe it's because of your internet speed.. There's no difference for me if NAT is restricted or not..
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Chloe :)
 
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Post » Thu Jun 02, 2011 8:49 pm

Image

I get around 2.8mbps to 4
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Michelle davies
 
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Post » Fri Jun 03, 2011 4:19 am

Image
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ezra
 
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Post » Thu Jun 02, 2011 8:48 pm

And what are the needed open ports for Crysis 2?
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meghan lock
 
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Post » Thu Jun 02, 2011 4:30 pm

That is somewhat average speed... I have no idea what's causing the problem then.. You should contact EA Live Chat Support.. They can usually help with simple problems, until they send you to the e-mail Tier 2 support program where you must wait 24-72 hours for each e-mail response.. -.-''
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KiiSsez jdgaf Benzler
 
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Post » Fri Jun 03, 2011 1:20 am

Code:
Game Port Usage

For all traffic between server and client 'game' port is used
(default 64100 - net_lobby_gamespy_online_port).

                                                                                 Ports
SDK        Service                  Hostname                            Type  Local  Remote

Available  hbmaster3                crysis2.available.gamespy.com        UDP   Any    27900
NN         natserver1               natneg1.gamespy.com                  UDP   game   27901
NN         natserver2               natneg2.gamespy.com                  UDP   game   27901
NN         nat neg                  Game client                          UDP   game   game*(other game)
QR2        hbmaster3                crysis2.master.gamespy.com           UDP   game   27900
QR2        Incoming queries         Game client                          UDP   game   Any
CDKey      keymaster                key.gamespy.com                      UDP   game   29910
SAKE       Profile settings/stats   crysis2.sake.gamespy.com             TCP   Any    Any (def:80)
Chat       Any IRC server           peerchat.gamespy.com                 TCP   Any    6667
GP         gpmanager                gpcm.gamespy.com                     TCP   Any    29900
GP         searchmanager            gpsp.gamespy.com                     TCP   Any    29901
SB         gmaster3                 crysis2.ms5.gamespy.com              TCP   Any    28910
SB         Server queries           game servers                         UDP   Any    game*(target server)
RSS        RSS Feed                 lb.crysis2.ea.com                    TCP     80     80

Default value for 'game' is 64100 (can be adjusted).
For incoming UDP traffic, only port "game" ( default 64100)
is required to be opened.
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Andrew Tarango
 
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Post » Thu Jun 02, 2011 3:31 pm

Its in the read me .txt
in support folder of crysis 2
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Laura Hicks
 
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