Good video of what DX11 does

Post » Fri Jun 03, 2011 1:07 am

Judging by this vid it looks just like two versions of a map, and both look about the same in terms of quality, only taste matters.

http://www.youtube.com/watch?v=bHh8D3AzZaU

ya i dont see much of a difference

You will if you play the game. Plus you might get so dizzy you throw up like I did.
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Mrs shelly Sugarplum
 
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Post » Thu Jun 02, 2011 10:55 pm

this is what I am talking about:
http://www.youtube.com/watch?v=PavaBAm7DXQ

Don't get too hyped. It is a movie, kid.

This is rendered in realtime on 3 GTX580's so technically it's at least real time footage just like everybody says about the Cryengine 3 demo's and Crysis 2 cinematics.
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Melung Chan
 
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Post » Fri Jun 03, 2011 5:57 am

@ unreal-demo(not stone-giant)
Funny how the are cheating you with pre-rendered clips and you still believe it. No wonder they keep doing that, hehe.

Actually... It's not pre-rendered. But it does take tri sli 580's to run this realtime demo that has no game code at whatever fps it is I think it was locked at 60.
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Jay Baby
 
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Post » Thu Jun 02, 2011 6:34 pm

I will believe it when there is an interactive downloadable demo to test it. I doubt there will ever be.
Killzone2-trailer claimed the same but it was not real-time, just pre-rendered, no matter how much they tried to convince you, just an example.

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Chloe :)
 
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Post » Thu Jun 02, 2011 7:32 pm

The best thing tesselation can do is for the characters themselves.Watch nvidia demo for the alien.Also the same is happening to the guy in unreal engine 3 tech demo where he transfomes into a rock beast:D

Also can be used as part of the environmental destruction, but I think environmental detail is where it really shines just look at Hawx 2. Geometrically it's infinitely better and all you need is a GTX460 to run it at a very good frame rate.
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ijohnnny
 
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Post » Thu Jun 02, 2011 9:54 pm

I mean someone can show you Avatar-movie and claim it is real-time. Are you so quick in believing it? The first evidence of such things is interaction, as long as there are no examples for interaction you are better off not believing it is real-time calculation that builds up the scenes.

I can tell you why they are doing it. They assume the big crowd are kids and other people who will believe it anyway. So they show things what they cannot deliver just to impress the crowd and support the business.

It is an obvious trend everywhere. Just take some "live" demo-play demonstrations as example. It looks like the game-presenter is playing the game while in reality they are just watching an ideal play-video recorded before.
Both situations have the main goal just to impress the crowd and not show you the real-deal.

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Georgia Fullalove
 
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Post » Thu Jun 02, 2011 11:04 pm

Besides, these tech demos/engine demos dont mean ****. the cryengine 2 tech demos still look better than every game out there these days

You can roam around in Unigine and Stone Giant and still get better FPS than Crysis. Plus they look many times superior to Crysis.
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Amysaurusrex
 
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Post » Fri Jun 03, 2011 4:45 am

I mean someone can show you Avatar-movie and claim it is real-time. Are you so quick in believing it? The first evidence of such things is interaction, as long as there are no examples for interaction.

Yeah you can roam around Ungine and Stone Giant and the frame rates are actually better that way than in the benchmark.
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victoria gillis
 
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Post » Thu Jun 02, 2011 7:42 pm

Yes, Unigine Engine even obviously shows tesselation in process. You already see that there are things happening in real-time. And since it is interactive it is the real deal. I am just talking about the unreal-engine-example, it is obviously a rendered movie.
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Lisha Boo
 
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Post » Thu Jun 02, 2011 6:17 pm

Yes, Unigine Engine even obviously shows tesselation in process. You already see that there are things happening in real-time. And since it is interactive it is the real deal. I am just talking about the unreal-engine-example, it is obviously a rendered movie.

I don't get why you say that why would Epic even care to lie? To say it runs on Tri SLI 580's and something like a Gulftown is essentially saying it doesn't run on any existing platform anyway as far as developers are concerned.
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Rachel Hall
 
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Post » Thu Jun 02, 2011 9:55 pm

I already explained why it is beneficial to lie few posts above.
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Ellie English
 
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Post » Thu Jun 02, 2011 7:40 pm

I already explained why it is beneficial to lie few posts above.

I accept a game wouldn't look exactly like this, this would be a realtime cinematic, but since they admit this is a vision of the next generation I fail to see what they have to gain by lying about running it real time on an expensive system now.

Unless the goal is to fool developers making launch titles for next gen consoles (which I don't think they could do) it makes no sense.
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Mrs Pooh
 
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Post » Fri Jun 03, 2011 1:35 am

You know what is funny.Some ppl said the same thing when the first unreal tech engine demo appeared but then they got surprised:D
Till now though bf3 engine as far as for a game is epic.
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sam westover
 
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Post » Fri Jun 03, 2011 4:44 am

this is what I am talking about:
http://www.youtube.com/watch?v=PavaBAm7DXQ

Don't get too hyped. It is a movie, kid.
Ok, so ur not acting stupid intentionally, u are just stupid, plain and simple.

http://www.pcgamer.com/2011/03/04/eyes-on-epic’s-vision-of-the-future-of-in-game-graphics/

The telling point came near the start. “Turn to wireframe,” enthused Epic Game’s Mark Rein. “Show them that it’s running in real time.” It was. And that in itself is staggering.

The second telling point came immediately after the demo. When Epic revealed that the PC they’d rigged up to demonstrate their vision of what in-game graphics could be capable of was packing three top of the range Nvidia GTX 580’s.

The event? Epic’s private showcase of new technology coming to the latest version of the Unreal engine at GDC. The reason? To show the world that it’s time to start thinking about what the future of graphics should look like.

First reactions? The graphicsability is high. And out of reach of the average PC gamer for a good few years.

“The stuff we’re showing today is doable on PC now,” explained Mark, “but it’s pretty darn powerful. Maybe the next nVidia graphics card bump means we can use two, we don’t need three. And maybe the next bump means we can use just one. And the next bump after that means that we can use the mid-range card.”


And don't come crying this is out of reach of everyone. In a later interview they revealed that with heavy optimization, they could make this ran on a single 580. Come next year and hopefully next gen consoles, expect this to be the MINIMUM ingame graphics to be seen!

Edit: oh, and another thing! They said they will release this week an HD trailer of this demonstration.
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Jeffrey Lawson
 
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Post » Fri Jun 03, 2011 2:30 am


Come next year and hopefully next gen consoles, expect this to be the MINIMUM ingame graphics to be seen!



"MINIMUM" That was funny. That must be why they seem to have scrapped Kings and Castles then lols.
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Bigze Stacks
 
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Post » Fri Jun 03, 2011 12:38 am

Next gen consoles will struggle to get those graphics in a game.Reason it takes more cost than an console to run this heavy duty in real time.# sli 580gtx makes us a cost of 1500 euro.Next gen consoles arent gonna be priced over 1000 overall so dont expect this quality.
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Anna Kyselova
 
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Post » Thu Jun 02, 2011 8:32 pm


"MINIMUM" That was funny. That must be why they seem to have scrapped Kings and Castles then lols.
Sorry, never heard of it. Was it some kind of super good looking game or wut? If that's the case, then it was scrapped cause of ancient console hardware most probably.

Next gen consoles will struggle to get those graphics in a game.Reason it takes more cost than an console to run this heavy duty in real time.# sli 580gtx makes us a cost of 1500 euro.Next gen consoles arent gonna be priced over 1000 overall so dont expect this quality.

They also said that with optimization, what you saw could be ran on a single gtx580. Now, considering new consoles arrive in 2013 (at the earliest), a gtx580 like video card will be mid range at the time. That's exactly what was equipped on current consoles at launch. So yes, you can expect that from the next gen consoles!
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james kite
 
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Post » Thu Jun 02, 2011 7:54 pm

but since they admit this is a vision of the next generation I fail to see what they have to gain by lying about running it real time on an expensive system now.They have to gain alot. Stuff like that is distributed over the net, kids will be impressed and keep them in mind for recent and upcoming products. It is sufficient to have a netbook to run a video but that would not look believable by definition, that is why they pretend it needs new hardware to run this demo (what is actually just a pre-rendered vid). You are cheated like with every other commercial/media stuff out there.

Now remember the Killzone2-trailer? They claimed it was real-time but sooner or later they had to admit it was rendered. Yes, their vision was to make it look like that but it is simply beyond their reach. Nothing wrong with having visions, they inspire the creativity of artists, but they have no technological-content and are worthless from that point of view. I mean you can watch Avatar and claim it is the future of game-visuals, now does this claim imply any progress?
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N3T4
 
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Post » Thu Jun 02, 2011 8:09 pm

J-Snake, there are a few HUGE differences between the killzone 2 first trailer and this demonstration.

First of all, the killzone 2 trailer was just that, a trailer that later was lied to have been real time. On the other side, this demonstration was PROVEN to be real time by showing the wireframe and moving freely in the environment. I think i told u this several times before, but you just closed your eyes and continued to troll.

Second of all, the killzone 2 trailer was and still is unbelievable to this day. It looked exactly like pixar type movies. On the other hand, this demonstration looked nothing like CGI movies, mostly caused by the lack of raytracing. It actually looks like something attainable with a top of the line pc today.

And 3rd and most IMPORTANTLY, this demonstration was showed to the media AND OTHER DEVELOPERS, seeing as this is the GAMES DEVELOPERS CONFERENCE! I'm pretty sure they fooled those other devs hard by showing the wireframe and free moving the camera around.

Anyway, nice trolling u got there. Keep it up and u just might fool some ppl.
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Gavin boyce
 
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Post » Fri Jun 03, 2011 3:00 am

On the other side, this demonstration was PROVEN to be real time by showing the wireframe and moving freely in the environment. I think i told u this several times before, but you just closed your eyes and continued to troll. I did not ignore it. You still are ignoring to back up yourself. Where have you this information from? Show me how they move freely in the environment in this clip here.
http://www.youtube.com/watch?v=PavaBAm7DXQ
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Marilú
 
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Post » Thu Jun 02, 2011 9:12 pm

That is a clip caught with a cam and it's just of the trailer part. The info i give you is from several media coverages from that demonstration. Just search on google and you will find many articles on it. Hopefully the trailer that will be released will also include the parts that prove it's realtime, since words from all media that attended are not enough for you.
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priscillaaa
 
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