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A First Crysis 2 Energy Guide - Must Read
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Sup guys. The news have certainly been encouraging for the Crysis 2 multiplayer. There's no doubt this 2nd demo has improved over the first one!
I'm going to jump straight in and present the advice I've gathered for you around the topic of energy in Crysis 2. Indeed, the first thing you will ask yourself once you jump in-game is "How do I use and manage all this energy?" It's obviously an important question and I doubt most of the people really know what they're doing when it comes to energy, so I'm going to give you guys some strong guidelines here. Here are my recommendations concerning Energy in Crysis 2.
Don’t flash out of your stealth
First of all when you pick up the game you will quickly notice how your energy goes to zero as soon as you start firing while in stealth mode. Then, you will also start noticing how your screen flashes when that happens, and how disturbing that is for your aim.
For those two reasons, you will generally want to turn off your stealth yourself before firing, unless you're looking to pull off the ultimate surprise prank on an opponent. The flash that strikes your screen when you fire while in stealth mode is really disturbing. And you don't want to lose all your energy either - if a real close fight occurs, or if another enemy comes in to rescue his teammate, you will need some energy to pull off the armor mode and survive. You won't be able to pull anything off if you destroyed your energy meter because you shot while in stealth mode, instead of taking the one-second to remove it yourself before shooting. After all, the stealth mode is only located on a shoulder button, so it shouldn't be a big deal to remove it manually.
The Proximity Alarm Perk keeps you safe
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I think everyone should wear this perk, at least in the demo. It's simply a basic fact that the Stealth mode is greatly matched with that Proximity Alarm perk since as soon as you hear the alarm go off, you can activate Stealth mode to at least make sure your opponent won't spot you first. It's a game of hide-and-seek you don't want to lose and the Proximity Alarm perk is a great advantage to have.
The game is very young still and I already can't imagine myself playing without it. Why step into an area unaware if there are enemies (without Proximity Alarm) and risk getting spotted first (without getting the warning to wear the stealth mode in that area)? I think this is the absolute basic strategy everyone should use.
Proximity Alarm Perk: Determine who’s hiding and who’s seeking with the beep sounds
The proximity perk also allows you to know who's "hiding" and who's "seeking" because Crysis 2 in indeed a game of hide and seek in a few situations. Therefore, you will need to know when you have the advantage and when you don't, and the Proximity Alarm perk can do that.
Here's how: if the beep sound is getting louder as you advance toward an area you're suspecting of being occupied, you're the "chaser" so it's fine. But if you hear the beep getting louder while you're not really advancing or don't really know what going on, you're the one being chased and the time is NOW to make an unpredictable to a safe spot and escape the situation. If you get experienced using Proximity Alarm, you will eventually develop a second sense for this and be able to only choose the best situations to be in and from which to escape..
My Stealth “Cycles”
Invisibility works great when sniping from afar. I think there's a logic to using stealth at a distance as well. Here's the cycle I usually go through when I stick to a sniping position, such as on the very top of the glasshouse on Skyline:
1) I make the jump to the top glasshouse with stealth mode on so that I'm not seen going up there.
2) I take a look at the whole map for enemies, still with stealth mode on.
3) If I want to take a shot, I deactivate the stealth mode myself, and shot. I therefore don't lose any energy.
4) If I feel like I've been spotted (like if I missed a shot for example), I go back into stealth, move a bit around the glasshouse, take a look at the map again on another side (the enemies on that other side are usually unaware that there's even someone on top of the glasshouse) and remove stealth again to shoot.
5) I go through the same cycle again each time I'm spotted and move to another side on the glasshouse.
6) Lastly, I sometimes go into Armor Mode when I feel like I need to make a shot, despite being spotted and visible.
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As you can see in this image (where the other guy is located), the lower section of the glasshouse rooftops can be a great place to switch over once you've been spotted on the top part. You can then cycle between the two with your stealth to rack up a lot of kills.
People have also tried to come and get me at the top of the glasshouse by climbing themselves, but once I saw people doing that, I started dropping down the glasshouse every once in a while with in stealth mode to catch these enemies in their own backs will they're busy climbing (thinking that I'm still up there). Again, as soon as I feel like I'm too visible when sniping from a distance, I activate stealth mode and move on.
I know this will sound like an annoying tactic, and maybe the glasshouse top will even get removed from Skyline once people really abuse it, but this still illustrates very well how you can use a sort of logical cycle and Stealth Mode to fool your opponents over and over again.
Energy Saving and Sprinting
Lastly, I want to point out another important element of invisibility. All CoDers, I think you will really have to calm yourselves down on the sprint ability in Crysis 2 to save some Energy. Why? Well while walking with the stealth mode, you can stay invisible for an amazingly long amount of time as you save so much energy. I found the sprint to be one of the top energy waster in the game so far, so be careful on how you use it. Make sure it’s always necessary if you sprint. Sprinting should be really a way of “hurrying up” to a specific location instead of being your “standard way” of moving. In fact, I will explain movement more in-depth in my next article and I will cover some better movement methods you might’ve not thought of when you first played Crysis 2.