Underbarrel attachments: issues

Post » Thu Jun 02, 2011 11:32 pm

Dude, last night I just had enough of it, sorry.

The switching is an old statement from counterstrike when you switch your weapons from lets say secondary (pistol) 2 primary(rifle, Smg)

In crysis 2 he switching isnt accurate.
Sometimes it takes 2-3 seconds before the switching happens after pressing the button. Some random delay. And that makes me wanna press again. And when the switching happens between the underbarrel attachment it switches back again since i pressed it 2 in a row.
Its the delay suppose 2 be there?

Another thing is that when I first switch 2 my grenade launcher it sometimes put a nade in the tube (reload animation) and sometimes it doesnt.... (not with shotgun athmt).

When I have emptied my barrel on my attachment on a guy without effect I want 2 be able 2 switch!!!!
But I cant instead my attachment want 2 be reloaded and the animation (reload animation, putting a grenade in the tube or reloading shells in the shotgun) goes on and I have no chance 2 switch into any other weapons and therefore I die..

The underbarrel attachment is a secondary on the primiar and therefore I should easily be able 2 skip the reload and do it later when I switch back!?
And sometimes when using shotguns, both underbarrel and primiary(Jackal, marshal), my aim(crosshair on screen) disappear randomly and the only way 2 get it back is 2 switch from it to an other weapon and back!

An other thing is that sometimes my underbarrel attachment wont allow me to switch to anything!!! Its not happening when I pressing the slot buttons! Its stuck! Often with zero shells in it and nothing 2 reload it with. I cant recall this with the grenadelaucher but I think its there 2.

And one completely other thing is that my ceph gunship bonus dont work on Downed Bird - capture the relay. I can hear it but its stuck behind the buildings on the right side (if you start on the buss garage side) and I can hear it struggeling to get out.. I know it sounds absurd but its true xD...

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Tha King o Geekz
 
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Post » Thu Jun 02, 2011 5:05 pm

FIX THE **** SWITCH

TAKE HOURS AND SOMETIMES WHEN USING UNDERBARREL ITS FOCKING IMPOSSIBLE!!!!


rage?
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Lizs
 
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Post » Fri Jun 03, 2011 2:37 am

FIX THE **** SWITCH

TAKE HOURS AND SOMETIMES WHEN USING UNDERBARREL ITS FOCKING IMPOSSIBLE!!!!


rage?

Yeah big time!! So tired of this console port switch...
So hard 2 code a better script where youe weapons dont automatically reload after 2 shells gone and make it impossible 2 switch. Or why the attachment doesnt even swithes back 2 primiary at all sometimes.

Or why my gunship gets stuck behind buildings on downed bird each time i use it?!?!


So freaking tired of this junk!?!?
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Christine
 
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Post » Thu Jun 02, 2011 4:11 pm

bump!
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saharen beauty
 
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Post » Fri Jun 03, 2011 12:52 am

bump..
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His Bella
 
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Post » Thu Jun 02, 2011 4:43 pm

Instead of spamming caps lock and exclamation points, can you try and go into a little bit more detail with what the actual problem is? What "switch" ?
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Bad News Rogers
 
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Post » Fri Jun 03, 2011 6:48 am

It's impossible to switch weapons when reloading an underslung weapon (grenade launcher, gauss, shotgun), which can be quite annoying at times.
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SaVino GοΜ
 
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Post » Fri Jun 03, 2011 7:11 am

Ok, thanks for the information. Once the reload sequence completes can the weapon be switched?
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Miranda Taylor
 
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Post » Thu Jun 02, 2011 11:35 pm

Ok, thanks for the information. Once the reload sequence completes can the weapon be switched?

Dude, last night I just had enough of it, sorry.

The switching is an old statement from counterstrike when you switch your weapons from lets say secondary (pistol) 2 primary(rifle, Smg)

In crysis 2 he switching isnt accurate.
Sometimes it takes 2-3 seconds before the switching happens after pressing the button. Some random delay. And that makes me wanna press again. And when the switching happens between the underbarrel attachment it switches back again since i pressed it 2 in a row.
Its the delay suppose 2 be there?

Another thing is that when I first switch 2 my grenade launcher it sometimes put a nade in the tube (reload animation) and sometimes it doesnt.... (not with shotgun athmt).

When I have emptied my barrel on my attachment on a guy without effect I want 2 be able 2 switch!!!!
But I cant instead my attachment want 2 be reloaded and the animation (reload animation, putting a grenade in the tube or reloading shells in the shotgun) goes on and I have no chance 2 switch into any other weapons and therefore I die..

The underbarrel attachment is a secondary on the primiar and therefore I should easily be able 2 skip the reload and do it later when I switch back!?
And sometimes when using shotguns, both underbarrel and primiary(Jackal, marshal), my aim(crosshair on screen) disappear randomly and the only way 2 get it back is 2 switch from it to an other weapon and back!

An other thing is that sometimes my underbarrel attachment wont allow me to switch to anything!!! Its not happening when I pressing the slot buttons! Its stuck! Often with zero shells in it and nothing 2 reload it with. I cant recall this with the grenadelaucher but I think its there 2.

And one completely other thing is that my ceph gunship bonus dont work on Downed Bird - capture the relay. I can hear it but its stuck behind the buildings on the right side (if you start on the buss garage side) and I can hear it struggeling to get out.. I know it sounds absurd but its true xD...
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Rusty Billiot
 
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Post » Thu Jun 02, 2011 10:05 pm

Ok, thanks for the information. Once the reload sequence completes can the weapon be switched?

Most of the time. Read my thread :)
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JERMAINE VIDAURRI
 
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Post » Thu Jun 02, 2011 3:43 pm

Ok, thanks for the updated thread.

Just to confirm; does this delay only happen when reloading the weapon attachment?

And one completely other thing is that my ceph gunship bonus dont work on Downed Bird - capture the relay. I can hear it but its stuck behind the buildings on the right side (if you start on the buss garage side) and I can hear it struggeling to get out.. I know it sounds absurd but its true xD...
Please just stick to the one issue/topic otherwise it gets confusing what people are talking about.
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Celestine Stardust
 
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Post » Thu Jun 02, 2011 6:35 pm

Ok, thanks for the updated thread.

Just to confirm; does this delay only happen when reloading the weapon attachment?

And one completely other thing is that my ceph gunship bonus dont work on Downed Bird - capture the relay. I can hear it but its stuck behind the buildings on the right side (if you start on the buss garage side) and I can hear it struggeling to get out.. I know it sounds absurd but its true xD...
Please just stick to the one issue/topic otherwise it gets confusing what people are talking about.

Yes Im able to switch from my Mk.60 when reloading the fat sob so ;D

Well the ceph gunship is a weapon 2?! Isnt it? ^^

But i cant switch from my Jaw after Ive been using it until I got another one in my hand ( only if I have 2)
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BlackaneseB
 
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Post » Thu Jun 02, 2011 7:42 pm

bump (A)
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Ross
 
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Post » Thu Jun 02, 2011 4:30 pm

*UPDATE* the crosshair on the shotguns disappear when you go out from cloak and get visible! Not all the time but sometimes!!

And for GOD sake do something about the exploding cars on Parking deck!!!!!!!!!!
Its not okey when you spawn and get **** by an car instantly!
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Etta Hargrave
 
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Post » Fri Jun 03, 2011 7:22 am

If only Crytek would play their own game (mp), they would break out in tears!
Just ONE playtester would be enough.. just one..
The engine must be full of sloppy workarounds to enable simple things as weapon switch or stats counting, so they are not able to find the issues.
I wonder who will actually try to use CryEngine to make their own game - thank god it will be free to try, so people can see what they (don't) get...
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SiLa
 
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Post » Fri Jun 03, 2011 4:22 am

If only Crytek would play their own game (mp), they would break out in tears!
Just ONE playtester would be enough.. just one..
The engine must be full of sloppy workarounds to enable simple things as weapon switch or stats counting, so they are not able to find the issues.
I wonder who will actually try to use CryEngine to make their own game - thank god it will be free to try, so people can see what they (don't) get...

This game seems kinda rushed , isn't even finished .It's a shame the state in which it was shipped . Still a good game but It's unbelievable how many bugs , hackers and problems are out there.
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sophie
 
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Post » Fri Jun 03, 2011 5:53 am

If only Crytek would play their own game (mp), they would break out in tears!
Just ONE playtester would be enough.. just one..
The engine must be full of sloppy workarounds to enable simple things as weapon switch or stats counting, so they are not able to find the issues.
I wonder who will actually try to use CryEngine to make their own game - thank god it will be free to try, so people can see what they (don't) get...

This game seems kinda rushed , isn't even finished .It's a shame the state in which it was shipped . Still a good game but It's unbelievable how many bugs , hackers and problems are out there.

hehe!
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Nicole Mark
 
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Post » Thu Jun 02, 2011 4:40 pm

I can confirm this is happening to me too.. as i i posted in another thread about wepon bugs :

Αfter emptying a clip of my primary weapon i try to switch to secondary but it first reloads my primary and then switches to secondary.
After that if i switch to primary again..its not loaded...|o.0|

So it just plays the animation of primary reloading and then switches to secondary weapon ...
(did i mention that i'm dead by then ?)
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Sabrina Schwarz
 
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Post » Fri Jun 03, 2011 3:45 am

I dont know if its just me, .. I use my mouse wheel to switch weapons.. so i scroll up for explosive , down for side arm .. lately these have been switched occasionally, and i end up wanting to switch to sidearm and i stand there with an explosive in my hand .. obviously I die and when I spawn again I do a weapons switch test to make sure I wasn't scrolling the wrong way , so I scroll down and what do you know.. I'm standing with an explosive -- not my sidearm as it's suppose to be...

The next match will start and what do you know -- my scroll switch is working fine... scroll down for sidearm.. up for explosive..

Is it just me/
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James Shaw
 
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Post » Fri Jun 03, 2011 3:13 am

^I′ll come across this many times but not with the scroll but with the numbers on my keyboard.
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Sara Johanna Scenariste
 
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Post » Thu Jun 02, 2011 8:48 pm

same problem with switch to the underbarrel attachment
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carrie roche
 
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Post » Thu Jun 02, 2011 10:33 pm

same problem with switch to the underbarrel attachment

I played alot with the attachments last night just 2 prove the point and nothing has changed. Sometimes you pop a grenade in the tube as always when you switch 2 it sometimes you dont.
Sometimes the game makes a reload animation when switching from the attachment 2 it again fast. After that animation your unable 2 switch 2 the attachment until you switch 2 the third/secondary slot and back.

The point is: They are bugged as hell, crytek has responed 2 the thread as everyone can see but took the action of it 2 nerf the none working shotgun attachment :P??
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Melanie Steinberg
 
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